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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2004-04-06
Changed "voice_volume" to "speech_volume" for consistency with the Broken
Torbjörn Andersson
2004-04-05
added voice group volume to scumm engine for imuse digital and implemeted vol...
Paweł Kołodziejski
2004-03-31
be tolerant against abuse of ConfMan.getInt(); add missing default value for ...
Max Horn
2004-03-28
Renamed more OSystem methods
Max Horn
2004-03-23
With latest dlcompat on OSX, no need anymore to manually prepend an underscor...
Max Horn
2004-03-23
fix dynamic version of LOAD_MODULE macro; fixed typo
Max Horn
2004-03-17
Bump version
James Brown
2004-03-16
Patch #917503: Remove stray semicolons
Max Horn
2004-03-14
Initial SAGA checkin. Disabled by default, enable with --enable-saga
Eugene Sandulenko
2004-03-04
Avoid flooding CE files since stdin and stderr exist now
Nicolas Bacca
2004-03-04
Allow --demo-mode with maniac (Enchanced)
Travis Howell
2004-03-03
fix for normal/default scaler behavior (not yet tested)
Max Horn
2004-02-28
renamed more OSystem methods to follow our naming scheme; renamed NewGuiColor...
Max Horn
2004-02-25
Honor per-game aspect-ratio correction setting when starting the game from
Torbjörn Andersson
2004-02-24
the OSystem changes we discussed on the ML (note: renaming of the existing OS...
Max Horn
2004-02-22
avoid #include scaler.h
Max Horn
2004-02-13
Add Change --floppy-intro to --alt-intro patch (#896311)
Travis Howell
2004-02-10
Patch #893813 (Fix to compile when no USE_* flag is specified)
Max Horn
2004-02-09
Modified version of patch #892795 (Let scumvm -v show supported libs)
Max Horn
2004-02-07
Add -c/--config option to specific alternate configuration file. Sorry Max, b...
James Brown
2004-02-05
Prepare Zodiac MIDI support
Chris Apers
2004-02-05
renamed (Const)Iterator to (const_)iterator; changed size() to return an uint
Max Horn
2004-01-30
Various changes to the build system which allow building ScummVM in an extern...
Max Horn
2004-01-29
Add the super-ultra-mega-secret --savepath option (and it's not just secret b...
Max Horn
2004-01-26
Support for new CE backend launcher
Nicolas Bacca
2004-01-18
don't use bit 31
Max Horn
2004-01-17
CE backend specific tweaks
Nicolas Bacca
2004-01-16
Hack for Launcher Scaler dropdown. Backends using the Launcher will need to i...
James Brown
2004-01-15
Fiddling.
James Brown
2004-01-10
Start of debug channel support. TODO: Move this to the common Debugger system?
James Brown
2004-01-06
updated copyright notice
Max Horn
2004-01-06
start work on czech subtitle support, not finished
Jonathan Gray
2004-01-04
renamed global var _debugLevel to g_debugLevel; let Engine constructor init i...
Max Horn
2003-12-27
spelling
Max Horn
2003-12-21
disable custom new/delete/free by default (only keep it around in case it com...
Max Horn
2003-12-21
Leave set to false for now, due to Simon2.
Travis Howell
2003-12-21
Make it possible for game detection functions to detect language/platform (no...
Max Horn
2003-12-16
Broken Sword 1: initial import
Robert Göffringmann
2003-12-15
Correct name
Chris Apers
2003-12-13
removed GameSettings::detectname and GameSettings::midi; renamed GameSettings...
Max Horn
2003-12-11
add config file parameter to specify the desired port when using the ALSA mus...
Jonathan Gray
2003-12-11
Add option to enable copy protection in SCUMM games, which ScummVM disable it...
Travis Howell
2003-12-11
Drop OpenGL backend, since it has no maintainer and is too buggy.
Travis Howell
2003-12-08
Version bump, small NEWS tweakage
James Brown
2003-12-02
Switch nosubtitles option to subtitles, to match others and help with Simon2 ...
Travis Howell
2003-11-29
cleanup / added Engine::getGameDataPath()
Max Horn
2003-11-10
added namespace GUI
Max Horn
2003-11-10
fix for bug #833537 (Config manager saves "save_slot")
Max Horn
2003-11-10
cut down on unnecessary GameDetector references
Max Horn
2003-11-08
cleanup whitespaces
Paweł Kołodziejski
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