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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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plugins.cpp
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Author
2020-01-04
BASE: Fix being unable to run games when using dynamic plugins
Bastien Bouclet
2019-12-02
PLUGINS: Fix crash when no plugins are available
Cameron Cawley
2019-11-17
BACKENDS: Remove the Windows CE port
Cameron Cawley
2019-11-03
BASE: Change the command line interface to use engine-qualified game names
Bastien Bouclet
2019-11-03
ENGINES: Automatically upgrade the targets on launch to add an engine ID
Bastien Bouclet
2019-11-03
ENGINES: Change targets to have an 'engine ID'
Bastien Bouclet
2019-05-12
GUI: Better integration for the unknown game dialog when adding games
Bastien Bouclet
2019-03-10
BASE: Only reload engine plugins after return to launcher
Eric Culp
2018-12-08
ENGINES: Add optional extra configuration entries when creating new targets
Paul Gilbert
2018-06-17
BASE: Fix a segfault when mass detector encounters an empty directory
Bastien Bouclet
2018-05-10
ENGINES: Remove usage of C++11 extended initializer lists
Bastien Bouclet
2018-05-10
ENGINES: Merge GameDescriptor and DetectedGame
Bastien Bouclet
2018-05-10
ENGINES: Factor adding games to ConfMan
Bastien Bouclet
2018-05-10
ENGINES: Turn GameDescriptor into a simple struct
Bastien Bouclet
2018-05-10
ENGINES: Change MetaEngine::findGame to return a plain game descriptor
Bastien Bouclet
2018-05-10
ENGINES: Add unknown game variants to the game detector results
Bastien Bouclet
2018-04-29
ENGINES: Show the unknown Game dialog only when the detector is launched by t...
Lothar Serra Mari
2018-04-15
JANITORIAL: Fix whitespace
Adrian Frühwirth
2017-12-03
BASE: Remove bad casts between incompatible Plugin types
Colin Snover
2017-07-10
Revert "COMMON: Change way the Singleton instances are instantiated"
Eugene Sandulenko
2017-07-10
COMMON: Change way the Singleton instances are instantiated
Thierry Crozat
2014-02-18
BASE: Make GPL headers consistent in themselves.
Johannes Schickel
2014-01-25
BASE: Small formatting fix.
Johannes Schickel
2012-05-15
MIDI: add sndio midi backend
Jonathan Gray
2012-04-18
ENGINES: Move table of engines from base/plugins.cpp to new header
Max Horn
2012-02-10
BASE: Remove unneeded code in PluginManagerUncached.
Johannes Schickel
2011-11-20
TOLTECS: integrate engine
Alex Bevilacqua
2011-11-20
M4: Removed the M4/MADS engine from trunk
Paul Gilbert
2011-08-22
Merge remote-tracking branch 'origin/master' into soltys_wip2
Alyssa Milburn
2011-08-22
BASE: Fix indentation
Sven Hesse
2011-08-21
BADA: Remove BADA defined check. Was a temp fix for simulator build
Chris Warren-Smith
2011-08-21
BADA: Initial BADA port implementation
Chris Warren-Smith
2011-07-14
COMPOSER: Add a first attempt at an engine.
Alyssa Milburn
2011-07-07
Merge remote-tracking branch 'origin/master' into soltys_wip2
Alyssa Milburn
2011-06-30
ALL: Require DECLARE_SINGLETON to be used in the Common namepsace
Ori Avtalion
2011-06-29
Merge branch 'master' of github.com:scummvm/scummvm into soltys_wip2
Strangerke
2011-06-20
ALL: Remove trailing whitespaces
Max Horn
2011-06-15
DREAMWEB: added autogenerated source
Vladimir
2011-09-10
CGE: Add minimal engine and detection
Strangerke
2011-05-17
FM-TOWNS AUDIO: Some more midi driver code for FM-TOWNS monkey2 and indy4
athrxx
2011-05-12
GIT: Clean up: Suppress SVN tags, now useless
strangerke
2011-04-13
Merge remote branch 'remotes/dreammaster/tsage'
Paul Gilbert
2011-03-25
ANDROID: Experimental MIDI Driver
dhewg
2011-02-14
TSAGE: Added the engine in a separate branch
Paul Gilbert
2011-02-09
AUDIO: Rename sound/ dir to audio/
Max Horn
2011-01-02
PLUGINS: for uncached plugins, first check the loaded plugin before looking e...
Yotam Barnoy
2010-12-30
PLUGINS: rename ONE_PLUGIN_AT_A_TIME define to UNCACHED_PLUGINS
Yotam Barnoy
2010-12-29
PLUGINS: fixed MSVC build
Florian Kagerer
2010-12-29
PLUGINS: single plugin model now saves plugin filename to config file
Yotam Barnoy
2010-12-23
PLUGINS: switched plugin manager to inheritance rather than #defines
Yotam Barnoy
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