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path: root/engines/agi/preagi.cpp
AgeCommit message (Expand)Author
2016-02-10AGI: CleanupMartin Kiewitz
2016-02-02AGI: Fix formatting.Johannes Schickel
2016-01-31AGI: remove timer hack, implement in game timerMartin Kiewitz
2016-01-29AGI: new font class createdMartin Kiewitz
2016-01-29AGI: graphics rewrite + cleanupMartin Kiewitz
2015-05-19AGI: implement original sierra font, fix bug #6405Martin Kiewitz
2014-02-18AGI: Make GPL headers consistent in themselves.Johannes Schickel
2011-09-26AGI: Fixed bug #3196882 - "KQ3: PCSpeaker affects render mode"Filippos Karapetis
2011-09-26AGI: doUpdate() already calls updateScreen()Filippos Karapetis
2011-08-15AGI: Cleanup PreAGI console codeMatthew Hoops
2011-08-15AGI: Reorganize the PreAGI code a bitMatthew Hoops
2011-08-15AGI: Make Troll inherit from PreAgiEngineMatthew Hoops
2011-08-15AGI: Make Mickey inherit from PreAgiEngineMatthew Hoops
2011-08-15AGI: Make Winnie inherit from PreAgiEngineMatthew Hoops
2011-08-14AGI: Enable sound support for Winnie DOSMatthew Hoops
2011-05-17AGI: Unify RandomSource instantiationMax Horn
2011-05-12GIT: Clean up: Suppress SVN tags, now uselessstrangerke
2011-04-28JANITORIAL: Reduce header dependencies in shared codeOri Avtalion
2011-03-19PREAGI: Cleanup volume levels initializationdhewg
2011-03-05AGI: Kill the timer based counterdhewg
2011-02-09AUDIO: Rename sound/ dir to audio/Max Horn
2010-06-21Patch #1956501: "GUI/LAUNCHER: Midi device selection"Max Horn
2010-05-04Move DebugChannel related code to new headerMax Horn
2010-04-27COMMON: Move DebugChannel stuff into a new DebugMan singletonMax Horn
2010-04-12AUDIO: Rename Mixer::playInputStream to playStreamMax Horn
2010-03-18COMMON: Move Common::RandomSource to common/random.*Max Horn
2010-01-08Switch Mixer::playInputStream to use DisposeAfterUse::FlagMax Horn
2010-01-03Reduce header dependencies for AGI engine.Eugene Sandulenko
2009-10-20AGI: Turn g_tickTimer & g_mouse into members of class AgiEngine resp. AgiBaseMax Horn
2009-06-06CleanupEugene Sandulenko
2009-06-06Whitespace fixes and C++ commentsEugene Sandulenko
2009-03-08some cleanupMax Horn
2009-01-30Renamed SpecialDebugLevel to DebugChannelMax Horn
2008-11-06Switched various Engine APIs to use Common::ErrorMax Horn
2008-09-03Moved check for shouldRTL() from engines to scummvm_mainMax Horn
2008-07-10Removed unnecessary #inlcudesChristopher Page
2008-07-08PreAGI works with the new GMM implementationChristopher Page
2008-02-15Merged lots of _mixer->isReady() warnings into a single one in Engine constru...Max Horn
2008-01-13IndentationKari Salminen
2007-12-20get rid of unused globalsMax Horn
2007-11-23cleanupMax Horn
2007-11-19_speakerStream should be public. Also, when preAGI engine closes, the speaker...Filippos Karapetis
2007-11-19Hook PC Speaker to Troll's Tale. Though pitch and duration are wrongEugene Sandulenko
2007-11-03Patch #1825276: "DETECTION: advanced detector engine simplification"Eugene Sandulenko
2007-09-19Merged common/stdafx.h into common/scummsys.h. All referencing files have bee...Nicola Mettifogo
2007-09-18WIP for Troll's TaleEugene Sandulenko
2007-09-11remove the rest of the PreAGI loaderMatthew Hoops
2007-09-11PreAGI does not need an AGI resource loader, as it only needs to load picture...Matthew Hoops
2007-09-06Winnie now enters the main loop and allows for movement (via the menu)Matthew Hoops
2007-09-06WIP Winnie the Pooh code (PreAGI). Shows only the intro currentlyMatthew Hoops