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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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access
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Author
2015-12-11
ACCESS: Fix palette for inventory window
Paul Gilbert
2015-12-11
ACCESS: Add a constant for transparency
Paul Gilbert
2015-12-10
ACCESS: Fix clearing speech bubbles that overlap the response buttons
Paul Gilbert
2015-12-10
ACCESS: Fix crash when talking to Librarian
Paul Gilbert
2015-12-10
ACCESS: Workaround for bad floppy English anim for librarian
Paul Gilbert
2015-12-10
ACCESS: Fix showing inventory after loading a close-up savegame
Paul Gilbert
2015-12-06
ACCESS: Prevent multiple copies of the same sound being queued
Paul Gilbert
2015-12-06
ACCESS: Prevent scenes being briefly shown before fading in
Paul Gilbert
2015-12-06
ACCESS: Fix character loading for floppy version
Paul Gilbert
2015-12-06
ACCESS: Fix crash on Darlene's 'I Told You No' sample
Paul Gilbert
2015-12-02
ACCESS: Explicit cast in figuring out fade out pixel values
Paul Gilbert
2015-12-02
ACCESS: Fix corruption of scrolling screen when using ui buttons
Paul Gilbert
2015-11-30
ACCESS: video player: initialize variable
Martin Kiewitz
2015-11-27
ACCESS: Fix crash in demo when changing scene
Paul Gilbert
2015-11-27
ACCESS: Fix loading character data in English demo
Paul Gilbert
2015-11-27
ACCESS: Fix redrawing buttons after changing selection
Paul Gilbert
2015-11-27
ACCESS: Adding missing comma
Eugene Sandulenko
2015-11-27
ACCESS: Silence gcc warnings
Paul Gilbert
2015-11-27
ACCESS: Creation of access.dat for holding Access games engine data
Paul Gilbert
2015-11-27
ACCESS: Martian - Simplify check in takePicture()
Strangerke
2015-11-27
ACCESS: Fix bug in River
Strangerke
2015-11-25
ACCESS: fix comment typo
Martin Kiewitz
2015-11-25
ACCESS: Silence GCC warnings
Torbjörn Andersson
2015-11-24
ACCESS: movie player: convert 6-bit pal properly
Martin Kiewitz
2015-11-24
ACCESS: movie player: 6-bit palette to 8-bit
Martin Kiewitz
2015-11-24
ACCESS: movie player for Noctropolis+Synnergist
Martin Kiewitz
2015-11-23
ACCESS: AGoE - Add detection for Spanish version, provided in bug #6958
Strangerke
2015-11-22
ACCESS: build the engine by default
Strangerke
2015-08-03
ACCESS: Fix initialisation of AccessEngine::_ask
Max Horn
2015-07-27
ACCESS: Some variable renaming
Filippos Karapetis
2015-07-27
ACCESS: Rename ICON_DATA -> ICON_PALETTE
Filippos Karapetis
2015-07-27
ACCESS: Remove unused class member variable (CID 1312757)
Filippos Karapetis
2015-07-27
ACCESS: Remove leading underscore from non-class member variable
Filippos Karapetis
2015-07-24
ACCESS: Use our formatting conventions for variable and function names
Filippos Karapetis
2015-07-24
ACCESS: Use VGA_COLOR_TRANS() in setManPalette()
Torbjörn Andersson
2015-07-24
ACCESS: Use VGA_COLOR_TRANS() in setIconPalette()
Torbjörn Andersson
2015-07-24
ACCESS: Fix misleading comment
Torbjörn Andersson
2015-07-24
ACCESS: Rename local variable to silence GCC warning
Torbjörn Andersson
2015-07-23
ACCESS: Remove unnecessary variable to fix GCC warning
Torbjörn Andersson
2015-07-22
ACCESS: MM doesn't use Miles Audio
Filippos Karapetis
2015-07-22
ACCESS: Comment out unused variables
Filippos Karapetis
2015-07-22
Merge branch 'master' into mm
Willem Jan Palenstijn
2015-07-19
ACCESS: Avoid use of global constructors
Max Horn
2015-07-09
ACCESS: Remove workaround delay from Amazon intro
Torbjörn Andersson
2015-07-09
ACCESS: Fix bug in forceFadeIn()
Torbjörn Andersson
2015-07-09
ACCESS: Use looping audio stream for Amazon intro's projector sound
Torbjörn Andersson
2015-07-09
ACCESS: Fix sound stream handling
Filippos Karapetis
2015-07-05
ACCESS: Increase delay in Amazon intro to allow fanfare to finish
Torbjörn Andersson
2015-07-05
ACCESS: fix valgrind errors in decompressor
Martin Kiewitz
2015-07-04
AUDIO: Miles Audio AdLib instrument stream support
Martin Kiewitz
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