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AgeCommit message (Expand)Author
2010-06-15AGI: Split all sound generators into separate modules.Eugene Sandulenko
2010-06-15AGI: Implement FR #2813133.Eugene Sandulenko
2010-06-15AGI: Make sure that sound variable is reset once music is stopped.Eugene Sandulenko
2010-06-15AGI: properly setup Sound var.Eugene Sandulenko
2010-06-15AGI: Implement FR #1913900.Eugene Sandulenko
2010-06-15AGI: Split out IIgs sound emulator into separate files.Eugene Sandulenko
2010-06-15AGI: Implement FR #1881179.Eugene Sandulenko
2010-06-15AGI: Fix walking for some versions of KQ4.Eugene Sandulenko
2010-06-15AGI: Fix bug #2825273.Eugene Sandulenko
2010-06-15AGI: Implemented immediate update for most of gfx to match original.Eugene Sandulenko
2010-06-15AGI: Fix bug #1875842.Eugene Sandulenko
2010-06-15AGI: Fix bug #2825278.Eugene Sandulenko
2010-06-15AGI: Fix bug #1945716.Eugene Sandulenko
2010-06-15AGI: proper fix for sprite leftover-related bugs. Removed workarounds.Eugene Sandulenko
2010-06-15AGI: improve script-related debug output.Eugene Sandulenko
2010-06-15AGI: made sprite-related debug output more informativeEugene Sandulenko
2010-06-15AGI: Fix bug #2862508.Eugene Sandulenko
2010-06-15AGI: Fix bug #2960557.Eugene Sandulenko
2010-06-15AGI: Fix bug #2960563.Eugene Sandulenko
2010-06-15AGI: Fix bug #2960584.Eugene Sandulenko
2010-06-15AGI: Fix bug #2960567.Eugene Sandulenko
2010-06-15AGI: Fixed named fanmade games detection.Eugene Sandulenko
2010-06-15AGI: Fix bug #2959630.Eugene Sandulenko
2010-06-15AGI: add more status-related debug output.Eugene Sandulenko
2010-06-15AGI: add optional parameter to 'room' debug console command.Eugene Sandulenko
2010-06-15AGI: debugger. Improved usage output, added safeguards to runopcode commandEugene Sandulenko
2010-06-15Split out detection tables for AGI engineEugene Sandulenko
2010-06-14Extended advancedDetector with depth parameter.Eugene Sandulenko
2010-05-13Fix bug #2880229: KQ4 AGI not recognizedEugene Sandulenko
2010-05-04Move DebugChannel related code to new headerMax Horn
2010-05-04Move initGraphics and initCommonGFX from to new header.Max Horn
2010-05-04Get rid of Engine::_gameDataDir.Max Horn
2010-04-27COMMON: Move DebugChannel stuff into a new DebugMan singletonMax Horn
2010-04-12AUDIO: Rename Mixer::playInputStream to playStreamMax Horn
2010-03-22Patch #2973290: Semicolon cleanupMax Horn
2010-03-18COMMON: Get rid of Common::StringListMax Horn
2010-03-18COMMON: Move typedef StringList from str.h to new header str-array.hMax Horn
2010-03-18COMMON: Move Common::RandomSource to common/random.*Max Horn
2010-03-10Silenced some harmless cppcheck warnings about unreachable code after a return.Torbjörn Andersson
2010-02-21Patch for bug 2943361 by littleboy, adding full kb modifier support to all en...Yotam Barnoy
2010-01-31Silenced some more cppcheck warnings.Torbjörn Andersson
2010-01-25Strip trailing spaces/tabs.Johannes Schickel
2010-01-21Silenced some cppcheck warnings.Torbjörn Andersson
2010-01-08Switch Mixer::playInputStream to use DisposeAfterUse::FlagMax Horn
2010-01-08Move DisposeAfterUse::Flag from Common to global namespace, and into a new he...Max Horn
2010-01-05Fixed bug #2924968, "AGI: Can't click "cancel" in Save/Restore Game Menu". ThisTorbjörn Andersson
2010-01-03Use new ADGF flag, ADGF_USEEXTRAASTITLE for AGI Fanmade games for giving themEugene Sandulenko
2010-01-03Reduce header dependencies for AGI engine.Eugene Sandulenko
2009-12-21md5 from bug #2809149: "AGI: SQ1: Checksum of Space Quest 1 Version 1.1A"Eugene Sandulenko
2009-12-21Sorted game entriesEugene Sandulenko