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AgeCommit message (Expand)Author
2019-11-30AUDIO: Remove unused parameter from the MixerImpl constructorCameron Cawley
2019-11-17BACKENDS: Remove the Windows CE portCameron Cawley
2019-05-12SWITCH: add nintendo switch supportCpasjuste
2019-04-15WINCE: Fix compilationCameron Cawley
2017-09-12SDL: Remove code for unused DoubleBufferSDLMixerManagerThierry Crozat
2017-09-12SDL: Fix DoubleBufferSDLMixerManager doubling audio latencyColin Snover
2017-09-12SDL: Reduce audio playback latencyColin Snover
2017-09-12GUI: Remove mostly-broken audio output sample rate controlColin Snover
2017-03-04PSP2: Add Playstation Vita (PSP2) supportcpasjuste
2015-12-15PS3: Set the default audio output rate to 48000 HzBastien Bouclet
2015-12-15PS3: Remove the SDL2 mixer manager.Bastien Bouclet
2015-12-15SDL: Ensure the audio sample format is supportedBastien Bouclet
2015-12-15PS3: Make use of an updated SDL2 versionBastien Bouclet
2015-03-06SDL: Special case the call to SDL_CreateThread for SDL2, since SDL2 requires ...Einar Johan Trøan Sømåen
2015-01-25SDL: Also print audio driver used when built with SDL2.Johannes Schickel
2015-01-25SDL: Add experimental support for SDL2.Johannes Schickel
2014-06-22PS3: Default to 44kHz sound output.Johannes Schickel
2014-06-22SDL: Default to 44kHz sound output.Johannes Schickel
2014-02-18WINCE: Make GPL headers consistent in themselves.Johannes Schickel
2014-02-18SYMBIAN: Make GPL headers consistent in themselves.Johannes Schickel
2014-02-18SDL: Make GPL headers consistent in themselves.Johannes Schickel
2014-02-18PS3: Make GPL headers consistent in themselves.Johannes Schickel
2014-02-17SDL: Revert add warning if "waveout" driver is being used for audio.Kirben
2014-02-14SDL: Add warning if "waveout" driver is being used for audio.D G Turner
2014-02-12SDL: Add debugging code to output SDL audio driver name being used.D G Turner
2013-05-17RECORDER: Implement Events RecorderEugene Sandulenko
2013-01-24JANITORIAL: Fix ){ -> ) {Einar Johan Trøan Sømåen
2012-09-26JANITORIAL: Remove trailing whitespaces.Johannes Schickel
2012-03-17ALL: Make use of defined() for the preprocessor consistent.Johannes Schickel
2011-08-07JANITORIAL: Remove trailing empty lines.Christoph Mallon
2011-07-15WINCE: Change default values for "FM_high_quality" & "high_sample_rate"CeRiAl
2011-06-22PS3: Add a SDL 1.3 mixer, for use with the PS3 backend.Bastien Bouclet
2011-06-20ALL: Remove trailing whitespacesMax Horn
2011-06-17BACKENDS: Mono output devices are OK on Symbian.Alyssa Milburn
2011-06-14BACKENDS: Fix Compilation.D G Turner
2011-06-14BACKENDS: Improve SDL Mixer Output Format Checks and Reporting.D G Turner
2011-05-31BUILD: Add SDL_BACKEND=1 to config.mk for all SDL based backendsMax Horn
2011-05-12GIT: Clean up: Suppress SVN tags, now uselessstrangerke
2011-04-29WINCE: Fix Mixer Compilation after header changes.D G Turner
2011-04-28JANITORIAL: Reduce header dependencies in shared codeOri Avtalion
2011-04-22WINCE: Add Tremolo supportdhewg
2011-04-19BACKENDS: Fix compilation for Caanoo and GP2xWiz.Johannes Schickel
2011-03-08WINCE: Make scummvm compile and run again for WinCE platform (patch #3202337)Max Horn
2011-02-09AUDIO: Rename sound/ dir to audio/Max Horn
2010-11-29SDL: Move #include <SDL.h> into a special wrapper fileMax Horn
2010-11-28SYMBIAN: Fixes & improvements for SymbianSdlMixerManager (untested)Max Horn
2010-08-12SDL: Make use of SDL_BACKEND instead of platform specific defines.Alejandro Marzini
2010-08-01SYMBIAN platform. Correct building of SDL refacturing for Symbian.Lars Persson
2010-07-03Cleanup and documentation.Alejandro Marzini
2010-07-01Modularized GP2X backend. Renamed GP2XWIZSdlEventManager to GP2XSdlEventManag...Alejandro Marzini