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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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agi
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2019-05-08
AGI: Fix Several GCC Compiler Warnings
D G Turner
2018-11-13
AGI: Fix Fall Through Compiler Warning
D G Turner
2018-10-11
AGI: Add Detection Entry for AGI Combat (Beta).
D G Turner
2018-10-11
AGI: Add Detection Entry for Sarien Test Demo.
D G Turner
2018-10-11
AGI: Clamp Graphics Blit into Screen Area.
D G Turner
2018-10-10
AGI: Fix ScummVM Quit if Return To Launcher from AGI Quit Dialog.
D G Turner
2018-08-18
AGI: Replace use of strdup with Common::String
Colin Snover
2018-05-10
ENGINES: Add unknown game variants to the game detector results
Bastien Bouclet
2018-04-07
ALL: Load savegame thumbnail only when necessary
Adrian Frühwirth
2017-12-03
ALL: Remove obsolete register keyword
Colin Snover
2017-11-19
EVENTS: Rename synthetic to kbdRepeat
Bastien Bouclet
2017-10-07
ENGINES: Remove default1x scaler flag
Colin Snover
2017-09-22
ALL: Specify the DisposeAfterUse constructor argument for dynamic memory writ...
Bastien Bouclet
2017-08-11
AGI: PREAGI: Add one more missing break statement
Eugene Sandulenko
2017-08-11
AGI: PREAGI: Add missing break statements
Eugene Sandulenko
2017-08-06
JANITORIAL: Silence more GCC 7 warnings
Torbjörn Andersson
2017-08-06
JANITORIAL: Silence some GCC 7 warnings
Torbjörn Andersson
2017-02-25
AGI: always stop sound/music, when calling restore/save since 2.272
Martin Kiewitz
2017-02-24
AGI: act on exitAllLogics in testIfCode (fixes bug #9707)
Martin Kiewitz
2017-02-23
AGI: Clean up VM opcode handling
Martin Kiewitz
2017-02-11
AGI: Hold-key-mode fix
Martin Kiewitz
2017-02-10
AGI: Make MH1 nightclub arcade sequence slower for AppleIIgs
Martin Kiewitz
2016-11-29
ALL: Remove comma before the word 'instead'
Ben Castricum
2016-10-12
AGI: Make TIME_DELAY 0 to set the game to 40 fps
Martin Kiewitz
2016-10-09
JANITORIAL: Remove trailing spaces
Eugene Sandulenko
2016-09-03
JANITORIAL: Fix include statements
Eugene Sandulenko
2016-08-24
ALL: Make simpleSaveNames() a MetaEngineFeature
Alexander Tkachev
2016-08-24
ALL: Add MetaEngine::simpleSaveNames()
Alexander Tkachev
2016-06-05
AGI: More class initialization
Eugene Sandulenko
2016-06-05
AGI: Clean up object initialization
Eugene Sandulenko
2016-05-29
Merge pull request #764 from salty-horse/agi_audio
Eugene Sandulenko
2016-05-25
JANITORIAL: Remove unnecessary semicolons
Torbjörn Andersson
2016-05-22
AGI: Fix invalid read (/crash), when shaking screen
Martin Kiewitz
2016-05-22
AGI: Reduce audio header dependencies
Ori Avtalion
2016-05-17
AGI: Remove useless code.
Eugene Sandulenko
2016-05-17
ALL: Change main engine header guard defines to <directory>_<engine>_H
Eugene Sandulenko
2016-05-10
AGI: Safer string copying
Eugene Sandulenko
2016-05-07
AGI: Reset all timers on startup
Eugene Sandulenko
2016-04-14
JANITORIAL: Reduce audio header dependencies
Ori Avtalion
2016-04-13
AGI: Move predictivedialog.h out of agi.h
Ori Avtalion
2016-03-23
AGI: Fix inaccurate predictive dialog trigger rect
Martin Kiewitz
2016-03-08
ENGINES: Make variable names of ADGameDescription conform to our guidelines.
Johannes Schickel
2016-03-08
ENGINES: Make variable names of AdvancedMetaEngine conform to our guidelines.
Johannes Schickel
2016-02-28
AGI: Remove comma from "Pause when entering commands"
Martin Kiewitz
2016-02-28
AGI: Add optional "pause, when entering commands" feature
Martin Kiewitz
2016-02-28
AGI: Fix small memory leak in Hercules font loader
Torbjörn Andersson
2016-02-28
AGI: Set monitor VM var to EGA for Hercules rendering
Martin Kiewitz
2016-02-28
AGI: Disable font loading from HGC_GRAF.OVL (AGI3)
Martin Kiewitz
2016-02-28
AGI: Hercules rendering for game screen
Martin Kiewitz
2016-02-27
AGI: Add support for upscaling and Hercules hires font
Martin Kiewitz
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