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path: root/engines/agi/preagi_winnie.h
AgeCommit message (Expand)Author
2007-12-08Saving and loading in Winnie the Pooh should now be endian and alignment safe...Filippos Karapetis
2007-11-23cleanupMax Horn
2007-10-13Fixing compilationSven Hesse
2007-10-13Add a debug console in Winnie (patch by clone2727)Filippos Karapetis
2007-09-24allow Winnie Apple II to start up, however room images are slightly distorted...Matthew Hoops
2007-09-23Rename class variables to conform our coding guidelines.Eugene Sandulenko
2007-09-23Cleanup. Also, changed isBigEndian to be a booleanFilippos Karapetis
2007-09-23Add Tigger and Mist events implementationEugene Sandulenko
2007-09-23changes for Winnie Amiga (now playable) and C64Matthew Hoops
2007-09-23More endianness and alignment fixesEugene Sandulenko
2007-09-23Portability fixEugene Sandulenko
2007-09-23allow Winnie C64 to start, although there are problems with the images (proba...Matthew Hoops
2007-09-23readRoom is now Endian-safeMatthew Hoops
2007-09-22some cleanup involving Winnie Amiga, however it still only shows the introMatthew Hoops
2007-09-20add stub for playSound in WinnieMatthew Hoops
2007-09-20cleanup to readObj and readRoomMatthew Hoops
2007-09-19some cleanup using malloc and with readObjMatthew Hoops
2007-09-18WIP for Troll's TaleEugene Sandulenko
2007-09-12cleanup the intro of WinnieMatthew Hoops
2007-09-07wind and owl's help works in WinnieMatthew Hoops
2007-09-07saving and loading games now works in WinnieMatthew Hoops
2007-09-07objects now work in WinnieMatthew Hoops
2007-09-06enable inventory in WinnieMatthew Hoops
2007-09-06room strings now work in WinnieMatthew Hoops
2007-09-06Winnie now enters the main loop and allows for movement (via the menu)Matthew Hoops
2007-09-06WIP Winnie the Pooh code (PreAGI). Shows only the intro currentlyMatthew Hoops