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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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mixer
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Author
2020-01-11
Default gcw0 back to adlib emulator due to high CPU cost of fluidsynth.
craigsc
2019-11-30
AUDIO: Remove unused parameter from the MixerImpl constructor
Cameron Cawley
2019-11-17
BACKENDS: Remove the Windows CE port
Cameron Cawley
2019-05-12
SWITCH: add nintendo switch support
Cpasjuste
2019-04-15
WINCE: Fix compilation
Cameron Cawley
2017-09-12
SDL: Remove code for unused DoubleBufferSDLMixerManager
Thierry Crozat
2017-09-12
SDL: Fix DoubleBufferSDLMixerManager doubling audio latency
Colin Snover
2017-09-12
SDL: Reduce audio playback latency
Colin Snover
2017-09-12
GUI: Remove mostly-broken audio output sample rate control
Colin Snover
2017-03-04
PSP2: Add Playstation Vita (PSP2) support
cpasjuste
2015-12-15
PS3: Set the default audio output rate to 48000 Hz
Bastien Bouclet
2015-12-15
PS3: Remove the SDL2 mixer manager.
Bastien Bouclet
2015-12-15
SDL: Ensure the audio sample format is supported
Bastien Bouclet
2015-12-15
PS3: Make use of an updated SDL2 version
Bastien Bouclet
2015-03-06
SDL: Special case the call to SDL_CreateThread for SDL2, since SDL2 requires ...
Einar Johan Trøan Sømåen
2015-01-25
SDL: Also print audio driver used when built with SDL2.
Johannes Schickel
2015-01-25
SDL: Add experimental support for SDL2.
Johannes Schickel
2014-06-22
PS3: Default to 44kHz sound output.
Johannes Schickel
2014-06-22
SDL: Default to 44kHz sound output.
Johannes Schickel
2014-02-18
WINCE: Make GPL headers consistent in themselves.
Johannes Schickel
2014-02-18
SYMBIAN: Make GPL headers consistent in themselves.
Johannes Schickel
2014-02-18
SDL: Make GPL headers consistent in themselves.
Johannes Schickel
2014-02-18
PS3: Make GPL headers consistent in themselves.
Johannes Schickel
2014-02-17
SDL: Revert add warning if "waveout" driver is being used for audio.
Kirben
2014-02-14
SDL: Add warning if "waveout" driver is being used for audio.
D G Turner
2014-02-12
SDL: Add debugging code to output SDL audio driver name being used.
D G Turner
2013-05-17
RECORDER: Implement Events Recorder
Eugene Sandulenko
2013-01-24
JANITORIAL: Fix ){ -> ) {
Einar Johan Trøan Sømåen
2012-09-26
JANITORIAL: Remove trailing whitespaces.
Johannes Schickel
2012-03-17
ALL: Make use of defined() for the preprocessor consistent.
Johannes Schickel
2011-08-07
JANITORIAL: Remove trailing empty lines.
Christoph Mallon
2011-07-15
WINCE: Change default values for "FM_high_quality" & "high_sample_rate"
CeRiAl
2011-06-22
PS3: Add a SDL 1.3 mixer, for use with the PS3 backend.
Bastien Bouclet
2011-06-20
ALL: Remove trailing whitespaces
Max Horn
2011-06-17
BACKENDS: Mono output devices are OK on Symbian.
Alyssa Milburn
2011-06-14
BACKENDS: Fix Compilation.
D G Turner
2011-06-14
BACKENDS: Improve SDL Mixer Output Format Checks and Reporting.
D G Turner
2011-05-31
BUILD: Add SDL_BACKEND=1 to config.mk for all SDL based backends
Max Horn
2011-05-12
GIT: Clean up: Suppress SVN tags, now useless
strangerke
2011-04-29
WINCE: Fix Mixer Compilation after header changes.
D G Turner
2011-04-28
JANITORIAL: Reduce header dependencies in shared code
Ori Avtalion
2011-04-22
WINCE: Add Tremolo support
dhewg
2011-04-19
BACKENDS: Fix compilation for Caanoo and GP2xWiz.
Johannes Schickel
2011-03-08
WINCE: Make scummvm compile and run again for WinCE platform (patch #3202337)
Max Horn
2011-02-09
AUDIO: Rename sound/ dir to audio/
Max Horn
2010-11-29
SDL: Move #include <SDL.h> into a special wrapper file
Max Horn
2010-11-28
SYMBIAN: Fixes & improvements for SymbianSdlMixerManager (untested)
Max Horn
2010-08-12
SDL: Make use of SDL_BACKEND instead of platform specific defines.
Alejandro Marzini
2010-08-01
SYMBIAN platform. Correct building of SDL refacturing for Symbian.
Lars Persson
2010-07-03
Cleanup and documentation.
Alejandro Marzini
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