Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-02-25 | N64: some input related cleanup | Fabio Battaglia | |
svn-id: r48129 | |||
2010-02-21 | N64: force screen update after hiding overlay | Fabio Battaglia | |
svn-id: r48108 | |||
2010-02-21 | N64: some input related cleanup | Fabio Battaglia | |
svn-id: r48106 | |||
2010-02-21 | N64: send ascii code for numpad keys | Fabio Battaglia | |
svn-id: r48105 | |||
2010-02-21 | N64: Simulate numpad using C-Buttons on the gamepad | Fabio Battaglia | |
svn-id: r48104 | |||
2010-02-21 | Patch for bug 2943361 by littleboy, adding full kb modifier support to all ↵ | Yotam Barnoy | |
engines + GUI and proper keypad handling svn-id: r48101 | |||
2010-02-13 | Hide ZipArchive implementation, only expose it via factory functions: ↵ | Max Horn | |
makeZipArchive() svn-id: r48040 | |||
2010-02-08 | Add N64 backend to credits | Fabio Battaglia | |
svn-id: r47988 | |||
2010-02-04 | N64: remove some unused code | Fabio Battaglia | |
svn-id: r47886 | |||
2010-01-31 | Updated so that code compiles again | Chris Apers | |
svn-id: r47769 | |||
2010-01-30 | N64: added comments and slight cleanup | Fabio Battaglia | |
svn-id: r47709 | |||
2010-01-30 | N64: Better analog nub acceleration, and added -mhard-float in CXXFLAGS when ↵ | Fabio Battaglia | |
building svn-id: r47708 | |||
2010-01-28 | Silenced some more cppcheck style warnings. | Torbjörn Andersson | |
svn-id: r47628 | |||
2010-01-25 | Fix sample buffer calculation. Now it really asks for a buffer of 2048 ↵ | Johannes Schickel | |
samples for 22050Hz, like the comment states. svn-id: r47558 | |||
2010-01-25 | Change UI name of Scumm Apps. Enable all engine in perl script | Lars Persson | |
svn-id: r47550 | |||
2010-01-25 | Turn off ARM asm for Costume until its fixed | Lars Persson | |
svn-id: r47549 | |||
2010-01-25 | Strip trailing whitespaces/tabs in documentation files too. | Johannes Schickel | |
svn-id: r47543 | |||
2010-01-25 | Strip trailing spaces/tabs. | Johannes Schickel | |
svn-id: r47541 | |||
2010-01-24 | Silenced two more trivial cppcheck warnings. | Torbjörn Andersson | |
svn-id: r47493 | |||
2010-01-23 | Some more header modifications ("Graphic Adventure Engine" and the legal ↵ | Arnaud Boutonné | |
property paragraph) svn-id: r47489 | |||
2010-01-23 | Header modifications. Add standard header parts and properties. | Arnaud Boutonné | |
svn-id: r47488 | |||
2010-01-23 | Headers - Add URL in properties so it's displayed properly in the header | Arnaud Boutonné | |
svn-id: r47487 | |||
2010-01-23 | Some more header modifications | Arnaud Boutonné | |
svn-id: r47486 | |||
2010-01-22 | Silenced some more cppcheck warnings. Some of these may seem silly, but the way | Torbjörn Andersson | |
I figure it the changes are harmless at worst, and making them will make it easier to find real errors in the (still quite long) list of warnings. svn-id: r47443 | |||
2010-01-21 | N64: change input related code to better fit mouse support | Fabio Battaglia | |
svn-id: r47420 | |||
2010-01-21 | N64: optimizations to cursor handling code | Fabio Battaglia | |
svn-id: r47415 | |||
2010-01-21 | N64: increase sound buffer size | Fabio Battaglia | |
svn-id: r47414 | |||
2010-01-20 | N64: Initial support for n64 mouse, tweaking needed | Fabio Battaglia | |
svn-id: r47408 | |||
2010-01-20 | Add teenagent.dat file in dist. | Lars Persson | |
svn-id: r47404 | |||
2010-01-20 | New version nr for UIQ3 pkg | Lars Persson | |
svn-id: r47403 | |||
2010-01-20 | New version for the trunk! | Lars Persson | |
svn-id: r47402 | |||
2010-01-20 | Fixed cppcheck warnings. I usually stay out of backends I can't compile myself | Torbjörn Andersson | |
but this change seemed obvious enough that it should work. svn-id: r47400 | |||
2010-01-19 | Fixed some cppcheck warnings. | Torbjörn Andersson | |
svn-id: r47393 | |||
2010-01-15 | N64: Use first controller found as input, easier to add support for ↵ | Fabio Battaglia | |
different input peripherals now svn-id: r47317 | |||
2010-01-13 | N64: if user has inserted a rumble-pak, rumble with shaking screen | Fabio Battaglia | |
svn-id: r47289 | |||
2010-01-12 | N64: further commenting/cleanup | Fabio Battaglia | |
svn-id: r47286 | |||
2010-01-12 | N64: forgot to disable some debug code | Fabio Battaglia | |
svn-id: r47283 | |||
2010-01-12 | N64: some cleanup and optimization of video code | Fabio Battaglia | |
svn-id: r47282 | |||
2010-01-12 | N64: Icrease analog sensibility a little | Fabio Battaglia | |
svn-id: r47262 | |||
2010-01-11 | N64: optimizations in cursor drawing code | Fabio Battaglia | |
svn-id: r47249 | |||
2010-01-11 | N64: a few optimizations in framebuffer drawing code | Fabio Battaglia | |
svn-id: r47242 | |||
2010-01-10 | Nintendo64: use newlines when printing assert messages, to avoid wrapping | Fabio Battaglia | |
svn-id: r47238 | |||
2010-01-08 | Nintendo64: some cleanup, added a workaround in case audio buffers get depleted | Fabio Battaglia | |
svn-id: r47145 | |||
2010-01-07 | Nintendo64: Add FlashRAM support for saving if a compatible cart is available. | Fabio Battaglia | |
svn-id: r47126 | |||
2010-01-07 | - Adapt documentation, that keycolor in setMouseCursor may not exceed the ↵ | Johannes Schickel | |
maximum color value of the specified format. - Change SDL backend to assert out on invalid keycolor values In case we really need a way to specify "no keycolor" we need to discuss on how to do it *properly*. svn-id: r47123 | |||
2010-01-07 | Add update of mohawk engine | Lars Persson | |
svn-id: r47103 | |||
2010-01-07 | Add browser to base.mmp | Lars Persson | |
Create mohawk base mmp svn-id: r47102 | |||
2010-01-03 | Change BS 1 & 2 to I & II (see discussion on -devel) | Max Horn | |
svn-id: r46951 | |||
2010-01-03 | PSP: Limited movement of virtual keyboard onscreen | Yotam Barnoy | |
svn-id: r46940 | |||
2009-12-31 | PSP: added keypad to d-pad. Allows control of AGI,SCI0, and Indy3 | Yotam Barnoy | |
svn-id: r46810 |