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path: root/backends/wince/pocketpc.cpp
AgeCommit message (Collapse)Author
2004-01-26Early spring cleanupNicolas Bacca
svn-id: r12610
2003-12-22Preliminary support for queen in the old codebase ...Nicolas Bacca
svn-id: r11852
2003-10-12New config-manager updates, misc updatesNicolas Bacca
svn-id: r10751
2003-09-17no need for this evil hackery; just always pretend 'F5' was pressed, the ↵Max Horn
Scumm engine will do the work from then svn-id: r10283
2003-07-20Bass skip fixNicolas Bacca
svn-id: r9101
2003-07-13Fix keyboard (Simon quit works) - Fix save key (EGA games) - Add Free Look keyNicolas Bacca
svn-id: r8981
2003-07-08Update to new virtual functions, protected members and so on, take oneNicolas Bacca
svn-id: r8870
2003-06-01Rename SimonState to SimonEngineTravis Howell
svn-id: r8228
2003-05-11Fix key mapping bug (hello SF mail server)Nicolas Bacca
svn-id: r7456
2003-05-05Handle COMI UINicolas Bacca
svn-id: r7332
2003-04-04Fix skip key problems mainly for Sam & MaxNicolas Bacca
svn-id: r6907
2003-01-26Standard PDA functionsNicolas Bacca
svn-id: r6555
2003-01-21Update project files to compile with CVS treeNicolas Bacca
svn-id: r6531
2003-01-20NoGameX file - put in root directory (HPC debug option) and NoMusic ↵Nicolas Bacca
configuration option (for really slow devices, can break some games) svn-id: r6525
2002-12-02Fix keycode + make sound thread priority a configuration parameter ↵Nicolas Bacca
(SoundThreadPriority, 1=Highest, 2=Above Normal, 3=Normal, 4=Below Normal) - requires linking with a new SDLAudio that will be posted on http://arisme.free.fr/PocketScumm svn-id: r5810
2002-12-01Fix Simon countermeasures :)Nicolas Bacca
svn-id: r5804
2002-12-01Add Monkey 1 VGA floppy keyboard support for copy-protection, fix keyboard & ↵Nicolas Bacca
display on HPC svn-id: r5798
2002-11-19Fix GDI dialog, set sampling rate to 22 kHz for Full Throttle & The Dig ↵Nicolas Bacca
(Smush issue), fix save game key for Zak, The Dig & Full Throttle svn-id: r5612
2002-11-07Do not commit useless debug codeNicolas Bacca
svn-id: r5452
2002-11-07Possibly more devices supported : fall back to a default GDI rendering if ↵Nicolas Bacca
nothing else is available - add dialog to choose between hazardous direct rendering or GDI svn-id: r5451
2002-10-31Real HPC support (work in progress)Nicolas Bacca
svn-id: r5357
2002-10-26Fix portrait mode + dirty rectsNicolas Bacca
svn-id: r5319
2002-10-25Fix overlay in portrait mode - better blitting (about time :)) - simon GUI fixesNicolas Bacca
svn-id: r5313
2002-10-24Re-enable GameX (license ok), static link to mini-SDL & remove old GUI from ↵Nicolas Bacca
project svn-id: r5306
2002-10-22Disable GameX until I'm sure of the license usedNicolas Bacca
svn-id: r5265
2002-10-22DLLs loaded at runtime, new launcher, overlay, new hardware key management ↵Nicolas Bacca
and other fixes svn-id: r5261
2002-09-26some fixes for the message dialog; added some commentsMax Horn
svn-id: r5021
2002-09-20quit should not exit(1) but rather exit(0) (mabye we should add a paramter ↵Max Horn
'bool success' to it that flags whether this is a normal exit or one with an error?) svn-id: r4979
2002-09-09Applied roever's screen effects patch (#602595) and fixed LethalWP's Makefile ;)Michael Pearce
svn-id: r4909
2002-08-21Initial revisionMax Horn
svn-id: r4785