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AgeCommit message (Expand)Author
2010-07-23OPENGL: Add basic game screen drawing. Changed Overlay PixelFormat to RGBA5551. Alejandro Marzini
2010-07-22OPENGL: Add antialiasing, hotkey: ctrl+alt+f. Fixed minor bugs.Alejandro Marzini
2010-07-20Fix warning about float->int conversionMax Horn
2010-07-20Change CHECK_GL_ERROR to not take a 'call statement' as parameterMax Horn
2010-07-20OPENGL: Implement fullscreen mode.Alejandro Marzini
2010-07-20OPENGL: Fix SDL OpenGL context not resizing well on Linux.Alejandro Marzini
2010-07-19OPENGL: Fix adjustment of mouse coordinates when screen is resized and scaled.Alejandro Marzini
2010-07-19OPENGL: Add basic scaler handle.Alejandro Marzini
2010-07-19SDL: Hack to handle special SDL events.Alejandro Marzini
2010-07-19OPENGL: Fix issue when GFX changes.Alejandro Marzini
2010-07-19OPENGL: Fix palette issues.Alejandro Marzini
2010-07-18Fixed rect size when drawing npot textures. Added OpenGL attr for SDL.Alejandro Marzini
2010-07-18Improved cursor drawing.Alejandro Marzini
2010-07-16Added basic cursor drawing.Alejandro Marzini
2010-07-16change post-increment to pre-increment in return value of nextHighest2(), as ...Joost Peters
2010-07-16Added basic screen drawing (only overlay working).Alejandro Marzini
2010-07-15Fixed header for OS X, and added OpenGL feature to configure script. (Patch b...Alejandro Marzini
2010-07-15Optimized nextHigher2.Alejandro Marzini
2010-07-15Fixed problem with OpenGL headers and windows.Alejandro Marzini
2010-07-15Fixed doing OpenGL calls before a graphical context was created.Alejandro Marzini
2010-07-15Replaced nextHigher2, so CHAR_BIT define is not needed.Alejandro Marzini
2010-07-15Silence gcc warnings.Matthew Hoops
2010-07-15Replaced the extra SDL functions added to GraphicsManager with an EventObserv...Alejandro Marzini
2010-07-13Check if USE_OPENGL is defined for compiling OpenGL code.Alejandro Marzini
2010-07-13Merged from trunk, from Rev 49499 to HEADAlejandro Marzini
2010-07-12Get rid of yet another global object with constructorMax Horn
2010-07-12SDL: Tweak OSystem_SDL::detectSupportedFormats a bitMax Horn
2010-07-12SDL: Overhaul OSystem_SDL::getSupportedFormatsMax Horn
2010-07-12OpenGL manager: Implemented PixelFormat functions. Implemented GFX methods. C...Alejandro Marzini
2010-07-11Fix compile on Mac OS X.Matthew Hoops
2010-07-11Moved getGraphicsManager() from OSystem_SDL to ModularBackend. Moved public S...Alejandro Marzini
2010-07-10Added BaseSdlGraphicsManager. Added GLTexture. Alejandro Marzini
2010-07-09Added OpenGLSDLGraphicsManager.Alejandro Marzini
2010-07-07DS: Fix OPT_SPEED and OPT_SIZE usage being reversed; add ARM7 files to 'make ...Max Horn
2010-07-07DS: Split buildrule for scummvm.nds and scummvm.ds.gbaMax Horn
2010-07-07DS: Remove cruft from MakefilesMax Horn
2010-07-07DS: Code formattingMax Horn
2010-07-07DS: Fix some quirks in the NDS build system, remove some dead codeMax Horn
2010-07-07DS: Remove redundant lines from arm9/makefileMax Horn
2010-07-07Implemented CHECK_GL_ERROR macro for debugging OpenGL calls.Alejandro Marzini
2010-07-06DS: cleanup arm9/makefileMax Horn
2010-07-06DS: Implemented (ugly, but working) support for optimization level overridesMax Horn
2010-07-06DS: Add isScrollingWithDPad() to make code more readableMax Horn
2010-07-05DS: Fix warning about anonymous structMax Horn
2010-07-05DS: More formating, made more vars staticMax Horn
2010-07-05DS: Only include NDS/scummvm_ipc.h where necessary; minor tweaksMax Horn
2010-07-05DS: Fix warnings, make some vars static, cleanupMax Horn
2010-07-05DS: Fix MODULE_DIRS value (now dependency tracking works correctly)Max Horn
2010-07-05DS: Fix various warnings and errors in the DS FS codeMax Horn
2010-07-05DS: Fix error in std_fopen (warnings are great :)Max Horn