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author | Bastien Bouclet | 2017-12-03 12:19:08 +0100 |
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committer | Bastien Bouclet | 2018-05-10 09:04:23 +0200 |
commit | 5aff87dc153f392cb14423efa78a96397789a6fd (patch) | |
tree | 66c2fd4a14f4f9a8668499b17e3630f49809f297 /base/plugins.cpp | |
parent | 643c24db75797728087999abd8acf1ecc83757fa (diff) | |
download | scummvm-rg350-5aff87dc153f392cb14423efa78a96397789a6fd.tar.gz scummvm-rg350-5aff87dc153f392cb14423efa78a96397789a6fd.tar.bz2 scummvm-rg350-5aff87dc153f392cb14423efa78a96397789a6fd.zip |
ENGINES: Turn GameDescriptor into a simple struct
Diffstat (limited to 'base/plugins.cpp')
-rw-r--r-- | base/plugins.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/base/plugins.cpp b/base/plugins.cpp index 25dd3e1e0c..61dae910f9 100644 --- a/base/plugins.cpp +++ b/base/plugins.cpp @@ -531,7 +531,7 @@ DetectionResults EngineManager::detectGames(const Common::FSList &fslist) const for (uint i = 0; i < engineCandidates.size(); i++) { engineCandidates[i].engineName = metaEngine.getName(); - engineCandidates[i].matchedGame["path"] = path; + engineCandidates[i].matchedGame.path = path; candidates.push_back(engineCandidates[i]); } |