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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2010-03-11
Replace Audio::MixerImpl::setOutputRate with a new 'sampleRate' param to the ...
Max Horn
2010-03-10
Remove last traces of OSystem::getOutputSampleRate()
Max Horn
2010-03-10
N64: code formatting
Max Horn
2010-03-08
Add missing include that caused build failures with Normal1xAspect and
Robin Watts
2010-03-08
Move gBitFormat definition so it works in both sizes of an ifdef.
Robin Watts
2010-03-08
Re-enable the arm asm costume drawer
Lars Persson
2010-03-08
WINCE: Rewrote SmartphoneLandscape scaler C version to match what the ARM ass...
Max Horn
2010-03-08
Rename PocketPCLandscapeAspect to Normal1xAspect and move it to
Max Horn
2010-03-08
Rename PocketPCPortrait scaler to DownscaleHorizByThreeQuarters,
Max Horn
2010-03-08
SCALERS: Get rid of MAKE_WRAPPER; make RGBtoYUV internal
Max Horn
2010-03-08
SCALERS: Change 'bitformat' template params to 'colormasks';
Max Horn
2010-03-08
Move some aspect ratio related stuff to graphics/scaler/aspect.h
Max Horn
2010-03-08
Remove unnecessary #includes
Max Horn
2010-03-06
N64: Use mips timer to partially simulate an RTC for the n64 port
Fabio Battaglia
2010-03-06
N64: Reduce N64 mouse sensibility a bit
Fabio Battaglia
2010-02-28
N64: change how asserts are printed
Fabio Battaglia
2010-02-27
Added the svn:keywords property to some files missing it.
Jordi Vilalta Prat
2010-02-27
N64: added list of required devices to use the port
Fabio Battaglia
2010-02-27
N64: correct control buttons naming
Fabio Battaglia
2010-02-27
N64: Add a preliminary port specific readme
Fabio Battaglia
2010-02-26
DS: Attempting to rename Makefile to makefile. Not sure why it hasn't been a...
Neil Millstone
2010-02-26
DS: Merging accross changes from branch1-0-0 into trunk.
Neil Millstone
2010-02-25
N64: some input related cleanup
Fabio Battaglia
2010-02-21
N64: force screen update after hiding overlay
Fabio Battaglia
2010-02-21
N64: some input related cleanup
Fabio Battaglia
2010-02-21
N64: send ascii code for numpad keys
Fabio Battaglia
2010-02-21
N64: Simulate numpad using C-Buttons on the gamepad
Fabio Battaglia
2010-02-21
Patch for bug 2943361 by littleboy, adding full kb modifier support to all en...
Yotam Barnoy
2010-02-13
Hide ZipArchive implementation, only expose it via factory functions: makeZip...
Max Horn
2010-02-08
Add N64 backend to credits
Fabio Battaglia
2010-02-04
N64: remove some unused code
Fabio Battaglia
2010-01-31
Updated so that code compiles again
Chris Apers
2010-01-30
N64: added comments and slight cleanup
Fabio Battaglia
2010-01-30
N64: Better analog nub acceleration, and added -mhard-float in CXXFLAGS when ...
Fabio Battaglia
2010-01-28
Silenced some more cppcheck style warnings.
Torbjörn Andersson
2010-01-25
Fix sample buffer calculation. Now it really asks for a buffer of 2048 sample...
Johannes Schickel
2010-01-25
Change UI name of Scumm Apps. Enable all engine in perl script
Lars Persson
2010-01-25
Turn off ARM asm for Costume until its fixed
Lars Persson
2010-01-25
Strip trailing whitespaces/tabs in documentation files too.
Johannes Schickel
2010-01-25
Strip trailing spaces/tabs.
Johannes Schickel
2010-01-24
Silenced two more trivial cppcheck warnings.
Torbjörn Andersson
2010-01-23
Some more header modifications ("Graphic Adventure Engine" and the legal prop...
Arnaud Boutonné
2010-01-23
Header modifications. Add standard header parts and properties.
Arnaud Boutonné
2010-01-23
Headers - Add URL in properties so it's displayed properly in the header
Arnaud Boutonné
2010-01-23
Some more header modifications
Arnaud Boutonné
2010-01-22
Silenced some more cppcheck warnings. Some of these may seem silly, but the way
Torbjörn Andersson
2010-01-21
N64: change input related code to better fit mouse support
Fabio Battaglia
2010-01-21
N64: optimizations to cursor handling code
Fabio Battaglia
2010-01-21
N64: increase sound buffer size
Fabio Battaglia
2010-01-20
N64: Initial support for n64 mouse, tweaking needed
Fabio Battaglia
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