Age | Commit message (Collapse) | Author | |
---|---|---|---|
2008-05-16 | Yet another compilation fix for WinCE | Max Horn | |
svn-id: r32142 | |||
2008-05-12 | - Added an engine plugin manager and moved engine specific functionality into it | Jordi Vilalta Prat | |
- base/plugins.* reorganization svn-id: r32045 | |||
2008-05-06 | Unified BUILD_PLUGINS and DYNAMIC_MODULES in the makefiles | Jordi Vilalta Prat | |
svn-id: r31889 | |||
2008-05-06 | Allow static and dynamic plugins to be used at the same time | Jordi Vilalta Prat | |
svn-id: r31888 | |||
2008-03-26 | Added note on how the WinCE scalers are wasting valuable cycles, and how to ↵ | Max Horn | |
fix that svn-id: r31241 | |||
2008-02-23 | properly support feeble (sync commit) | Kostas Nakos | |
svn-id: r30932 | |||
2008-02-03 | Previous commit to enable ARM proc3 stuff for WinCE was broken, as I'd | Robin Watts | |
forgotten to define the enabling symbol in cpp files. Consequently I'd cocked up when copying the call to the ARM code across from my hacked costume.cpp into a fresh one. svn-id: r30766 | |||
2008-02-03 | Introduce ARM code for commonest case of "proc3" costume blitting (as | Robin Watts | |
used for animation in SamNMax). Enabled by the USE_ARM_COSTUME_ASM define. Currently enabled for WinCE only. svn-id: r30750 | |||
2008-01-28 | Fixed the spaces before tabs. | Jordi Vilalta Prat | |
svn-id: r30667 | |||
2008-01-27 | Removed trailing spaces. | Jordi Vilalta Prat | |
svn-id: r30664 | |||
2008-01-22 | Removed backends/intern.h | Max Horn | |
svn-id: r30611 | |||
2008-01-11 | doc update for 0.11.0 | Kostas Nakos | |
svn-id: r30416 | |||
2008-01-04 | fix a race - bug #1863961 (#1769503) | Kostas Nakos | |
svn-id: r30218 | |||
2008-01-02 | cannot handle key mods in ce and unicode is dodgy to say the least. fixes ↵ | Kostas Nakos | |
bug #1748135 svn-id: r30158 | |||
2008-01-01 | fixup to prevent a crash, pending the overlay rework | Kostas Nakos | |
svn-id: r30129 | |||
2007-12-30 | implement new gettimeanddate method - fixes bug 1834822 WINCE: Save games ↵ | Kostas Nakos | |
have incorrect time & date svn-id: r30083 | |||
2007-12-16 | default is not to build plugins yet, until the plugin system is reworked | Kostas Nakos | |
svn-id: r29887 | |||
2007-12-16 | reimplemented the freelook action to be more usable, ultimately targeted ↵ | Kostas Nakos | |
towards lure but all engines benefit svn-id: r29886 | |||
2007-12-16 | adding preliminary lure support | Kostas Nakos | |
svn-id: r29884 | |||
2007-11-14 | small fixes | Kostas Nakos | |
svn-id: r29501 | |||
2007-11-13 | got rid of the /evil/ monkeykeyboard code :-) (see also rev. 29495) | Kostas Nakos | |
svn-id: r29498 | |||
2007-11-13 | don't trash the registry if proper startup has failed | Kostas Nakos | |
svn-id: r29497 | |||
2007-11-05 | WinCE Makefile: make deploy was copying plugins to the wrong directory. | Robin Watts | |
svn-id: r29426 | |||
2007-11-04 | Dumb typo in earlier commit. | Robin Watts | |
svn-id: r29415 | |||
2007-11-04 | New 'deploy' targets for the WinCE makefile to automatically copy | Robin Watts | |
built files across to a target device attached with ActiveSync. Hopefully will avoid hours of comedy when trying to debug mismatching plugins/exes. svn-id: r29414 | |||
2007-11-04 | Minor tweak to Wince makefile; 'all' target now depends on whether we are | Robin Watts | |
building with plugins or not. These means that weak minded programmers (like me) no longer need to remember to do "make dist-plugins" instead of "make dist". svn-id: r29412 | |||
2007-11-03 | update for the new igor engine | Kostas Nakos | |
svn-id: r29388 | |||
2007-10-28 | various assorted things required by the new compiler and codebase changes | Kostas Nakos | |
svn-id: r29310 | |||
2007-10-28 | (mainly) adding plugin support | Kostas Nakos | |
svn-id: r29309 | |||
2007-10-28 | new stuff to support the FS api and fixes for the new compiler | Kostas Nakos | |
svn-id: r29308 | |||
2007-10-28 | cleanup after framebuffer api changes | Kostas Nakos | |
svn-id: r29307 | |||
2007-10-28 | fix formatting & typo | Kostas Nakos | |
svn-id: r29306 | |||
2007-10-28 | entry point for plugin builds | Kostas Nakos | |
svn-id: r29305 | |||
2007-10-28 | Rollup commit to improve & bring the port up to speed. More specificallyi ↵ | Kostas Nakos | |
for this file: - adding support for plugins - fixing regressions and changes related to the framebuffer api - improved and fixed dirty rects - fixed Fingolfin's name in a comment :-P svn-id: r29303 | |||
2007-10-28 | formatting fixes | Kostas Nakos | |
svn-id: r29302 | |||
2007-10-28 | drop unneeded define | Kostas Nakos | |
svn-id: r29301 | |||
2007-09-26 | Compile fixes for WinCE build | Robin Watts | |
* wince-sdl.h: sdl-common.h is now sdl.h. Also, copied in definition of DF_UPDATE_EXPAND_1_PIXEL as this was no longer offered by sdl.h * CELauncherDialog.cpp: Updated to use modified FilingSystemNode. svn-id: r29104 | |||
2007-09-19 | Merged common/stdafx.h into common/scummsys.h. All referencing files have ↵ | Nicola Mettifogo | |
been updated. svn-id: r28966 | |||
2007-09-18 | Code formatting fixes | Max Horn | |
svn-id: r28945 | |||
2007-09-11 | Adding various FIXME comments to bogus (non-self-explanatory) existing FIXME ↵ | Max Horn | |
comments; and some other related cleanup svn-id: r28890 | |||
2007-07-10 | This commit adds a new build define USE_ARM_GFX_ASM (and sets it for the WinCE | Robin Watts | |
and DS builds). This causes the scumm engines graphics code to call ARM routines to do drawStripToScreen and copy8col. These routines were originally written for the DS port, and have now been made available to any other ARM device out there that wants them. I've tested this change on WinCE, but can't test it on the DS as I don't have one. We know that the routines work there though. svn-id: r28016 | |||
2007-06-24 | Update the WinCE makefile to use the USE_ARM_SMUSH_ASM define to enable | Robin Watts | |
the ARM version of Codec47 from Smush. svn-id: r27694 | |||
2007-06-23 | Add a couple of casts from int to (Common:KeyCode) in the WinCE specific code. | Robin Watts | |
2 of the 4 casts are lifted from the standard sdl/events.cpp file. The other 2 (casting the results of mapKeyCE before assigning to event.kbd.keycode look correct to me too, but might bear double checking. svn-id: r27680 | |||
2007-06-23 | Tweaks to WinCE makefile. | Robin Watts | |
The choice of which libraries to use (zlib, tremorce, mad, mpeg2 etc) is now made by a single define per library towards the top of the makefile. Given that developers tend to have different options selected on their local builds, hopefully this will minimise the changes on aubsequent svn updates. svn-id: r27676 | |||
2007-06-23 | Add missing semi-colon. | Travis Howell | |
svn-id: r27660 | |||
2007-06-23 | Update GUI::Key constructs | Max Horn | |
svn-id: r27643 | |||
2007-06-22 | Converted lots of code to use Common::ASCII_* and COMMON::KEYCODE_* ↵ | Max Horn | |
constants. This also revealed the evil mixing of keycodes and ascii we do in many places :-/ svn-id: r27616 | |||
2007-06-19 | Implemented the OSystem framebuffer API, as discussed on scummvm-devel. All ↵ | Max Horn | |
changes are just fine, and won't cause any compile problems or regressions, despite the fact that I can't test most of the non-SDL backend changes, at an improbability level of two to the power of two hundred and seventy-six thousand to one against - possibly much higher. Anything you still can't cope with is therefore your own problem. Please relax. svn-id: r27548 | |||
2007-06-16 | Patch #1721826: ARM asm versions of sound rate conversion/mixing code | Max Horn | |
svn-id: r27467 | |||
2007-06-11 | adding compilation pointer | Kostas Nakos | |
svn-id: r27353 |