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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2006-05-25
unused variable
Willem Jan Palenstijn
2006-05-25
fix hotspot handling when overlay visible
Willem Jan Palenstijn
2006-05-24
The AGI engine's save/load dialog dirties the entire screen thirteen times
Torbjörn Andersson
2006-05-23
fix VC & SDL 1.2.10 compilation error
Andrew Kurushin
2006-05-23
Update GP32 port. It still doesn't work very well...
Won Star
2006-05-21
Don't crash if drawMouse() is called before _mouseSurface is created.
Torbjörn Andersson
2006-05-20
fixed compilation when DISABLE_SCALERS
Paweł Kołodziejski
2006-05-20
fix compilation, that variable no longer exists
Paweł Kołodziejski
2006-05-20
Removed stray printf() from earlier commit.
Torbjörn Andersson
2006-05-20
Re-render the cursor when enabling/disabling cursor palette. Also, I don't
Torbjörn Andersson
2006-05-20
Our GUI uses the "cursor palette" feature, but the SDL backend did not use the
Torbjörn Andersson
2006-05-20
Fixed cursor drawing in the classic theme.
Torbjörn Andersson
2006-05-19
Slighty modified patch #1491859: "Possible fix for recent cursor regressions"
Eugene Sandulenko
2006-05-18
--force-1x-overlay is no more. Remove leftovers.
Eugene Sandulenko
2006-05-18
- Revert additional setUpCursor() call as it broke in-game cursor palette
Eugene Sandulenko
2006-05-17
- Heavily modified patch #1214784: "Disable overlay scaling"
Eugene Sandulenko
2006-05-13
Add code for get current directory
Travis Howell
2006-05-13
Get current directory via a path of '.'
Travis Howell
2006-05-12
Added the new AbstractFilesystemNode::getCurrentDirectory() method. Also chan...
Max Horn
2006-05-12
Updated some comments
Max Horn
2006-05-12
Fixed memory leak in PSPFilesystemNode
Max Horn
2006-05-12
Make some tweaks to the GP32 and PSP FS code (trying to at least partially br...
Max Horn
2006-05-12
Updated WinCE backend to the new form of FilesystemNode::listDir
Max Horn
2006-05-09
Attempted fix for bug #1484881
Max Horn
2006-05-09
- Updated MSVC8 project files
Eugene Sandulenko
2006-05-08
Fixed bug #1483450. Apparently, S_ISDIR() is undefined if stat() fails. The
Torbjörn Andersson
2006-05-07
Paranoia
Max Horn
2006-05-06
Added a default implementation of the OSystem CD API (which simply does nothing)
Max Horn
2006-05-05
Removed Base::setTarget, and some minor cleanup & tweaks
Max Horn
2006-05-04
Moved GameDetector::setTarget & findGame to the new namespace Base; moved the...
Max Horn
2006-05-04
Turned the last remaining few GameDetector methods into static methods
Max Horn
2006-05-04
Put "path" config in game specific domain. Fixes bug #1475049.
Marcus Comstedt
2006-05-04
Updates for S60V3 and UIQ3
Lars Persson
2006-05-03
Revert the last change, since AbstractFilesystemNode::child() handles files a...
Travis Howell
2006-05-03
Removed FilesystemNode::isValid (leaving it up to the porters to decide wheth...
Max Horn
2006-05-03
Changed FilesystemNode::listDir to return a bool indicating its success (or f...
Max Horn
2006-05-03
Project file updated
Lars Persson
2006-05-03
Updated build script for Symbian OS9 devices
Lars Persson
2006-05-03
Make sure AbstractFilesystemNode::child() only returns a directory in Windows
Travis Howell
2006-05-03
Some doxygen comment cleanup for (Abstract)FilesystemNode
Max Horn
2006-05-03
Disabled evil getcwd hack in POSIXFilesystemNode
Max Horn
2006-05-03
Got rid of AbstractFilesystemNode::wrap (begone, evil hack)
Max Horn
2006-05-03
Moved static methods getRoot / getNodeForPath from class FilesystemNode to cl...
Max Horn
2006-05-03
Started to separate AbstractFilesystemNode from FilesystemNode
Max Horn
2006-05-02
Removed compilation error.
Marcus Comstedt
2006-05-02
Implemented new InSaveFile methods.
Marcus Comstedt
2006-05-01
Added a missing '*' (which marks the comment as being one doxygen should proc...
Max Horn
2006-05-01
Patch #1479919 (AmigaOS maintaining)
Max Horn
2006-05-01
_pseudoRoot was not intialized properly
Lars Persson
2006-05-01
Updated symbian-fs backend and cleanup
Lars Persson
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