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AgeCommit message (Collapse)Author
2011-06-05IPHONE: Fixed a COMI crash and some minor gfx glitchesOystein Eftevaag
2011-06-04BACKENDS: Fix compilation on mingw64 (take 2)Littleboy
2011-06-04BACKENDS: Cast ShellExecute return value to long instead of intLittleboy
This should fix compilation on mingw64
2011-06-04BACKENDS: Fix compilation with mingwLittleboy
2011-06-04BACKENDS: Implement Win32 version of OSystem::displayLogFile interfaceLittleboy
2011-06-04N64: Fix build error (typo)Willem Jan Palenstijn
2011-06-04POSIX: Add TODO/FIXME to displayLogFileWillem Jan Palenstijn
2011-06-04POSIX: Implement displayLogFile in the posix backendWillem Jan Palenstijn
Tested only on Linux, but hopefully this is sufficiently portable to support the other POSIX platforms. Using fork/exec instead of the simpler 'system' to avoid quoting issues and depending on specific shell features to handle a missing xdg-open gracefully.
2011-06-04BACKENDS: Replace OSystem::disableCursorPalette by setFeatureState callsMax Horn
2011-06-04COMMON: Rename kFeatureCursorHasPalette -> kFeatureCursorPaletteMax Horn
2011-06-03MACOSX: Include ApplicationServices headerMax Horn
This should pacify buildbot. Somehow on my system, it does not need it, though.
2011-06-03MACOSX: Fix indentionMax Horn
2011-06-03BACKENDS: Add OSystem::displayLogFile interface + OSX implementationMax Horn
2011-06-01ALL: Removed last traces of the MPEG2 codeMax Horn
2011-06-01DC: Clarify commentMax Horn
2011-06-01ANDROID: Revert stable-only changes from commit cf41ac0f which I ↵Max Horn
accidentally merged
2011-06-01PS2: Do not add RELEASE_BUILDMax Horn
First merge screw up: I meant to comment these lines out (as they area now -- in fact, these lines did not exist pre-merge at all, I moved the -DRELEASE_BUILD additions manually to their own lines, so I could comment them out, and then promptly forgot. *sigh*) On the pro side, it was very easy to spot and correct this mistake!
2011-06-01Merge branch 'branch-1-3-0' into masterMax Horn
I manually resolved all conflicts, and inspected every single change. Many were due to the version string mismatch and thus easily resolved. The MSVC project files add in the 1-3-0 branch were not merged, neither where the changes to gui/themes/translations.dat. Conflicts: NEWS backends/base-backend.cpp backends/graphics/samsungtvsdl/samsungtvsdl-graphics.cpp backends/module.mk backends/platform/ds/arm9/makefile backends/platform/psp/README.PSP backends/platform/samsungtv/main.cpp backends/platform/samsungtv/samsungtv.cpp backends/saves/posix/posix-saves.cpp base/commandLine.cpp base/internal_version.h base/main.cpp common/array.h configure devtools/create_project/create_project.cpp dists/android/AndroidManifest.xml dists/android/plugin-manifest.xml dists/iphone/Info.plist dists/irix/scummvm.spec dists/macosx/Info.plist dists/redhat/scummvm-tools.spec dists/redhat/scummvm.spec dists/scummvm.rc dists/slackware/scummvm.SlackBuild dists/wii/meta.xml engines/sci/parser/vocabulary.cpp engines/tinsel/handle.cpp gui/themes/translations.dat
2011-05-31COMMON: Move more stuff from scummsys.h to portdefs.hMax Horn
2011-05-31COMMON: Move some code from scummsys.h to relevant portdefs.h filesMax Horn
2011-05-27WINCE: Update of port-related READMECeRiAl
2011-05-27WINCE: Update of port-related READMECeRiAl
2011-05-25ALL: initialise -> initializeMatthew Hoops
2011-05-25ALL: favour/favourite -> favor/favoriteMatthew Hoops
2011-05-25ALL: behaviour -> behaviorMatthew Hoops
2011-05-25BUILD: Rename USE_TEXT_CONSOLE -> USE_TEXT_CONSOLE_FOR_DEBUGGERMax Horn
This reduces the similarity in name to the otherwise mostly unrelated DISABLE_TEXT_CONSOLE #define.
2011-05-25BUILD: Rename UNIX #define to POSIXMax Horn
2011-05-25BUILD: Unify build & configure rules for SDL based backendsMax Horn
2011-05-25WINCE: Update port specific readmeCeRiAl
2011-05-25WINCE: Update port specific readmeCeRiAl
2011-05-24SAMSUNGTV: Fix buildPawel Kolodziejski
2011-05-24SAMSUNGTV: Fix build on non-SDL platformsWillem Jan Palenstijn
2011-05-24SAMSUNGTV: Update portPawel Kolodziejski
This combines the following Samsung TV port updates from master: 944e0be209f5ab47c3b903f258d2d41b990d80cb dc1d07774fc8ab0554047115d319ef8c0a2c3f63 It also includes the parts touching this backend of: 69b1485a22dc2b8a2cfe0bd10edcbaad0da0cf6e 2fa63ca01586c4e5fda8eb12dca444d47a2375f1
2011-05-24PS2 backend: Modified and tidied up Makefiles for 1.3.0 releaseMax Lingua
2011-05-24SAMSUNGTV: changed pathsPawel Kolodziejski
2011-05-24PSP: Fix compilationMax Horn
2011-05-24N64: Fix compilationMax Horn
2011-05-23DS: Fix compilationMax Horn
2011-05-23DC: Fix compilationMax Horn
2011-05-23COMMON: Add exit() to list of forbidden symbolsMax Horn
2011-05-23COMMON: Mark more symbols as forbiddenMax Horn
2011-05-23COMMON: Provide our own implementations for scumm_str(n)icmpMax Horn
This takes up a tiny little bit of extra binary size, but gets rid of some awful #ifdef hackery.
2011-05-23SAMSUNGTV: update portPawel Kolodziejski
2011-05-21Merge branch 'branch-1-3-0' of https://github.com/scummvm/scummvm into ↵agent-q
branch-1-3-0
2011-05-21DS: Various changesagent-q
- Enable libmad - Remove forced include of scummsys.h, it caused problems in the forbidden symbols code.
2011-05-18WINCE: Replace custom massadd with the global one (shows progress now)CeRiAl
Replaces the formerly custom WinCE massadd function (CELauncherDialog::automaticScanDirectory) with the global one, which is better because it shows progress (massadd in combination with a uncached plugin build takes a very long time to complete and user thinks device has crashed when no progress is shown). Also fixes the additional custom WinCE about dialog (text was cut off before).
2011-05-18WINCE: Enable building of plugins with normal configure/makeCeRiAl
Enables building of plugin .dlls without a custom Makefile. Also removes generation of scummvm.exe.map from configure script.
2011-05-15IPHONE: Fixed mouse position when the overlay is visibleOystein Eftevaag
2011-05-15IPHONE: Fixed mouse position when the overlay is visibleOystein Eftevaag
2011-05-15IPHONE: Changed the iOS queued event handling to fix mouseclicks in GobOystein Eftevaag
We now delay the mouseup events for 50ms, rather than just delaying them for an additional couple of pollEvent (which doesn't work anymore due to changes in the eventhandling code elsewhere). This fixes #3018512.