Age | Commit message (Collapse) | Author | |
---|---|---|---|
2006-04-16 | some cleanup | Joost Peters | |
svn-id: r21946 | |||
2006-04-16 | update so it compiles again with current svn | Joost Peters | |
svn-id: r21941 | |||
2006-04-15 | - Renamed ConfigManager::getActiveDomain to getActiveDomainName, and added a ↵ | Max Horn | |
new getActiveDomain method that returns a pointer to the actual active *domain* - Added Engine::_targetName whose value is computed from the name of the active domain - Removed GameDetector::_targetName, instead code now uses either Engine::_targetName or the name of the active domain - This in turn allowed for removing usage of GameDetector in many places svn-id: r21916 | |||
2006-04-15 | Removed GameDetector::_gameid in favor of using a config manager entry | Max Horn | |
svn-id: r21915 | |||
2006-04-14 | Avoid using exceptions | Max Horn | |
svn-id: r21894 | |||
2006-04-14 | Remove AmigaOS4 cookie as described in patch #1467193: "AmigaOS changes": | Eugene Sandulenko | |
- Icon (icons/scummvm.info) contains stack requirement so the stack cookie can be removed svn-id: r21863 | |||
2006-04-14 | Part of patch #1467193: "AmigaOS changes": | Eugene Sandulenko | |
- Filesystem errors are now more detailed - casting problems are hopefully gone - some comments added in amigaos4-fs.cpp svn-id: r21861 | |||
2006-04-14 | First batch of root directory cleanup. Now icons are stored in directory | Eugene Sandulenko | |
icons/ and all other assorted stuff in dists/ directory. Still I may broke some packaging/building procedures as no testing was performed. svn-id: r21859 | |||
2006-04-12 | Commiting Fingolfins patch to remove gamedetector usage. | Lars Persson | |
svn-id: r21830 | |||
2006-04-12 | Updated project files with new required libs. | Lars Persson | |
svn-id: r21821 | |||
2006-04-11 | Removed the PalmOS specific hack in file.cpp in favor for code that should ↵ | Max Horn | |
work everywhere (and hopefully will help the GP32 port, too). svn-id: r21811 | |||
2006-04-11 | Updated project file | Chris Apers | |
svn-id: r21807 | |||
2006-04-11 | Fixed FS support based on lastest changes to the base fs class | Chris Apers | |
svn-id: r21801 | |||
2006-04-11 | There is no ::create function anymore in backends | Chris Apers | |
svn-id: r21800 | |||
2006-04-11 | Added now required palm_main(...) function | Chris Apers | |
svn-id: r21799 | |||
2006-04-11 | Missing endian.h | Chris Apers | |
svn-id: r21798 | |||
2006-04-11 | Added missing 'auto' music driver | Chris Apers | |
svn-id: r21797 | |||
2006-04-10 | Fallback to using stat() if readdir returns DT_UNKNOWN (replacing the AMD64 ↵ | Max Horn | |
hack) svn-id: r21767 | |||
2006-04-09 | Forces usage of SYSTEM_NOT_SUPPORTING_D_TYPE on amd64 systems. (read comment ↵ | Johannes Schickel | |
for more information) svn-id: r21739 | |||
2006-04-09 | Add SDL_SetModuleHandle to WinMain | Travis Howell | |
svn-id: r21710 | |||
2006-04-08 | Introduced language EN_ANY used for general English game entries. EN_USA and | Eugene Sandulenko | |
EN_GRB should be used for games which have both variants. Currently it is MM NES and BASS. All other are switched to EN_ANY. svn-id: r21702 | |||
2006-04-08 | AmigaOS4 changes from tracker #1416370 | Max Horn | |
svn-id: r21691 | |||
2006-04-07 | Cache the root node (cause a major speedup on OSX, since by far the slowes ↵ | Max Horn | |
part in the FS code over here is the getcwd call in getRoot() ) svn-id: r21667 | |||
2006-04-07 | Fix compile | Won Star | |
svn-id: r21666 | |||
2006-04-07 | Disable i/o cache which is incomplete and can cause serious problem with SMC. | Won Star | |
Fix compile by overriding typenames. Cleanup and fix ASM functions. Some of them didn't return properly to C code when called... Cleanup Makefile again. svn-id: r21663 | |||
2006-04-05 | use _gameid instead of _game.features to detect games using ImuseDigital ↵ | Max Horn | |
(slightly less clean, but then it's still a hack, and this way we only need to pass around the gameid) svn-id: r21625 | |||
2006-04-05 | Use full path qualifiers in #include statements (exception: engines/ can be ↵ | Max Horn | |
ommited, at least for now) svn-id: r21620 | |||
2006-04-04 | Turned FSList::sort into a generic function which can be applied to anything ↵ | Max Horn | |
which implements comparable iterators (like Array, List, or plain C arrays) svn-id: r21617 | |||
2006-04-04 | Allow symlinks to directories for FS;es with D_TYPE support. | Eugene Sandulenko | |
svn-id: r21616 | |||
2006-04-04 | Symlinks are also valid files | Eugene Sandulenko | |
svn-id: r21615 | |||
2006-04-04 | Rename variable in FSList::sort() to avoid conflict with system defines | Travis Howell | |
svn-id: r21612 | |||
2006-04-04 | Removed extra exclamation marks in warning() calls as well. | Eugene Sandulenko | |
svn-id: r21608 | |||
2006-04-04 | Don't use HAVE_CONFIG_H / config.h directly, use scummsys.h instead | Max Horn | |
svn-id: r21605 | |||
2006-04-04 | Some more FS code cleanup | Max Horn | |
svn-id: r21600 | |||
2006-04-04 | Possible bug in the Symbian FS code? | Max Horn | |
svn-id: r21599 | |||
2006-04-04 | oops | Max Horn | |
svn-id: r21598 | |||
2006-04-04 | Removing more pseudo copy constructors in favor of the standard copy ↵ | Max Horn | |
constructor (gee, everybody is copying my bad code, it seems ;-) svn-id: r21597 | |||
2006-04-04 | Rewrote sort code to use iterators (means it can be used with any container ↵ | Max Horn | |
now, in theory at least) svn-id: r21596 | |||
2006-04-03 | Added comment on why we use getcwd in POSIXFilesystemNode at all | Max Horn | |
svn-id: r21582 | |||
2006-04-03 | Fix AbstractFilesystemNode::wrap to not call (indirectly) getRoot, just to ↵ | Max Horn | |
throw away the result immediately again (which (a) caused a slowdown and (b) a leak, both fixed now) svn-id: r21581 | |||
2006-04-03 | Various changes to POSIXFilesystemNode: | Max Horn | |
- Removed pseudo copy constructor, use the automatically generated one instead. - Do not always call stat() whenever creating a POSIXFilesystemNode from a path. - Use lastPathComponent in POSIXFilesystemNode(path) constructor. - Some further cleanup. svn-id: r21580 | |||
2006-04-02 | To detect specific games, you want to look at the gameid, not the targetname ↵ | Max Horn | |
(which can take on arbitrary values) svn-id: r21567 | |||
2006-04-02 | Backends now are also responsile for deiniting properly. In particular, ↵ | Max Horn | |
moved the call to quit() from scummvm_main to the various backend main routines (porters may want to replace it by something different) svn-id: r21559 | |||
2006-04-02 | With this change, backends are now responsible for instantiating their ↵ | Max Horn | |
OSystem class before calling scummvm_main (Note: PalmOS and Symbian are not yet converted, and won't work currently) svn-id: r21557 | |||
2006-04-02 | Fix console output been redirected under win32 build, due to main changes. ↵ | Travis Howell | |
Remove NO_CONSOLE, since it is never defined svn-id: r21554 | |||
2006-04-02 | Fixing the X11 & NULL backends by adding main() | Max Horn | |
svn-id: r21553 | |||
2006-04-02 | Moved AmigaOS 'magic cookie' to sdl.cpp, as it is port specific (porter says ↵ | Max Horn | |
he might remove it completly in a future version) svn-id: r21550 | |||
2006-04-02 | ps2_fopen uses getGameDataPath -- added FIXME comment that explain how it ↵ | Max Horn | |
probably could be fixed, but I'll leave this to somebody who can actually compile & test this port :-) svn-id: r21548 | |||
2006-04-02 | Moved the Win/Symbian specific stdout/stderr redirect code from ↵ | Max Horn | |
base/main.cpp to sdl.cpp, where it belongs (considering that it is backend specific code) svn-id: r21547 | |||
2006-04-02 | Fully and officially renamed our main function to scummvm_main, thus making | Max Horn | |
various backend specific hacks unnecessary. As a consequence, it is now the responsibility of the backend to define main. Hence I adapted the SDL backend accordingly. svn-id: r21542 |