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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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common
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advancedDetector.cpp
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Author
2008-08-27
Removed various uses of scumm_stricmp by the more readable String::equalsIgno...
Max Horn
2008-08-02
Fix for bug #1972625 'ALL: On-the-fly targets are written to the config file'
Max Horn
2008-07-30
Simplify/optimize/cleanup detectGameFilebased further
Max Horn
2008-07-30
Simplified advanced detector file sys scanning code
Max Horn
2008-07-30
Advanced detector: split out part of detectGame into a new function detectGam...
Max Horn
2008-07-29
Changed advanced detector to *always* use the FSNode API for detection (i.e. ...
Max Horn
2008-06-11
No need to specify CaseSensitiveString_Hash explicitly anymore
Max Horn
2008-06-02
Implement ADGF_KEEPMATCH
Eugene Sandulenko
2008-04-10
Add way to denote CD versions of games and drop language in augmented
Eugene Sandulenko
2008-04-07
Advanced detector: Let the user define a language/platform override for games...
Max Horn
2008-04-05
Advanced detector: replaced kADFlagAugmentPreferredTarget by its inverse, kAD...
Max Horn
2008-03-22
removed dead code
Max Horn
2008-03-15
Got rid of EncapsulatedADGameDesc
Max Horn
2008-03-14
Started to get rid of Common::EncapsulatedADGameDesc (using plain Common::ADG...
Max Horn
2008-03-14
cleanup
Max Horn
2008-03-14
Advanced Detector: Changed fallback detector from a callback function pointer...
Max Horn
2008-02-03
Made some advanced detector stuff internal (for now), as it is only used by A...
Max Horn
2007-12-31
Add to AdvancedDetector possibility to use field 'extra' in ADGameDescription
Eugene Sandulenko
2007-11-03
Patch #1825276: "DETECTION: advanced detector engine simplification"
Eugene Sandulenko
2007-10-28
Patch #1814831: "Unify the way to report unknown versions of games"
Eugene Sandulenko
2007-09-19
Merged common/stdafx.h into common/scummsys.h. All referencing files have bee...
Nicola Mettifogo
2007-06-23
Merged the FSNode branch with trunk r27031:27680
David Corrales
2007-06-15
Added a FIXME comment to the adv. detector code regarding (not) using FSNode/...
Max Horn
2007-06-15
ADV detector: Refactored findGameID() a bit, making it possible to use it out...
Max Horn
2007-06-12
Patch #1733764: "Fallback detection patch". GSoC student.
Eugene Sandulenko
2007-06-11
Fix for bug #1719463: "DETECTOR: Launching undefined target adds launcher entry"
Eugene Sandulenko
2007-06-06
Adv detector: Merged upgradeTargetIfNecessary() into detectGameForEngineCreat...
Max Horn
2007-06-05
Renamed methods in the FilesystemNode class to match the AbstractFSNode imple...
David Corrales
2007-05-30
Updated legal headers in source files, based on what Pidgin (the IM client fo...
Max Horn
2007-05-30
AdvDetector changes: made upgradeTargetIfNecessary internal; cleanup to findG...
Max Horn
2007-04-26
More cleanup
Max Horn
2007-04-26
cleanup
Max Horn
2007-04-26
Patch #1697907: Small patches for AdvancedDetector
Max Horn
2007-04-26
Remove bogus use of tstr2 (which is empty at this point anyway)
Max Horn
2007-04-09
Improve report of unknown MD5, to ease copy-pasting to detection code
Eugene Sandulenko
2007-03-08
added a flag to enable/disable printing a warning when filename based detecti...
Gregory Montoir
2007-02-18
Improved (I hope) the 'Unknown MD5' messages in our detectors a little bit
Max Horn
2007-02-14
AdvancedDetector: revamped the file based fallback code
Max Horn
2007-02-14
Make use of md5_file_string
Max Horn
2007-02-14
Some more cleanup, and that's it for tonight
Max Horn
2007-02-14
Minor cleanup
Max Horn
2007-02-14
Added some comments and performed some cleanup in the file based fallback cod...
Max Horn
2007-02-14
Properly implemented the AD fallback callback
Max Horn
2007-02-13
Since detectBestMatchingGame now returns a ADGameDescription pointer, we can ...
Max Horn
2007-02-13
Changed detectBestMatchingGame to return a pointer to a ADGameDescription (or...
Max Horn
2007-02-13
Some more AdvancedDetector cleanup: Removed kADFlagFilebasedFallback flag (ju...
Max Horn
2007-02-13
Thanks to the previous changes, we can now cleanup detectGameForEngineCreatio...
Max Horn
2007-02-13
AdvancedDetector changes:
Max Horn
2007-02-13
Rename Common::GF_XXX to Common::ADGF_XXX
Eugene Sandulenko
2007-02-13
Renamed generateComplexID to generatePreferredTarget to match my previous commit
Max Horn
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