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AgeCommit message (Expand)Author
2016-03-16OPENGL: Don't prefix maxTextureSize variable for consistency.Johannes Schickel
2016-03-16OPENGL: Introduce abstraction for framebuffer.Johannes Schickel
2016-03-16OPENGL: Introduce ShaderManager to handle builtin shaders.Johannes Schickel
2016-03-16OPENGL: Introduce pipeline abstraction to cleanup code.Johannes Schickel
2016-03-16OPENGL: Support GLSL based CLUT8 look up for GLES2+.Johannes Schickel
2016-03-16OPENGL: Detect NPOT support for GLES.Johannes Schickel
2016-03-16OPENGL: Simplify shader support checks.Johannes Schickel
2016-03-16OPENGL: Keep feature state for all contexts and log them.Johannes Schickel
2016-03-16OPENGL: Handle GLES2 and GL shaders uniformly.Johannes Schickel
2016-03-16OPENGL: Accelerate palette lookups with shaders.Johannes Schickel
2016-03-16OPENGL: Introduce simple abstraction for surfaces.Johannes Schickel
2016-03-16OPENGL: Cleanup. Remove Texture::getHardwareFormat.Johannes Schickel
2016-03-16OPENGL: Move color key handling for CLUT8 to TextureCLUT8.Johannes Schickel
2016-03-16OPENGL: Fix texture format for BGR565.Johannes Schickel
2016-03-16OPENGL: Move max texture size information to Context.Johannes Schickel
2016-03-16OPENGL: Create new abstraction for GL texture objects.Johannes Schickel
2016-03-16OPENGL: Remove (some) unused GL definitions.Johannes Schickel
2016-03-16OPENGLSDL: Request "standard" GL contexts.Johannes Schickel
2016-03-16OPENGL: Unify shader implementation for GL and GLES2.Johannes Schickel
2016-03-16OPENGL: Slightly cleanup programmable pipeline handling.Johannes Schickel
2016-03-16OPENGL: (Partly) move context specific handling to Context.Johannes Schickel
2016-03-16OPENGL: Make Context::reset explicitly reset state.Johannes Schickel
2016-03-16OPENGL: Slight simplifcation for opengl-func.h usage.Johannes Schickel
2016-03-16OPENGLSDL: Destroy GL context on exit with SDL2.Johannes Schickel
2016-03-16OPENGL: Handle destruction gracefully when no context is setup.Johannes Schickel
2016-03-16OPENGL: Add support for shaders with GL contexts.Johannes Schickel
2016-03-16OPENGL: Reset context description on context destroy.Johannes Schickel
2016-03-16OPENGL: Reset full context structure.Johannes Schickel
2016-03-16OPENGL: Support GLES2 contexts.Johannes Schickel
2016-03-16OPENGL: Typo.Johannes Schickel
2016-03-16OPENGL: Simplify orthogonal projection setup.Johannes Schickel
2016-03-16OPENGLSDL: Slight cleanup.Johannes Schickel
2016-03-16OPENGL: Simplify context type setting.Johannes Schickel
2016-03-16OPENGLSDL: Try to use GL(ES) context SDL2 defaults to.Johannes Schickel
2016-03-16OPENGL: Support RGB555 for OpenGL ES output.Johannes Schickel
2016-03-16OPENGL: Allow runtime specification of OpenGL mode.Johannes Schickel
2016-03-16OPENGL: Remove support for ARGB8888.Johannes Schickel
2016-03-16OPENGL: Rename GLCALL to GL_CALL.Johannes Schickel
2016-03-16OPENGL: Resolve OpenGL functions on run-time.Johannes Schickel
2016-03-16OPENGL: Define GLCALL in opengl-sys.h.Johannes Schickel
2016-03-16OPENGL: Add functionality to query OpenGL functions on runtime.Johannes Schickel
2016-03-16OPENGL: Refactor GL extension handling slightly.Johannes Schickel
2016-02-17SDL: Work around bug #7038 by limiting mode reset to Win32.Johannes Schickel
2015-12-18SDL: Implement initial support for resizable window with SDL2.Johannes Schickel
2015-12-14OPENGL: Smooth mouse experience when black bars are visible.Johannes Schickel
2015-12-13OPENGLSDL: Set proper mouse emulation dimensions.Johannes Schickel
2015-12-13SDL: Fix mouse emulation with SDL2.Johannes Schickel
2015-12-13OPENGL: Limit scissor override to invisible overlay.Johannes Schickel
2015-12-13SDL: Fix warpMouse for SDL2.Johannes Schickel
2015-12-12OPENGL: Implement black borders using scissor test.Johannes Schickel