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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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agi
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Author
2011-09-25
AGI: Fixed bug #3292784 - "AGI: SQ2: Name forgotten after game restart"
Filippos Karapetis
2011-09-25
AGI: Bugfix for script bug #3116541 - "AGI FAN Beyond the Titanic 2: Crash on...
Filippos Karapetis
2011-09-25
AGI: Replaced odd usage of sprintf() with strcpy()
Filippos Karapetis
2011-09-25
AGI: Resolved an old FIXME concerning OOB access
Filippos Karapetis
2011-09-25
AGI: Fixed typo in restart dialog
Filippos Karapetis
2011-09-25
AGI: Cleanup of some detection entries
Filippos Karapetis
2011-09-25
AGI: Add some comments regarding save slot 0, and use the default SaveStateDe...
Filippos Karapetis
2011-09-25
AGI/COMMON: Fixed bug #3407308 - "AGI: SQ2: Saving allowed in autosave slot 0...
Filippos Karapetis
2011-08-27
AGI: Fix bug #3398171: AGI: SQ1/SQ2: problem entering name
Eugene Sandulenko
2011-08-15
AGI: Cleanup PreAGI console code
Matthew Hoops
2011-08-15
AGI: Reorganize the PreAGI code a bit
Matthew Hoops
2011-08-15
AGI: Make Troll inherit from PreAgiEngine
Matthew Hoops
2011-08-15
AGI: Make Mickey inherit from PreAgiEngine
Matthew Hoops
2011-08-15
AGI: Make Winnie inherit from PreAgiEngine
Matthew Hoops
2011-08-14
Checked V1 instructions till 0x42
Eugene Sandulenko
2011-08-14
AGI: Renamed some #defines to our code conventions and moved them to enums
Eugene Sandulenko
2011-08-14
AGI: Enable sound support for Winnie DOS
Matthew Hoops
2011-08-14
AGI: Make the sound code use AgiBase instead of AgiEngine
Matthew Hoops
2011-08-13
AGI: Switched booters detection to AD
Eugene Sandulenko
2011-08-13
AGI: Checked V1 instructions till 0x2c
Eugene Sandulenko
2011-08-13
AGI: Checked V1 instructions till 0x20
Eugene Sandulenko
2011-08-13
AGI: Further work on v1 opcode difference
Eugene Sandulenko
2011-08-13
AGI: Updates to V1 instruction table, plus an outcommented experiment
Jussi Pitkanen
2011-08-13
AGI: Implement loader for V1 "object" file
Jussi Pitkanen
2011-08-13
AGI: Fix warning messages about undefined opcodes
Jussi Pitkanen
2011-08-13
AGI: Add last undefined V1 test command that tests if a bit of var is set
Jussi Pitkanen
2011-08-13
AGI: Rename cmd_what_ever to cmdWhatEver
Jussi Pitkanen
2011-08-13
AGI: Fix and clarify IF expression handling
Jussi Pitkanen
2011-08-13
AGI: Implement V1 SAID test commands
Jussi Pitkanen
2011-08-13
AGI: Formatting (+ a few debug prints)
Jussi Pitkanen
2011-08-13
AGI: Implement loader for V1 words.tok dictionary
Jussi Pitkanen
2011-08-13
AGI: Implement common internal dictionary for different words.tok formats
Jussi Pitkanen
2011-08-13
AGI: Add still incomplete V1 instruction tables
Jussi Pitkanen
2011-08-13
AGI: Add loader and detection for Black Cauldron booter
Jussi Pitkanen
2011-08-13
AGI: AgiLoader_v1: Precalculate final resource offsets
Jussi Pitkanen
2011-08-13
AGI: Execute test commands only when needed
Jussi Pitkanen
2011-08-13
AGI: Refactor interpreter core (somewhat akin to SCI)
Jussi Pitkanen
2011-08-13
AGI: Comment cleanup
Jussi Pitkanen
2011-08-13
AGI: Simplify handling of IF conditions
Jussi Pitkanen
2011-08-13
AGI: Fix row duration in V1 SOUND resource player
Jussi Pitkanen
2011-08-13
AGI: Fix detection of IIgs sample resources
Jussi Pitkanen
2011-08-13
AGI: Use a jump table for test commands instead of switch/case
Jussi Pitkanen
2011-08-13
AGI: Add a layer of abstraction between the sound chip and the two players
Jussi Pitkanen
2011-08-13
AGI: Simplify sector offset calculation
Jussi Pitkanen
2011-08-13
AGI: Cleanup
Jussi Pitkanen
2011-08-13
AGI: Do not try to pass filenames of disk images from the detector to engine
Jussi Pitkanen
2011-08-13
AGI: Detect the end of V1 sound resources correctly, fixing crashes
Jussi Pitkanen
2011-08-13
AGI: Implement resource loader for the DDP booter game
Jussi Pitkanen
2011-08-13
AGI: Detect the bootable floppy version of Donald Duck's Playground
Jussi Pitkanen
2011-08-13
AGI: Implement note fetch routine for AGI v2.001 sound resources
Jussi Pitkanen
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