Age | Commit message (Collapse) | Author | |
---|---|---|---|
2003-10-14 | zero is a valid debug level, also change incorrect string; 0 is game only, ↵ | Jonathan Gray | |
not engine only. Maybe the game and engine debug levels should be seperated? This only applies to SCUMM as no other engine maintains its own debug level as far as I know. svn-id: r10786 | |||
2003-10-13 | set _debugMode to true if a non-zero debug level has been specified in the ↵ | Max Horn | |
config svn-id: r10782 | |||
2003-10-12 | amiga= is deprecated, so don't auto-write it into the config file anymore | Jamieson Christian | |
svn-id: r10773 | |||
2003-10-12 | some more target<->game cleanup | Max Horn | |
svn-id: r10769 | |||
2003-10-12 | use gScummVMFullVersion for initial window caption; use ↵ | Max Horn | |
ConfigManager::kApplicationDomain instead of hard-coded 'scummvm' svn-id: r10768 | |||
2003-10-12 | some renaming for more consistent terminology (although we might want to ↵ | Max Horn | |
reevaluate this): 'target' is what is in your config file; 'game' is what a frontend provide. E.g. the scumm frontend provides the game 'monkeyvga', and my config file has target 'monkeyvga-ger' configured to use that game svn-id: r10766 | |||
2003-10-12 | removing last traces of -w/-l | Max Horn | |
svn-id: r10765 | |||
2003-10-12 | Fix WinCE build | Nicolas Bacca | |
svn-id: r10741 | |||
2003-10-11 | Patch around another MSVC6 quirk | Jamieson Christian | |
svn-id: r10735 | |||
2003-10-10 | Hmm, that wasn't the problem after all. Apparently | Jamieson Christian | |
MSVC6 doesn't like the "using" keyword and consequently got confused by the namespaces. svn-id: r10726 | |||
2003-10-10 | fix handling of last argument: if it's not a valid target, treat it like any ↵ | Max Horn | |
other arg (in particular, this is now legal: ./scummvm -f -g hq3x) svn-id: r10724 | |||
2003-10-10 | Public constructor/destructor, for the sake of Singleton<>. | Jamieson Christian | |
Sorry, MSVC6 doesn't seem to properly deal with the line friend class Singleton<PluginManager>; svn-id: r10723 | |||
2003-10-10 | some cleanup | Max Horn | |
svn-id: r10720 | |||
2003-10-10 | added my thoughts on our command line options (please feel free to comment ↵ | Max Horn | |
and tell me what you thinkg about it!); fixed program exit code for -z svn-id: r10717 | |||
2003-10-10 | rearranged code a bit | Max Horn | |
svn-id: r10715 | |||
2003-10-10 | constness | Max Horn | |
svn-id: r10714 | |||
2003-10-09 | make gcc 2.95 -Wshadow happy (yes fingolfin its a broken compiler :) | Jonathan Gray | |
svn-id: r10701 | |||
2003-10-09 | give this more chance of working properly | Jonathan Gray | |
svn-id: r10697 | |||
2003-10-09 | make khaleks correct fix a bit nicer; and add similar safety nets to the ↵ | Max Horn | |
other parser...() methods svn-id: r10696 | |||
2003-10-09 | Temporary (?) fix to stop ScummVM crashing for me. (I don't define any | Torbjörn Andersson | |
music driver in my [scummvm] section, which may be what's causing me problems.) svn-id: r10692 | |||
2003-10-08 | turned PluginManager into a proper singleton | Max Horn | |
svn-id: r10688 | |||
2003-10-08 | new config manager. not everything is completed, and some things will still ↵ | Max Horn | |
be changed, but it seems to work well enough to put it into CVS svn-id: r10687 | |||
2003-10-05 | Preliminary preparation for new YM2612 FM emulator. | Jamieson Christian | |
All the hooks are in, but actual implementation needs to be checked for portability. svn-id: r10615 | |||
2003-10-05 | factor out common gfx_mode/fullscreen setup code from the game engines into ↵ | Max Horn | |
the main code (maybe putting this into the Engine constructor would be better, though?) svn-id: r10611 | |||
2003-10-05 | Make use of new List iterator | Max Horn | |
svn-id: r10609 | |||
2003-10-05 | bump version | Jonathan Gray | |
svn-id: r10606 | |||
2003-10-05 | create the timer object a bit earlier | Max Horn | |
svn-id: r10603 | |||
2003-10-04 | add ability to use boot_param in a config file to specify boot param, this ↵ | Jonathan Gray | |
is useful for many things esp loom towns where difficulty select is via boot param svn-id: r10582 | |||
2003-10-02 | cleanup & restructuring; in particular move the midi driver list to its own ↵ | Max Horn | |
source file svn-id: r10550 | |||
2003-10-02 | renamed namespace ScummVM to Common | Max Horn | |
svn-id: r10544 | |||
2003-10-01 | Revert kirbens change on 05Sep. Setting debugmode with debuglevel 0 is ↵ | James Brown | |
deliberate and intended behavior (for enabling engine specific 'debug options' without debug messages) svn-id: r10519 | |||
2003-10-01 | disable joystick input by default either command line or config file need to ↵ | Jonathan Gray | |
be used to enable it now, ability to choose joystick number to use also added svn-id: r10518 | |||
2003-09-28 | removed duplicate g_timer object (one was global, one was static to ↵ | Max Horn | |
timer.cpp); set g_system earlier (might prevent a few race conditions) svn-id: r10471 | |||
2003-09-28 | queen initial import | Joost Peters | |
svn-id: r10462 | |||
2003-09-27 | Timer services are now available through g_timer, so | Jamieson Christian | |
you don't have to go through the Engine to get to them. svn-id: r10450 | |||
2003-09-27 | added hq2x scaler | Max Horn | |
svn-id: r10439 | |||
2003-09-26 | Add optional define for no console | Travis Howell | |
svn-id: r10410 | |||
2003-09-21 | added HQ3x filter | Max Horn | |
svn-id: r10346 | |||
2003-09-21 | Use banners on WinCE | Nicolas Bacca | |
svn-id: r10345 | |||
2003-09-20 | fixed AMD64 warning | Max Horn | |
svn-id: r10342 | |||
2003-09-20 | prepend underscore before passing symbols to dlsym, at least on OS X | Max Horn | |
svn-id: r10328 | |||
2003-09-20 | fix invalid target crash for build using loadable modules | Max Horn | |
svn-id: r10325 | |||
2003-09-19 | cleanup | Oliver Kiehl | |
svn-id: r10320 | |||
2003-09-18 | added initial support for building our 4 adventure engines as loadable ↵ | Max Horn | |
modules; right now only work on OS X; once we add more build rules, other systems with dlopen() should work, too (e.g. Linux); Windows support may come later. This is still very much WIP svn-id: r10304 | |||
2003-09-18 | disable the custom operator 'new' on Mac OS X, as it cause multiple ↵ | Max Horn | |
definition linker error when building ScummVM with loadable modules svn-id: r10303 | |||
2003-09-18 | This'll also break Makefile.noconf | James Brown | |
svn-id: r10291 | |||
2003-09-18 | Temporarily disabled this rule since it causes troubles for MinGW | Max Horn | |
svn-id: r10290 | |||
2003-09-18 | moved engine.* to base; this fixes some linking issues when building a ↵ | Max Horn | |
barebone ScummVM (or maybe I just want to increase our CVS stats? <g>) svn-id: r10287 | |||
2003-09-17 | cleanup | Max Horn | |
svn-id: r10284 | |||
2003-09-17 | new module 'base'; moved gameDetector.*, main.cpp and base/plugins.* there ↵ | Max Horn | |
(this removes the need for an ugly hack in the build system, and is also conceptionally cleaner) svn-id: r10282 |