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2006-04-09Forces usage of SYSTEM_NOT_SUPPORTING_D_TYPE on amd64 systems. (read comment ...Johannes Schickel
2006-04-09Add SDL_SetModuleHandle to WinMainTravis Howell
2006-04-08Introduced language EN_ANY used for general English game entries. EN_USA andEugene Sandulenko
2006-04-08AmigaOS4 changes from tracker #1416370Max Horn
2006-04-07Cache the root node (cause a major speedup on OSX, since by far the slowes pa...Max Horn
2006-04-07Fix compileWon Star
2006-04-07Disable i/o cache which is incomplete and can cause serious problem with SMC.Won Star
2006-04-05use _gameid instead of _game.features to detect games using ImuseDigital (sli...Max Horn
2006-04-05Use full path qualifiers in #include statements (exception: engines/ can be o...Max Horn
2006-04-04Turned FSList::sort into a generic function which can be applied to anything ...Max Horn
2006-04-04Allow symlinks to directories for FS;es with D_TYPE support.Eugene Sandulenko
2006-04-04Symlinks are also valid filesEugene Sandulenko
2006-04-04Rename variable in FSList::sort() to avoid conflict with system definesTravis Howell
2006-04-04Removed extra exclamation marks in warning() calls as well.Eugene Sandulenko
2006-04-04Don't use HAVE_CONFIG_H / config.h directly, use scummsys.h insteadMax Horn
2006-04-04Some more FS code cleanupMax Horn
2006-04-04Possible bug in the Symbian FS code?Max Horn
2006-04-04oopsMax Horn
2006-04-04Removing more pseudo copy constructors in favor of the standard copy construc...Max Horn
2006-04-04Rewrote sort code to use iterators (means it can be used with any container n...Max Horn
2006-04-03Added comment on why we use getcwd in POSIXFilesystemNode at allMax Horn
2006-04-03Fix AbstractFilesystemNode::wrap to not call (indirectly) getRoot, just to th...Max Horn
2006-04-03Various changes to POSIXFilesystemNode:Max Horn
2006-04-02To detect specific games, you want to look at the gameid, not the targetname ...Max Horn
2006-04-02Backends now are also responsile for deiniting properly. In particular, moved...Max Horn
2006-04-02With this change, backends are now responsible for instantiating their OSyste...Max Horn
2006-04-02Fix console output been redirected under win32 build, due to main changes. Re...Travis Howell
2006-04-02Fixing the X11 & NULL backends by adding main()Max Horn
2006-04-02Moved AmigaOS 'magic cookie' to sdl.cpp, as it is port specific (porter says ...Max Horn
2006-04-02ps2_fopen uses getGameDataPath -- added FIXME comment that explain how it pro...Max Horn
2006-04-02Moved the Win/Symbian specific stdout/stderr redirect code from base/main.cpp...Max Horn
2006-04-02Fully and officially renamed our main function to scummvm_main, thus makingMax Horn
2006-03-29Do not #include endian.h in scummsys.h (cuts down deps on endian.h from ~400 ...Max Horn
2006-03-28Renamed various container isEmpty() methods to empty() to match STL conventionsMax Horn
2006-03-25Add kListAllNoRoot type to listDir() to handle recent file class changes, on ...Travis Howell
2006-03-23Cleanup Makefile.Won Star
2006-03-23Update port.Won Star
2006-03-19Removed implicit screen updates (see also the discussion on scummvm-devel)Max Horn
2006-03-15Fix for bug #1449912 (DC: selector.cpp compilation failed)Max Horn
2006-03-14Fixes for the DC backends (see patch #1436898)Max Horn
2006-03-14Use SDL_GetError in an attempt to display slightly more information about the...Max Horn
2006-03-14Adds support for building on Intel Macs, using a modifiedOystein Eftevaag
2006-03-09Updated build scriptsLars Persson
2006-03-08Adapting plugin.syms to the changes made to the plugin API (matching it with ...Max Horn
2006-03-07Updated project file with lastest added/removed files from CinE, Gui, Kyra, i...Chris Apers
2006-03-07Fixed invalid event returned with ARM OS5 backendChris Apers
2006-03-06Fixed fight mode shortcutChris Apers
2006-03-04Update SVN tagsEugene Sandulenko
2006-03-04WIP of maemo portEugene Sandulenko
2006-03-01Updated buildfile for new file structureLars Persson