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2003-05-12added method to detect which midi driver will be createdRobert Göffringmann
svn-id: r7482
2003-05-09Patch #735294: AdvMame3x scalerMax Horn
svn-id: r7409
2003-05-05-> version 0.4.1cvsMax Horn
svn-id: r7352
2003-05-04hexdump defaults to 16 bytes/line now, and prints an offestMax Horn
svn-id: r7317
2003-05-02make hexdump width variableMax Horn
svn-id: r7269
2003-05-02Add PalmOS port stuffChris Apers
svn-id: r7261
2003-05-02Change __PALM_OS__ to NEWGUI_256, more genericChris Apers
svn-id: r7260
2003-05-02Change int16 to NewGuiColor in overlay/RGB functionsChris Apers
svn-id: r7259
2003-05-02Add PalmOS GFX modesChris Apers
svn-id: r7258
2003-05-01fix leakJonathan Gray
svn-id: r7244
2003-04-30typedef NewGuiColor on all platforms; indentionMax Horn
svn-id: r7225
2003-04-30more PalmOS changesMax Horn
svn-id: r7220
2003-04-26Make it possible to disable some/all of our three game modules ↵Max Horn
(scumm/simon/sky) with three flags in the Makefile svn-id: r7131
2003-04-25cleanup; added commentMax Horn
svn-id: r7119
2003-04-25delete stdafx.cppPaweł Kołodziejski
svn-id: r7118
2003-04-20BumpidityJames Brown
svn-id: r7043
2003-04-10fixed GP32 portJoost Peters
svn-id: r6958
2003-04-06fixed detection of early scumm gamesPaweł Kołodziejski
svn-id: r6923
2003-04-06nope, not all big endian system require alignmentMax Horn
svn-id: r6922
2003-03-28small optimization (do three memory reads instead of five)Max Horn
svn-id: r6875
2003-03-26cleanupMax Horn
svn-id: r6865
2003-03-25added some meat to the global options dialog (no prefs are stored yet, though)Max Horn
svn-id: r6862
2003-03-25cleanupMax Horn
svn-id: r6856
2003-03-24use description to set window title if one is specifiedJonathan Gray
svn-id: r6853
2003-03-23move language enum to gameDetector.hJonathan Gray
svn-id: r6848
2003-03-23add comment to language enum I meant to do a while backJonathan Gray
svn-id: r6845
2003-03-18add GF_DEFAULT_TO_1X_SCALERJonathan Gray
svn-id: r6830
2003-03-13added const qualifierMax Horn
svn-id: r6806
2003-03-08change RBG to RGB which follows the argument order and hence makes more sense...Jonathan Gray
svn-id: r6767
2003-03-07temporary hack to get ScummVM to compile againMax Horn
svn-id: r6747
2003-03-07implemented formating string error for each enginePaweł Kołodziejski
svn-id: r6744
2003-03-07exit cleanly if invalid target is specifiedJonathan Gray
svn-id: r6727
2003-03-06updated copyrights headersPaweł Kołodziejski
svn-id: r6726
2003-03-06fixed version_settings generation (now Indy3 works again)Max Horn
svn-id: r6725
2003-03-06next pedantic cleanup codePaweł Kołodziejski
svn-id: r6714
2003-03-05Patch #697312: Beneath a Steel Sky interim/initial support patchMax Horn
svn-id: r6691
2003-03-02Patch #691064: dot matrix scalerMax Horn
svn-id: r6663
2003-03-01those TODOs have been obsoletedOliver Kiehl
svn-id: r6655
2003-03-01fix warningMax Horn
svn-id: r6653
2003-03-01removed the single big VersionSettings list; instead, the simon & scumm ↵Max Horn
modules now keep their target lists seperatly (and when we add BASS, it can have its own target list) svn-id: r6652
2003-03-01don't hardcode the Simon GameID values, rather use the #defines from ↵Max Horn
simon/intern.h. Proper solution pending svn-id: r6651
2003-03-01no need for a hack if include gameDetector.h anyway...Max Horn
svn-id: r6650
2003-02-27move comi to be up near the other scumm gamesJonathan Gray
svn-id: r6641
2003-02-26add snmidemoJonathan Gray
svn-id: r6640
2003-02-26bump cvs version number and date as its been over 2 months since this was ↵Jonathan Gray
updated svn-id: r6639
2003-02-24add gameid for puttdemoJonathan Gray
svn-id: r6636
2003-02-18moondemo uses akos as wellJonathan Gray
svn-id: r6623
2003-02-18add fatty bears fun packJonathan Gray
svn-id: r6622
2003-02-18fix typoJonathan Gray
svn-id: r6620
2003-02-17make good on GF_NEW_COSTUMES threatsJonathan Gray
svn-id: r6616