Age | Commit message (Expand) | Author |
2018-11-13 | AGI: Fix Fall Through Compiler Warning | D G Turner |
2018-10-11 | AGI: Add Detection Entry for AGI Combat (Beta). | D G Turner |
2018-10-11 | AGI: Add Detection Entry for Sarien Test Demo. | D G Turner |
2018-10-11 | AGI: Clamp Graphics Blit into Screen Area. | D G Turner |
2018-10-10 | AGI: Fix ScummVM Quit if Return To Launcher from AGI Quit Dialog. | D G Turner |
2018-08-18 | AGI: Replace use of strdup with Common::String | Colin Snover |
2018-05-10 | ENGINES: Add unknown game variants to the game detector results | Bastien Bouclet |
2018-04-07 | ALL: Load savegame thumbnail only when necessary | Adrian Frühwirth |
2017-12-03 | ALL: Remove obsolete register keyword | Colin Snover |
2017-11-19 | EVENTS: Rename synthetic to kbdRepeat | Bastien Bouclet |
2017-10-07 | ENGINES: Remove default1x scaler flag | Colin Snover |
2017-09-22 | ALL: Specify the DisposeAfterUse constructor argument for dynamic memory writ... | Bastien Bouclet |
2017-08-11 | AGI: PREAGI: Add one more missing break statement | Eugene Sandulenko |
2017-08-11 | AGI: PREAGI: Add missing break statements | Eugene Sandulenko |
2017-08-06 | JANITORIAL: Silence more GCC 7 warnings | Torbjörn Andersson |
2017-08-06 | JANITORIAL: Silence some GCC 7 warnings | Torbjörn Andersson |
2017-02-25 | AGI: always stop sound/music, when calling restore/save since 2.272 | Martin Kiewitz |
2017-02-24 | AGI: act on exitAllLogics in testIfCode (fixes bug #9707) | Martin Kiewitz |
2017-02-23 | AGI: Clean up VM opcode handling | Martin Kiewitz |
2017-02-11 | AGI: Hold-key-mode fix | Martin Kiewitz |
2017-02-10 | AGI: Make MH1 nightclub arcade sequence slower for AppleIIgs | Martin Kiewitz |
2016-11-29 | ALL: Remove comma before the word 'instead' | Ben Castricum |
2016-10-12 | AGI: Make TIME_DELAY 0 to set the game to 40 fps | Martin Kiewitz |
2016-10-09 | JANITORIAL: Remove trailing spaces | Eugene Sandulenko |
2016-09-03 | JANITORIAL: Fix include statements | Eugene Sandulenko |
2016-08-24 | ALL: Make simpleSaveNames() a MetaEngineFeature | Alexander Tkachev |
2016-08-24 | ALL: Add MetaEngine::simpleSaveNames() | Alexander Tkachev |
2016-06-05 | AGI: More class initialization | Eugene Sandulenko |
2016-06-05 | AGI: Clean up object initialization | Eugene Sandulenko |
2016-05-29 | Merge pull request #764 from salty-horse/agi_audio | Eugene Sandulenko |
2016-05-25 | JANITORIAL: Remove unnecessary semicolons | Torbjörn Andersson |
2016-05-22 | AGI: Fix invalid read (/crash), when shaking screen | Martin Kiewitz |
2016-05-22 | AGI: Reduce audio header dependencies | Ori Avtalion |
2016-05-17 | AGI: Remove useless code. | Eugene Sandulenko |
2016-05-17 | ALL: Change main engine header guard defines to <directory>_<engine>_H | Eugene Sandulenko |
2016-05-10 | AGI: Safer string copying | Eugene Sandulenko |
2016-05-07 | AGI: Reset all timers on startup | Eugene Sandulenko |
2016-04-14 | JANITORIAL: Reduce audio header dependencies | Ori Avtalion |
2016-04-13 | AGI: Move predictivedialog.h out of agi.h | Ori Avtalion |
2016-03-23 | AGI: Fix inaccurate predictive dialog trigger rect | Martin Kiewitz |
2016-03-08 | ENGINES: Make variable names of ADGameDescription conform to our guidelines. | Johannes Schickel |
2016-03-08 | ENGINES: Make variable names of AdvancedMetaEngine conform to our guidelines. | Johannes Schickel |
2016-02-28 | AGI: Remove comma from "Pause when entering commands" | Martin Kiewitz |
2016-02-28 | AGI: Add optional "pause, when entering commands" feature | Martin Kiewitz |
2016-02-28 | AGI: Fix small memory leak in Hercules font loader | Torbjörn Andersson |
2016-02-28 | AGI: Set monitor VM var to EGA for Hercules rendering | Martin Kiewitz |
2016-02-28 | AGI: Disable font loading from HGC_GRAF.OVL (AGI3) | Martin Kiewitz |
2016-02-28 | AGI: Hercules rendering for game screen | Martin Kiewitz |
2016-02-27 | AGI: Add support for upscaling and Hercules hires font | Martin Kiewitz |
2016-02-25 | AGI: Let listSaves return list sorted on slot numbers. | Johannes Schickel |