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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2010-08-04
OPENGL: Fix compiling for GLES.
Alejandro Marzini
2010-08-03
OPENGL: Refresh OpenGL textures on all loadGFX() calls.
Alejandro Marzini
2010-08-03
OPENGL: Prioritize desktop resolution as default fullscreen mode.
Alejandro Marzini
2010-08-02
OPENGL: Add missing header.
Alejandro Marzini
2010-08-02
OPENGL: Save last fullscreen mode size to config file.
Alejandro Marzini
2010-08-02
OPENGL: Improve fullscreen mode selection. Add warpMouse adjusting.
Alejandro Marzini
2010-08-01
OPENGL: By default only enable None, Conserve and 4/3 aspect ratio corrections.
Alejandro Marzini
2010-08-01
Fix warnings.
Alejandro Marzini
2010-08-01
SYMBIAN 2nd installment of getting symbian to build with gsoc2010 SDL
Lars Persson
2010-08-01
SYMBIAN platform. Correct building of SDL refacturing for Symbian.
Lars Persson
2010-08-01
OPENGL: Remove use of floats for aspect ratio correction. Improved fullscreen...
Alejandro Marzini
2010-07-31
OPENGL: Switch to native resolution fullscreen as default.
Alejandro Marzini
2010-07-31
OPENGL: Add support for BGR and rgb(a) reversed formats (Not available for GL...
Alejandro Marzini
2010-07-31
OPENGL: For GLES, add glOrthox and do not use GL_BGR.
Alejandro Marzini
2010-07-31
Add OpenGL dependencies to MinGW configure.
Alejandro Marzini
2010-07-31
OPENGL: Fix texture updating.
Alejandro Marzini
2010-07-30
Merged from trunk, from Rev 50841 to HEAD
Alejandro Marzini
2010-07-30
SDL/OPENGL: Add ability to switch between SDL and OpenGL graphics managers.
Alejandro Marzini
2010-07-30
OSYSTEM: Add resetGraphicsScale() method.
Alejandro Marzini
2010-07-30
OPENGL: Fix crash on Broken Sword 2 when refreshing screen.
Alejandro Marzini
2010-07-30
SDL: Add SDL backend subfolders paths to makefile MODULE_DIRS.
Alejandro Marzini
2010-07-29
DC: Let scummvm.ini override autodetect of games
Marcus Comstedt
2010-07-29
DC: Specialize createConfig{Read,Write}Stream
Marcus Comstedt
2010-07-29
DS: Add WRAP_MALLOC support to ds.mk, update comments
Max Horn
2010-07-29
DS: Get rid of DS_NON_SCUMM_BUILD and DS_SCUMM_BUILD
Max Horn
2010-07-29
BUILD: Unify how MODULE_DIRS is computed for backends
Max Horn
2010-07-29
BUILD: Fix MODULE_DIRS for WinCE port
Max Horn
2010-07-29
BUILD: Compile & link certain files only for specific BACKEND values
Max Horn
2010-07-27
ALSA: Be more intelligent when picking MIDI port
Torbjörn Andersson
2010-07-27
ALSA: Tweak capability and type flags for the MIDI port
Torbjörn Andersson
2010-07-27
ALSA: Simplify device querying code.
Johannes Schickel
2010-07-27
Remove Android themeengine patch - an improved version is now part of
Angus Lees
2010-07-27
Fix warnings about cast removing constness, and about implict conversion from...
Max Horn
2010-07-27
OPENGL: Implement aspect ratio support and toggling. Improve fullscreen switc...
Alejandro Marzini
2010-07-27
OPENGL: Add shake effect.
Alejandro Marzini
2010-07-27
OPENGL: Fix cursor scaling in overlay.
Alejandro Marzini
2010-07-27
OPENGL: Commenting.
Alejandro Marzini
2010-07-26
Formatted spaces.
Alejandro Marzini
2010-07-26
OPENGL: Implement saveScreenshot().
Alejandro Marzini
2010-07-26
OPENGL: Add OSD message.
Alejandro Marzini
2010-07-26
OPENGL: Do not allow changing to a not supported scale while on fullscreen.
Alejandro Marzini
2010-07-26
OPENGL: Add cursor scaling.
Alejandro Marzini
2010-07-26
OPENGL: Fixed alpha problem with overlay RGBA5551 format.
Alejandro Marzini
2010-07-24
OPENGL: Redesign blitting system. Add basics for aspect correction.
Alejandro Marzini
2010-07-23
SDL: Fix bug #3025258
Eugene Sandulenko
2010-07-23
GP2XWIZ: Fix warning
Willem Jan Palenstijn
2010-07-23
OPENGL: Add basic game screen drawing. Changed Overlay PixelFormat to RGBA5551.
Alejandro Marzini
2010-07-22
OPENGL: Add antialiasing, hotkey: ctrl+alt+f. Fixed minor bugs.
Alejandro Marzini
2010-07-20
General: Fixed building the SEQ MIDI driver
Torbjörn Andersson
2010-07-20
BUILD: Unify adding -DUNIX to DEFINES; complete SEQ MIDI detection
Max Horn
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