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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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agi
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Author
2011-08-13
AGI: Implement V1 SAID test commands
Jussi Pitkanen
2011-08-13
AGI: Formatting (+ a few debug prints)
Jussi Pitkanen
2011-08-13
AGI: Implement loader for V1 words.tok dictionary
Jussi Pitkanen
2011-08-13
AGI: Implement common internal dictionary for different words.tok formats
Jussi Pitkanen
2011-08-13
AGI: Add still incomplete V1 instruction tables
Jussi Pitkanen
2011-08-13
AGI: Add loader and detection for Black Cauldron booter
Jussi Pitkanen
2011-08-13
AGI: AgiLoader_v1: Precalculate final resource offsets
Jussi Pitkanen
2011-08-13
AGI: Execute test commands only when needed
Jussi Pitkanen
2011-08-13
AGI: Refactor interpreter core (somewhat akin to SCI)
Jussi Pitkanen
2011-08-13
AGI: Comment cleanup
Jussi Pitkanen
2011-08-13
AGI: Simplify handling of IF conditions
Jussi Pitkanen
2011-08-13
AGI: Fix row duration in V1 SOUND resource player
Jussi Pitkanen
2011-08-13
AGI: Fix detection of IIgs sample resources
Jussi Pitkanen
2011-08-13
AGI: Use a jump table for test commands instead of switch/case
Jussi Pitkanen
2011-08-13
AGI: Add a layer of abstraction between the sound chip and the two players
Jussi Pitkanen
2011-08-13
AGI: Simplify sector offset calculation
Jussi Pitkanen
2011-08-13
AGI: Cleanup
Jussi Pitkanen
2011-08-13
AGI: Do not try to pass filenames of disk images from the detector to engine
Jussi Pitkanen
2011-08-13
AGI: Detect the end of V1 sound resources correctly, fixing crashes
Jussi Pitkanen
2011-08-13
AGI: Implement resource loader for the DDP booter game
Jussi Pitkanen
2011-08-13
AGI: Detect the bootable floppy version of Donald Duck's Playground
Jussi Pitkanen
2011-08-13
AGI: Implement note fetch routine for AGI v2.001 sound resources
Jussi Pitkanen
2011-08-07
GRAPHICS: Simplify the interface of Graphics::loadThumbnail().
Christoph Mallon
2011-08-07
ALL: Use Graphics::skipThumbnail() where appropriate.
Christoph Mallon
2011-08-07
JANITORIAL: Remove trailing empty lines.
Christoph Mallon
2011-07-03
AGI: Cleanup some Winnie string code
Matthew Hoops
2011-07-03
AGI: Fix some memset calls
Matthew Hoops
2011-06-23
ANALYSIS: Add static casts to is* functions
Littleboy
2011-06-20
ALL: Remove trailing whitespaces
Max Horn
2011-06-18
AGI: Replace vsprintf by Common::String::vformat
Max Horn
2011-06-14
DETECTOR: Pass allFiles to AdvancedMetaEngine::fallbackDetect()
Max Horn
2011-06-14
DETECTOR: Merge ADParams into AdvancedMetaEngine
Max Horn
2011-06-10
AGI: Switch to alternate AdvancedMetaEngine, avoid ADParams
Max Horn
2011-06-10
ENGINES: Change incorrect use of 'target' to 'gameid'
Max Horn
2011-06-10
AGI: Experimental fix for bug #3292778 ("SQ2: Music missing notes")
eriktorbjorn
2011-06-08
AGI: Numeric Keypad Control in Predictive Dialog (Bug #3309376)
D G Turner
2011-06-08
AGI: Fix Engine Exit While Predictive Dialog Is Open.
D G Turner
2011-06-08
AGI: Fix Broken Predictive Text Input.
D G Turner
2011-06-03
AGI: Fix type mismatch (see bug #3311198)
Max Horn
2011-06-03
Remove accidentally added file *sigh*
Max Horn
2011-06-03
SCI: Switch some char* to Common::String&
Max Horn
2011-06-02
AGI: Replace snprintf() usage with Common::String::format()
D G Turner
2011-06-02
ENGINES: Change 2nd param of Engine::saveGameState to Common::String
Max Horn
2011-05-25
AGI: Fix compilation on 64 bit platforms
Willem Jan Palenstijn
2011-05-25
Merge pull request #9 from tiqpit/a2gs
Eugene Sandulenko
2011-05-25
ALL: behaviour -> behavior
Matthew Hoops
2011-05-23
COMMON: Add exit() to list of forbidden symbols
Max Horn
2011-05-18
AGI: Constify stuff
Max Horn
2011-05-17
AGI: Cleanup
Willem Jan Palenstijn
2011-05-17
AGI: Unify RandomSource instantiation
Max Horn
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