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path: root/engines/agi/detection.cpp
AgeCommit message (Expand)Author
2016-02-25AGI: Let listSaves return list sorted on slot numbers.Johannes Schickel
2016-02-13AGI: Adding seconds of current time to saved gamesMartin Kiewitz
2016-02-02AGI: Fix formatting.Johannes Schickel
2016-02-01AGI: change how menus are triggered on Non-PCMartin Kiewitz
2016-01-31AGI: getflag/setflag/etc. cleanupMartin Kiewitz
2016-01-30AGI: do not allow load/save while in inner loopMartin Kiewitz
2016-01-29AGI: graphics rewrite + cleanupMartin Kiewitz
2016-01-26AGI: Only request actual save slots in listSaves.Johannes Schickel
2015-05-15AGI: mouse support cleanupMartin Kiewitz
2015-05-15AGI: implement engine option to disable mouseMartin Kiewitz
2014-12-22AGI: use Common::String::format when possiblePino Toscano
2014-12-07AGI: Set the correct palette to use for each Amiga gameFilippos Karapetis
2014-02-18AGI: Make GPL headers consistent in themselves.Johannes Schickel
2013-05-11AGI: Remove obsolete TODOFilippos Karapetis
2013-05-02COMMON: Change kPlatformPC to kPlatformDOSMatthew Hoops
2012-08-15AGI: Replace detector printf usage with logMessage.Alyssa Milburn
2012-03-27AGI: Add played time information to saved gamesFilippos Karapetis
2012-03-27AGI: Use the ScummVM dialogs for saving/loadingFilippos Karapetis
2011-10-23AD: Switched rest of the engines to new GUIOEugene Sandulenko
2011-09-25AGI: Add some comments regarding save slot 0, and use the default SaveStateDe...Filippos Karapetis
2011-09-25AGI/COMMON: Fixed bug #3407308 - "AGI: SQ2: Saving allowed in autosave slot 0...Filippos Karapetis
2011-08-15AGI: Make Troll inherit from PreAgiEngineMatthew Hoops
2011-08-15AGI: Make Mickey inherit from PreAgiEngineMatthew Hoops
2011-08-15AGI: Make Winnie inherit from PreAgiEngineMatthew Hoops
2011-08-13AGI: Switched booters detection to ADEugene Sandulenko
2011-08-13AGI: Add loader and detection for Black Cauldron booterJussi Pitkanen
2011-08-13AGI: CleanupJussi Pitkanen
2011-08-13AGI: Do not try to pass filenames of disk images from the detector to engineJussi Pitkanen
2011-08-13AGI: Detect the bootable floppy version of Donald Duck's PlaygroundJussi Pitkanen
2011-08-07GRAPHICS: Simplify the interface of Graphics::loadThumbnail().Christoph Mallon
2011-06-20ALL: Remove trailing whitespacesMax Horn
2011-06-14DETECTOR: Pass allFiles to AdvancedMetaEngine::fallbackDetect()Max Horn
2011-06-14DETECTOR: Merge ADParams into AdvancedMetaEngineMax Horn
2011-06-10AGI: Switch to alternate AdvancedMetaEngine, avoid ADParamsMax Horn
2011-06-10ENGINES: Change incorrect use of 'target' to 'gameid'Max Horn
2011-05-16ENGINES: Unify engine namesThierry Crozat
2011-05-12GIT: Clean up: Suppress SVN tags, now uselessstrangerke
2011-05-02ALL: Mark printf and various other symbols as forbiddenMax Horn
2011-04-28JANITORIAL: Reduce header dependencies in shared codeOri Avtalion
2011-04-12COMMON: Replace MKID_BE by MKTAGMax Horn
2010-11-19ALL: Push down deps on stream.h from .h to .cpp filesMax Horn
2010-10-12JANITORIAL: Cleanup (mostly whitespace)Torbjörn Andersson
2010-06-15AdvancedDetector: Add new parameter directoryGlobs.Eugene Sandulenko
2010-06-15AGI: enable MIDI in options since now there are ways to play it.Eugene Sandulenko
2010-06-15AGI: Fix bug #2862508.Eugene Sandulenko
2010-06-15Split out detection tables for AGI engineEugene Sandulenko
2010-06-14Extended advancedDetector with depth parameter.Eugene Sandulenko
2010-05-13Fix bug #2880229: KQ4 AGI not recognizedEugene Sandulenko
2010-03-18COMMON: Get rid of Common::StringListMax Horn
2010-01-03Use new ADGF flag, ADGF_USEEXTRAASTITLE for AGI Fanmade games for giving themEugene Sandulenko