Age | Commit message (Expand) | Author |
2012-06-16 | ALL: Let overlay related methods in OSystem take a void * and use a proper pi... | Johannes Schickel |
2012-06-16 | BACKENDS: Make OSystem::setMouseCursor take a "const void *" buffer. | Johannes Schickel |
2012-06-16 | BACKENDS: Let copyRectToScreen take a "const void *" instead of "const byte *... | Johannes Schickel |
2012-06-03 | ALL: Replace cursorTargetScale in OSystem API with a simple "do not scale" lo... | Johannes Schickel |
2012-02-29 | IPHONE: Fall back to CLUT8 in case a non-supported screen mode is set up. | Johannes Schickel |
2012-02-26 | IPHONE: Implement 16bpp color support. | Johannes Schickel |
2012-02-25 | IPHONE: Get rid of _gameScreenRaw, instead use _framebuffer internally. | Johannes Schickel |
2012-02-25 | IPHONE: Implement very basic GFX transaction support. | Johannes Schickel |
2012-02-23 | IPHONE: Directly use the game screen's texture buffer. | Johannes Schickel |
2012-02-23 | IPHONE: Directly use the overlay's texture buffer instead of another intermed... | Johannes Schickel |
2012-02-23 | IPHONE: Let iPhoneView and OSystem_IPHONE share the same VideoContext. | Johannes Schickel |
2012-02-23 | IPHONE: Use VideoContext in OSystem_IPHONE. | Johannes Schickel |
2012-02-20 | IPHONE: Add support for unfiltered upscaling. | Johannes Schickel |
2012-02-20 | IPHONE: Implement cursor palette support. | Johannes Schickel |
2012-02-20 | IPHONE: Rename screen related buffers a bit. | Johannes Schickel |
2012-02-20 | IPHONE: Always use the mouse texture. | Johannes Schickel |
2012-02-19 | IPHONE: Use the proper RGBA5551 palette for the mouse cursor. | Johannes Schickel |
2012-02-19 | IPHONE: Rename _palette to _gamePalette. | Johannes Schickel |
2012-02-19 | IPHONE: Add include guards. | Johannes Schickel |
2012-02-19 | IPHONE: Formatting fixes. | Johannes Schickel |
2011-06-17 | IPHONE: Add logMessage() implementation | Max Horn |
2011-06-08 | BACKENDS: Shuffle backends class hierarchy and module initialization | Max Horn |
2011-06-07 | IPHONE: Use OSystem's _fsFactory slot | Max Horn |
2011-06-07 | IPHONE: Use OSystem's 'slots' for timer/savefile manager | Max Horn |
2011-06-06 | BACKENDS: Add OSystem::getDefaultConfigFileName | Max Horn |
2011-05-15 | IPHONE: Changed the iOS queued event handling to fix mouseclicks in Gob | Oystein Eftevaag |
2011-05-12 | GIT: Clean up: Suppress SVN tags, now useless | strangerke |
2011-04-28 | BACKENDS: Fix compilation for various backends | Ori Avtalion |
2011-04-14 | ALL: colour -> color | Max Horn |
2011-02-09 | AUDIO: Rename sound/ dir to audio/ | Max Horn |
2011-02-07 | COMMON: OSystem now has a PaletteManager | Max Horn |
2010-09-29 | IPHONE: The overlay will now always be in the native device resolution | Oystein Eftevaag |
2010-03-10 | Remove last traces of OSystem::getOutputSampleRate() | Max Horn |
2009-10-08 | Introduce a new struct TimeDate, replacing struct tm in client code. May lead... | Max Horn |
2009-08-22 | Second attempt to fix DC and iPhone backends compilation | Eugene Sandulenko |
2009-08-22 | Attempt to fix DC and iPhone backends compilation | Eugene Sandulenko |
2009-07-14 | Split the iPhone OSystem class up into several files | Oystein Eftevaag |