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2006-02-02Move to supported games.Travis Howell
svn-id: r20348
2006-01-30Fix spelling in new entry Formed -> Former :DEugene Sandulenko
svn-id: r20319
2006-01-30Updated credits (Debian package maintainer: Tore -> TaoMax Horn
svn-id: r20312
2006-01-28Fix LaTeX to work againMax Horn
svn-id: r20267
2006-01-27Credit Paolo Costabel and Thomas Mayer who contributed to the (initial) PSP ↵Joost Peters
port. svn-id: r20245
2006-01-27Add parts of patch #1416145 - README: various fixesTravis Howell
svn-id: r20214
2006-01-26Removed version from docsMax Horn
svn-id: r20187
2006-01-22c64 still missing.Travis Howell
svn-id: r20133
2006-01-22Correct order.Travis Howell
svn-id: r20130
2006-01-22BASS doesn't have quickload & quicksave hotkeysJoost Peters
svn-id: r20128
2006-01-21Add new platforms.Travis Howell
Sync. more changes. svn-id: r20126
2006-01-21More doc tweaksMax Horn
svn-id: r20119
2006-01-21Sync latex doc section on extraction tools with README/realityMax Horn
svn-id: r20116
2006-01-20Remove out dated comment, we support many platforms now.Travis Howell
svn-id: r20106
2006-01-20Sync. updates and section numbers.Travis Howell
svn-id: r20104
2006-01-20Sync. updates and section numbers.Travis Howell
svn-id: r20098
2006-01-16Add Joachim to contributors list for fixind "just" several hundreds of MD5sEugene Sandulenko
and putting all our game-related lists in order. svn-id: r20058
2006-01-16Heavily reworked and updated by JoachimEugene Sandulenko
svn-id: r20057
2006-01-14Lowered FluidSynth's default gain, and added config file and command-lineTorbjörn Andersson
options to specify it. FluidSynth's gain ranges from 0.0 through 10.0 and is probably measured in decibel, but to keep things simple, ScummVM uses settings from 0 through 1000 instead. (Though currently there's no guard against invalid settings.) This is a slightly revised version of the non-GUI part of patch #1336171. svn-id: r20030
2006-01-14Doc update: Added coremidi driver; removed obsolete amidi driver; updated & ↵Max Horn
corrected the platforms list svn-id: r20029
2006-01-14Patch #1403763 (tiny fix for LaTeX documentation generation, concerning line ↵Max Horn
wrap in the credits) svn-id: r20021
2006-01-10Rearranging kyra credits, I put in the wrong alphabetical order last time.Oystein Eftevaag
svn-id: r19963
2006-01-09Adding myself to the Kyra creditsOystein Eftevaag
svn-id: r19958
2006-01-08Added entries for Kyrandia to the docs.Oystein Eftevaag
svn-id: r19954
2006-01-06Move Sven Hesse to Gob engine sectionEugene Sandulenko
svn-id: r19934
2006-01-03Credit Sven for objectizing gob. That was a big amount of work.Eugene Sandulenko
svn-id: r19901
2005-12-31Elaborate more about myself in new credits format. I invite others to do thatEugene Sandulenko
too as that helps to determine more exactly who has an expert opinion in some particular area. svn-id: r19867
2005-12-30Correct Spy Fox game's titles.Travis Howell
svn-id: r19850
2005-12-19New credits format (DocBook conversion not yet done)Max Horn
svn-id: r19809
2005-12-09Actually there are 137 smackers in football2002Eugene Sandulenko
svn-id: r19762
2005-12-05Credit Chris Gray (hey, khalek) for Win64 buildsEugene Sandulenko
svn-id: r19749
2005-12-05Credit Kostas for PPC2002 buildEugene Sandulenko
svn-id: r19747
2005-11-18Remove old targets too.Travis Howell
svn-id: r19652
2005-11-18Simon 1 and Simon 2 are auto detected now.Travis Howell
svn-id: r19651
2005-11-18Mention Polish Simon2.Travis Howell
svn-id: r19650
2005-11-13Fix yet another validator warningEugene Sandulenko
svn-id: r19586
2005-11-13Forgot to mention Jean Marc who designed new cool logo for us.Eugene Sandulenko
svn-id: r19580
2005-11-13Add our website designer and HTML/CSS coder to list of contributors.Eugene Sandulenko
svn-id: r19579
2005-11-09Fix typo.Eugene Sandulenko
svn-id: r19530
2005-11-09o Sort "special thanks to" crefits section alphabetically.Eugene Sandulenko
o Mention that Paul Smedley also makes OS/2 pavkaging. o Mention lloyd which C64-related contributions we use. svn-id: r19528
2005-11-08Updated latex readme.tex date to match READMEMax Horn
svn-id: r19508
2005-10-29Updated/fixed more version strings in HEADMax Horn
svn-id: r19364
2005-10-23Change Broken Sword I & II -> 1 & 2 in LaTeX docs, tooMax Horn
svn-id: r19255
2005-10-23Change Broken Sword I & II -> 1 & 2 in LaTeX docs, tooMax Horn
svn-id: r19252
2005-10-23Change Broken Sword I & II -> 1 & 2 in LaTeX docs, tooMax Horn
svn-id: r19251
2005-10-23Unified Broken Sword 1 & 2 name (instead of I & II) -- usage is more ↵Max Horn
consistent with other numerically numbered games (and also internally consistent). Work in progress. svn-id: r19249
2005-10-18talkspeed and copy-protection aren't SCUMM-specific anymore SAGA uses themEugene Sandulenko
too. svn-id: r19154
2005-10-18Update FSF address. Eek. Actually that took place on May 1, 2005Eugene Sandulenko
svn-id: r19142
2005-10-17Bump version to 0.9.0CVS. Woo hoo!Eugene Sandulenko
svn-id: r19133
2005-10-17Update supported HE titles.Travis Howell
svn-id: r19130