Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-11-08 | WIN32: Fix free being used on arrays allocated with new | Thierry Crozat | |
2019-11-08 | ANDROID: Fix OSD message display crash or fail | Thanasis Antoniou | |
For translated message text. Android expected UTF-8 format for the message Also makeToast for OSD needed to be run from the main UI thread | |||
2019-11-08 | WIN32: Exit when WinSparkle runs installer | sluicebox | |
Trac #10368 | |||
2019-11-07 | 3DS: Rework mouse cursor movement | Bastien Bouclet | |
- Fix clipping the cursor position - Ensure the mouse has the same vertical and horizontal speed | |||
2019-11-07 | 3DS: Use the full resolution for the overlay on the top screen | Bastien Bouclet | |
2019-11-06 | 3DS: Improve the table of contents in the README.md file | Cameron Cawley | |
2019-11-06 | 3DS: Update the list of third-party libraries | Cameron Cawley | |
2019-11-05 | 3DS: Fix centering of the game screen | Bastien Bouclet | |
2019-11-05 | 3DS: Reworked OSD message display | Bastien Bouclet | |
So the game remains interactive while OSD message are displayed. | |||
2019-11-05 | 3DS: Some changes to magnify mode | Bastien Bouclet | |
2019-11-05 | 3DS: Implement magnify mode toggle on L and move keyboard to Y/DRIGHT | Michael Ball | |
2019-11-04 | 3DS: Add a make rule for a distributable package | Bastien Bouclet | |
2019-11-03 | PS3: Implement the cloud synchronization features | Bastien Bouclet | |
2019-11-03 | 3DS: Implement cloud sync support | Bastien Bouclet | |
2019-11-03 | 3DS: Use DATA_PATH to configure support files location | Bastien Bouclet | |
2019-11-03 | DC: Update for the engineId changes | Bastien Bouclet | |
2019-11-01 | 3DS: Remove 3dstool dependency | MrHuu | |
This patch alters the way the .cia is build. It removes the need for 3dstool. Instead of first generating a .romfs file using 3dstool, let makerom generate the romfs while building the .cia. | |||
2019-11-01 | OPENGL: Implement high DPI support on Android (#1895) | Cameron Cawley | |
* OPENGL: Implement high DPI support on Android * PSP2: Fix build | |||
2019-10-30 | 3DS: Set 'scummvm.romfs' to be removed by 3ds_clean in 3ds.mk | Michael Ball | |
2019-10-28 | 3DS: Load per-game settings | Bastien Bouclet | |
2019-10-25 | 3DS: Upload the textures to VRAM in a separate frame | Bastien Bouclet | |
So rendering waits for the textures to finish uploading before using them. Fixes glitchy mouse pointer in Riven. | |||
2019-10-24 | SDL: Fix typo in comment | Hubert Maier | |
2019-10-24 | 3DS: Fix hi-color cursors | Bastien Bouclet | |
2019-10-24 | 3DS: Add files to be removed by 3ds_clean in 3ds.mk: | Michael Ball | |
backends/platform/3ds/shader.shbin (byproduct of "make"), backends/platform/3ds/shader_shbin.h (byproduct of "make"), $(TARGET).smdh (aka scummvm.smdh, byproduct of "make scummvm.3dsx"), $(TARGET).bnr (aka scummvm.bnr, byproduct of "make scummvm.cia") | |||
2019-10-23 | ANDROID: Simplify handling of menu/back button events | Cameron Cawley | |
2019-10-23 | ANDROID: Add swap menu and back buttons option | Cameron Cawley | |
2019-10-21 | AMIGAOS4: Automate special target installation even more (#1901) | Hubert Maier | |
* AMIGAOS4: Update amigaos.mk - reorg - add stripping/copying engine plugins - add Ext_Ins_so.rexx * Ext_Inst_so.rexx Add script to extract and install all compiled-in shared libraries to a local sobjs/ dir. Reason is that not every AmigaOS4 installation, especially vanilla ones, feature all mandatory libraries (which has led to many bug reports and lots of gathering of the correct libraries for users in the past) * AMIGAOS4: RM2AG.rexx - Add automatic installation to the correct path - Add deleting the temp file - Typos and rewording - Add I/O panic switches | |||
2019-10-21 | ANDROID: Set target SDK to 28 | Thanasis Antoniou | |
2019-10-20 | 3DS: Change the audio thread to wait for the audio buffers to complete | Bastien Bouclet | |
Fixes the regular pop sounds caused by buffer underruns / clobbering of the previous implementation. | |||
2019-10-20 | 3DS: Don't immediately update the screen when enabling the overlay | Bastien Bouclet | |
Fixes the overlay dirty buffer being visible for a frame when opening the GUI while in-game. | |||
2019-10-19 | IOS7: enable home indicator auto-hide on iPhone X and up | Stefan Will | |
This makes the annoying white line at the bottom of the screen go away on newer (home button-less) iPhones. https://developer.apple.com/documentation/uikit/uiviewcontroller/2887510-prefershomeindicatorautohidden | |||
2019-10-18 | ANDROID: Fix warning | Cameron Cawley | |
2019-10-16 | ANDROID: Use more portable directory query method | Eugene Sandulenko | |
2019-10-14 | 3DS: Fix creating the scummvm directory on the SD card | Bastien Bouclet | |
2019-10-14 | 3DS: Fix OSystem::grabOverlay | Bastien Bouclet | |
Fixes the transparency effects in the GUI. | |||
2019-10-14 | 3DS: Embed ScummVM's support files in the package | Bastien Bouclet | |
2019-10-13 | SWITCH: Fix cloud integration | rsn8887 | |
2019-10-13 | AMIGAOS4: amigaos.mk - Fix cp command | Hubert Maier | |
2019-10-13 | AMIGAOS4: amigaos.mk - Add plugins target | Hubert Maier | |
2019-10-13 | AMIGAOS4: Further update amigaos.mk | Hubert Maier | |
- Reordering, restructuring and updating - Added shared library plugins copying, if available - Added copying doc / subdir - Changed copying DIST_FILES_DOCS to doc/ subdir - Added some comments | |||
2019-10-11 | ANDROID: Fix audio cd manager crash upon exit | Thanasis Antoniou | |
2019-10-09 | WII: Destroy everything before exiting | Le Philousophe | |
That let's close virtual keyboard file. | |||
2019-10-09 | WII: Fix reset_cb prototype for newer versions of libogc | Le Philousophe | |
2019-10-08 | AMIGAOS4: Properly copy the doc drawer | Hubert Maier | |
...and add another comment and clean up. | |||
2019-10-08 | ANDROID: Ask for external storage access onCreate() | Thanasis Antoniou | |
This is a quick fix, it needs to be improved upon With this fix on devices with API >= Marshmallow (6.0.1) the ScummVM app will ask for the permission during runtime onCreate(), and not only when trying to browse the list of folders and files. However, it is only a quick fix, because the original behavior will still kick in and the prompt to Quit because no SD Card was detected will be displayed anyway. So even if the user grants access during runtime, they will still be forced to exit the app and will have to relaunch. | |||
2019-10-06 | ANDROID: Update starting version code for next release apks to 40 | Thanasis Antoniou | |
2019-10-06 | GCW0: Clarify where to put binary on the device | Eugene Sandulenko | |
2019-10-05 | JANITORIAL: Fix typo in comment | Thierry Crozat | |
2019-10-05 | ANDROID: Set target SDK to 26 to AndroidManifest.xml and project.properties ↵ | Thanasis Antoniou | |
files | |||
2019-10-05 | ANDROID: Bump the target SDK to match the Google Play release | Eugene Sandulenko | |