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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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graphics
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opengl
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opengl-graphics.cpp
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2015-01-07
OPENGL: Fix truncation issue resulting in wrong mouse coordinates.
Johannes Schickel
2015-01-07
OPENGL: Limit mouse cursor drawing to inside game screen when no overlay is v...
Johannes Schickel
2014-10-28
BACKENDS: Remove trailing whitespace
Filippos Karapetis
2014-02-25
OPENGL: Fix building with --disable-16bit
Torbjörn Andersson
2014-02-12
OPENGL: Always support RGBA8888 (memory layout).
Johannes Schickel
2014-02-12
OPENGL: Move RGBA8888 (logical layout) to OpenGL specific formats.
Johannes Schickel
2014-02-12
OPENGL: Use frac_t for cursor scaling.
Johannes Schickel
2014-02-12
OPENGL: Simplify shake offset application.
Johannes Schickel
2014-02-11
OPENGL: Fix cursor regression when defaultFormat doesn't have an alpha channel.
Johannes Schickel
2014-02-11
OPENGL: Properly setup full game palette on video mode change if required.
Johannes Schickel
2014-02-11
OPENGL: Refactor texture instantiation.
Johannes Schickel
2014-02-11
OPENGL: Rename notifyContextChange to notifyContextCreate.
Johannes Schickel
2014-02-11
OPENGL: Add notification function about context destruction.
Johannes Schickel
2013-11-17
OPENGL: Fix >1Bpp mouse cursors which do not require format conversion.
Johannes Schickel
2013-10-23
SDL: Do not require a static graphics mode list in OpenGL and SurfaceSDL.
Johannes Schickel
2013-10-19
OPENGL/SDL: Add screenshot support.
Johannes Schickel
2013-10-19
OPENGL: Limit maximum Surface size to maximum texture size.
Johannes Schickel
2013-10-19
OPENGL: Add OSD support.
Johannes Schickel
2013-10-19
SDL: Add a OpenGL SDL backend and hook it into the SDL backend.
Johannes Schickel
2013-10-19
OPENGL: Add new generic OpenGL (ES) backend.
Johannes Schickel
2013-10-05
BACKENDS: Remove OpenGL and OpenGL SDL backend.
Johannes Schickel
2013-08-03
OPENGL: Take advantage of Surface::getPixels.
Johannes Schickel
2013-08-03
OPENGL: Prefer getBasePtr over direct Surface::pixels access.
Johannes Schickel
2012-08-09
OPENGL: Fix RGBA8888 mode setup.
Johannes Schickel
2012-08-08
OPENGL: GL_BGRA does not exist in every GLES implementation.
David-John Willis
2012-06-16
ALL: Let overlay related methods in OSystem take a void * and use a proper pi...
Johannes Schickel
2012-06-16
BACKENDS: Make OSystem::setMouseCursor take a "const void *" buffer.
Johannes Schickel
2012-06-16
BACKENDS: Let copyRectToScreen take a "const void *" instead of "const byte *...
Johannes Schickel
2012-06-03
ALL: Replace cursorTargetScale in OSystem API with a simple "do not scale" lo...
Johannes Schickel
2012-03-28
OPENGL: Don't leak surfaces.
Alyssa Milburn
2012-02-20
OPENGL: Don't force alpha to 1
Willem Jan Palenstijn
2012-02-15
OPENGL: More formatting fixes.
Johannes Schickel
2012-02-15
OPENGL: Prevent access to a few more members in the SDL OpenGL code.
Johannes Schickel
2012-02-15
OPENGL: Remove redundant check in adjustMousePosition.
Johannes Schickel
2012-01-03
OPENGL: Fix mouse cursor scaling.
Johannes Schickel
2011-11-09
OPENGL: Always set the unpack alignment when refreshing the textures.
Johannes Schickel
2011-08-21
BADA: Fix formatting and non bada host compile error
Chris Warren-Smith
2011-08-21
BADA: Initial BADA port implementation
Chris Warren-Smith
2011-08-12
OPENGL: Fix aspect ratio correction behavior.
Johannes Schickel
2011-08-09
SDL: Take advantage of SdlGraphicsManager.
Johannes Schickel
2011-06-20
ALL: Remove trailing whitespaces
Max Horn
2011-06-19
OPENGL: Clarify OSD rect color in a comment.
Johannes Schickel
2011-06-19
OPENGL: Formatting fixes.
Johannes Schickel
2011-06-06
OSYSTEM: displayMessageOnOSD() now accepts non-ASCII strings
Thierry Crozat
2011-06-06
GRAPHICS: Get rid of kSODFont (ScummFont)
Thierry Crozat
2011-06-04
BACKENDS: Replace OSystem::disableCursorPalette by setFeatureState calls
Max Horn
2011-06-04
COMMON: Rename kFeatureCursorHasPalette -> kFeatureCursorPalette
Max Horn
2011-05-12
GIT: Clean up: Suppress SVN tags, now useless
strangerke
2011-05-01
Merge pull request #16 "Add a PixelFormat to Graphics::Surface.".
Johannes Schickel
2011-04-28
JANITORIAL: Reduce header dependencies in shared code
Ori Avtalion
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