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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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ps2
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Author
2016-09-03
JANITORIAL: Make GPL headers uniform
Eugene Sandulenko
2016-08-31
PS2: Fix Ps2SaveFileManager
Alexander Tkachev
2016-08-24
CLOUD: Make OutSaveFile start saves sync
Alexander Tkachev
2014-04-28
Merge pull request #426 from sunmax/master
Eugene Sandulenko
2014-02-18
PS2: Make GPL headers consistent in themselves.
Johannes Schickel
2014-01-23
PS2: Added README.PS2
Max Lingua
2014-01-23
PS2: Added compact Makefile.ps2.dev for debug
Max Lingua
2014-01-23
PS2: Made it quieter unless -DLOGORRHEIC is set
Max Lingua
2014-01-23
PS2: Init Ps2Input after USB drivers are loaded
Max Lingua
2014-01-23
PS2: Improved support for profiling (gprof) build
Max Lingua
2014-01-23
PS2: commented "offending" free in startIrxModules
Max Lingua
2014-01-23
PS2: Support for latest SDK with -D__NEW_PS2SDK__
Max Lingua
2014-01-19
PS2: added missing default engines to Makefile.ps2
Max Lingua
2014-01-18
PS2: do not assume _tvMode and _gfxMode are init 0
Max Lingua
2014-01-18
PS2: reverted createPixelFormat to _overlayFormat
Max Lingua
2014-01-18
PS2: converted malloc(x) -> memalign(64, x)
Max Lingua
2014-01-18
PS2: ps2pad.cpp - fixed duplicate switch case
Max Lingua
2014-01-18
PS2: support for different gfx modes
Max Lingua
2014-01-18
PS2: added [PlayStation2] section to scummvm.ini
Max Lingua
2014-01-18
PS2: modular IRX drivers loading
Max Lingua
2014-01-18
PS2: enhanced Makefile.ps2 (incl. modules & debug)
Max Lingua
2014-01-18
PS2: commented out unused Gs2dScreen::tvMode
Max Lingua
2014-01-18
PS2: use createPixelFormat for overlay format
Max Lingua
2014-01-18
PS2: renamed animThread -> playAnim to avoid shadowing
Max Lingua
2014-01-18
PS2: Ps2Pad::initPad added case STAT_NONE
Max Lingua
2014-01-18
PS2: fixed tabs and alignment
Max Lingua
2014-01-18
PS2: added missing casts
Max Lingua
2014-01-18
PS2: used C++ const_cast<...> where appropriate
Max Lingua
2014-01-18
PS2: cleaned cast (X*) -> (X *)
Max Lingua
2013-08-06
PS2: Do not access Surface::pixels directly.
Johannes Schickel
2013-05-17
RECORDER: Implement Events Recorder
Eugene Sandulenko
2012-11-27
PS2: Fix three compiler warnings and minor code formatting fixes.
D G Turner
2012-06-21
COMMON: Allow the savefile manager to create uncompressed saves
Filippos Karapetis
2012-06-20
Merge pull request #246 from lordhoto/osystem-void-buffers
Johannes Schickel
2012-06-19
PS2: Small formatting fixes.
Johannes Schickel
2012-06-18
PS2: Implement algorithm for day of week for use in tm_wday.
D G Turner
2012-06-16
ALL: Let overlay related methods in OSystem take a void * and use a proper pi...
Johannes Schickel
2012-06-16
BACKENDS: Make OSystem::setMouseCursor take a "const void *" buffer.
Johannes Schickel
2012-06-16
BACKENDS: Let copyRectToScreen take a "const void *" instead of "const byte *...
Johannes Schickel
2012-06-10
BACKENDS: Add #error for platforms not setting tm_wday in release builds
Matthew Hoops
2012-06-09
COMMON: Add tm_wday to our TimeDate struct
Matthew Hoops
2012-06-03
ALL: Replace cursorTargetScale in OSystem API with a simple "do not scale" lo...
Johannes Schickel
2012-03-13
JANITORIAL: Remove unnecessary empty default constructors/destructors.
Christoph Mallon
2012-02-15
JANITORIAL: Fix missing whitespace in pointer cast
Tarek Soliman
2011-11-27
PS2: Remove the unused method OSystem_PS2::grabRawScreen().
Christoph Mallon
2011-11-21
ALL: Remove unnecessary forward declarations.
Christoph Mallon
2011-08-07
JANITORIAL: Remove trailing empty lines.
Christoph Mallon
2011-07-01
BACKENDS: Fix PS2 backend compilation for real.
Johannes Schickel
2011-07-01
BACKENDS: Fix compilation of PS2 backend.
Johannes Schickel
2011-06-08
BACKENDS: Shuffle backends class hierarchy and module initialization
Max Horn
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