index
:
scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
backends
/
sdl
/
sdl.cpp
Age
Commit message (
Expand
)
Author
2004-03-01
got rid of _mouseOldState; some minor cleanup
Max Horn
2004-02-29
merged OSystem_SDL and OSystem_SDL_Common; split SDL backend into multiple so...
Max Horn
2004-02-28
fix mouse redraw issue when toggling fullscreen mode (visible if one mode is ...
Max Horn
2004-02-28
renamed more OSystem methods to follow our naming scheme; renamed NewGuiColor...
Max Horn
2004-02-27
fix a recursive lock bug related to update_screen() (shouldn't have caused pr...
Max Horn
2004-02-25
Revert fixme out.. as it's all fixed. :o)
James Brown
2004-02-25
fix fullscreen switch code 'properly' (sorry for missing this one, folks). Si...
Max Horn
2004-02-24
the OSystem changes we discussed on the ML (note: renaming of the existing OS...
Max Horn
2004-02-23
Allow the cursor to reach the bottom of the screen when using the keyboard
Torbjörn Andersson
2004-01-16
Forgot this :)
James Brown
2004-01-06
updated copyright notice
Max Horn
2003-10-05
cleanup
Max Horn
2003-10-05
fixed some broken scaler related checks
Max Horn
2003-10-04
use namespace Common a bit more; don't zero the RNG in scumm (else the seed g...
Max Horn
2003-10-04
small remark
Max Horn
2003-09-27
Fixed program crash when trying to switch to a
Jamieson Christian
2003-09-27
added hq2x scaler
Max Horn
2003-09-21
Made Ctrl-Alt 9 the hotkey for the new hq3x scaler, and moved the scanlines
Torbjörn Andersson
2003-09-21
added HQ3x filter
Max Horn
2003-09-10
moved declaration of error/warning/debug from engine.h to util.h
Max Horn
2003-09-06
added EVENT_SCREEN_CHANGED; small tweak to the way quit is handled in NewGui
Max Horn
2003-08-22
Add screenshot option for sdl backends, patch #590233
Travis Howell
2003-07-21
part of patch #774556: fix for aspect mode + shaking
Max Horn
2003-07-20
Fixed mishandling of _mode_flags that prevented the Simon games from using
Torbjörn Andersson
2003-07-05
fixed stack lock at startup
Max Horn
2003-07-03
fix for bug #765402: no shaking with 1x scaler
Max Horn
2003-07-02
cleanup; made mutex protection of graphics code a little bit tighter by prote...
Max Horn
2003-06-30
Allow the 3x scaler in fullscreen mode. Since we have aspect ratio
Torbjörn Andersson
2003-06-22
Add opengl filter option
Travis Howell
2003-06-22
Patch #757827: Aspect-ratio correction
Max Horn
2003-06-19
some fixes for the GL backend - but there are still many things broken, e.g. ...
Max Horn
2003-06-17
Make OpenGL specific scaler use other keys so all normal scaler canbe made av...
Travis Howell
2003-05-28
fix for the crash in Sky when switching scalers
Max Horn
2003-05-28
there used to be a black border at the top/left side with the 1x scaler: fixed!
Max Horn
2003-05-14
ouch
Max Horn
2003-05-14
fixed bug where SDL_CreateMutex was being called before SDL_Init; restructure...
Max Horn
2003-05-09
Patch #735294: AdvMame3x scaler
Max Horn
2003-04-30
moved screen mutex from smush into SDL backend (other backends have to make s...
Max Horn
2003-04-30
avoid unneccesary blits
Max Horn
2003-04-25
cleanup; added comment
Max Horn
2003-03-18
it omit one blit for scaler Normal1X in SDL backend
Paweł Kołodziejski
2003-03-06
updated copyrights headers
Paweł Kołodziejski
2003-03-06
and more cleanup ....
Paweł Kołodziejski
2003-03-02
Patch #691064: dot matrix scaler
Max Horn
2003-01-15
add new tv scanlines graphics scaler from Gregory Montoir, use -g tv2x to try it
Jonathan Gray
2003-01-13
Early init of the scaler - to prevent ComI trying to use a huge window by def...
James Brown
2003-01-12
fix for the black rect bug in COMI (thanks to Erik)... guess is that the chec...
Max Horn
2002-12-13
cleanup
Max Horn
2002-12-13
more code unification
Max Horn
2002-12-13
unified common code
Max Horn
[next]