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AgeCommit message (Expand)Author
2012-05-31ALL: Correct spelling of "Mac OS X" in various placesMax Horn
2012-03-28OPENGL: Don't leak surfaces.Alyssa Milburn
2012-03-17ALL: Make use of defined() for the preprocessor consistent.Johannes Schickel
2012-02-20OPENGL: Don't force alpha to 1Willem Jan Palenstijn
2012-02-19NULL: Fix compiler errors when using the NullGraphicsManagerThierry Crozat
2012-02-15OPENGL: More formatting fixes.Johannes Schickel
2012-02-15OPENGLSDL: Remove HACK in fullscreen toggle mode.Johannes Schickel
2012-02-15OPENGL: Prevent access to a few more members in the SDL OpenGL code.Johannes Schickel
2012-02-15OPENGL: Use tabs instead of spaces for indentation.Johannes Schickel
2012-02-15OPENGLSDL: Don't cast EventType into int for switch.Johannes Schickel
2012-02-15OPENGL: Use C-style casts.Johannes Schickel
2012-02-15OPENGL: Let getGlErrStr return a Common::String.Johannes Schickel
2012-02-15OPENGL: Slight formatting fixes.Johannes Schickel
2012-02-15OPENGL: Make all GLTexture members private.Johannes Schickel
2012-02-15OPENGL: Unvirtualize all GLTexture methods.Johannes Schickel
2012-02-15OPENGL: Remove redundant check in adjustMousePosition.Johannes Schickel
2012-01-03OPENGL: Fix mouse cursor scaling.Johannes Schickel
2011-12-15OPENGLSDL: Simplify the code a bit.Johannes Schickel
2011-12-15OPENGLSDL: Fix video mode initialization for 640x400 games with AR enabled.Johannes Schickel
2011-11-29MAEMO: Fix zoom key capture on N900 (fixes bug#3443037)Tarek Soliman
2011-11-29MAEMO: Add basic graphics managerTarek Soliman
2011-11-09OPENGL: Always set the unpack alignment when refreshing the textures.Johannes Schickel
2011-10-10OPENPANDORA: Cleanup the format of code a little to match our Code Formatting...David-John Willis
2011-10-03GPH: Cleanup the format of code to match our Code Formatting Conventions.David-John Willis
2011-10-03GPH: Cleanup loadGFXMode().David-John Willis
2011-10-03SURFACESDL: Stop forceful resetting of _videoMode.hardware* when calling Sur...David-John Willis
2011-09-23OPENGLSDL: Make fullscreen mode switching work again.Johannes Schickel
2011-08-21BADA: Remove incorrect BADA defined checkChris Warren-Smith
2011-08-21BADA: Fix formatting and non bada host compile errorChris Warren-Smith
2011-08-21BADA: Initial BADA port implementationChris Warren-Smith
2011-08-18SDL: Fix typo.Johannes Schickel
2011-08-12OPENGL: Fix aspect ratio correction behavior.Johannes Schickel
2011-08-12OPENGLSDL: Do not change requested window size on resize.Johannes Schickel
2011-08-11SDL: Implement a hellish workaround to fix bug #3368143.Johannes Schickel
2011-08-09BACKENDS: Fix compilation.Johannes Schickel
2011-08-09DINGUX: hopefully fix the cursor palette problemFabio Battaglia
2011-08-09DINGUX: fix compilationFabio Battaglia
2011-08-09OPENGL: Add include guard to gltexture.hJohannes Schickel
2011-08-09OPENGL: Added a temporary hack to fix compilation under Windows, after the la...Filippos Karapetis
2011-08-09SDL: Slight clean up in the surface based graphics manager.Johannes Schickel
2011-08-09SDL: Take advantage of SdlGraphicsManager.Johannes Schickel
2011-08-09SDL: Let SDL based graphics managers inherit from SdlGraphicsManager.Johannes Schickel
2011-08-09SDL: Add a new base class for graphics managers utilizing SDL.Johannes Schickel
2011-08-09BACKENDS: Add PaletteManager interface as comments to GraphicsManager.Johannes Schickel
2011-08-07JANITORIAL: Remove trailing empty lines.Christoph Mallon
2011-07-02SDL: Remove an unnecessary memsetBastien Bouclet
2011-07-02SDL: Set a black palette by default.Bastien Bouclet
2011-06-27WINCE: Added option to disable panel toggling with double tap on top of screenCeRiAl
2011-06-25WINCE: Hide toolbar when returning to game listCeRiAl
2011-06-20ALL: Remove trailing whitespacesMax Horn