Age | Commit message (Expand) | Author |
2006-09-16 | Overhaul of the debugger code | Max Horn |
2006-09-16 | Reduce code duplication | Max Horn |
2006-09-09 | This printf isnot supportedon PalmOS 68k, taken from an old port of Sarien | Chris Apers |
2006-09-07 | Don't create a second Menu object unless the first one has been deleted. This | Torbjörn Andersson |
2006-09-04 | This could possibly fix bug #1551524 ("MAXOSX: Cannot Backspace in AGI Games"). | Torbjörn Andersson |
2006-08-26 | Fix bug #1544810 - AGI: Launching undefined target 'agi' shows a blank screen | Travis Howell |
2006-07-31 | * Added copyright string to all engine plugins | Max Horn |
2006-07-22 | Using FilesystemNode::name instead of FilesystemNode::displayName in all game... | Johannes Schickel |
2006-06-26 | Patch #1512689: "Fixing AGI Game Detection" | Eugene Sandulenko |
2006-06-24 | Added some FIXME comments to AGI engine | Max Horn |
2006-06-24 | cleanup | Max Horn |
2006-06-24 | Renamed class Timer to TimerManager (the old name was somewhat incorrect/conf... | Max Horn |
2006-06-24 | * Renamed config.mak to config.mk | Max Horn |
2006-06-24 | Move backends/fs/fs.h and .cpp to common/fs/fs.h and .cpp | Max Horn |
2006-06-10 | Pop AGIs text.cpp into a class, for later cleanup. | James Brown |
2006-06-06 | For the masochists out there,i it is now possible to select the PC Speaker | Torbjörn Andersson |
2006-06-03 | Split ID string into several small strings for systems not coping with large ... | Lars Persson |
2006-06-01 | Fix keyboard input. Now it is possible to use key modifiers freely. | Eugene Sandulenko |
2006-05-31 | Don't let blocking rectangle extend below baseline (see Sarien bugs 810331 an... | Willem Jan Palenstijn |
2006-05-31 | Fixed many const related warnings | Max Horn |
2006-05-30 | cleanup | Willem Jan Palenstijn |
2006-05-30 | objectify AGI sprite.h/cpp | Chris Apers |
2006-05-29 | objectify AGI menu.h/cpp | Willem Jan Palenstijn |
2006-05-28 | Apparently some games use the F10 key, which makes it a poor choice for opening | Torbjörn Andersson |
2006-05-28 | Allow key pad navigation. | Torbjörn Andersson |
2006-05-26 | replace agi/list.h by Common::List; cleanup | Willem Jan Palenstijn |
2006-05-26 | If a game ends by natural causes, unload_object() will be called twice. Make | Torbjörn Andersson |
2006-05-26 | replace agi/list.h by Common::List | Willem Jan Palenstijn |
2006-05-25 | remove superfluous struct keywords | Willem Jan Palenstijn |
2006-05-25 | Set and show/hide mouse cursors through a "cursor manager" (analogous to the | Torbjörn Andersson |
2006-05-25 | add and use is_ego_view() function | Willem Jan Palenstijn |
2006-05-25 | - Fix typo in debug level Scripts. | Eugene Sandulenko |
2006-05-25 | Minor cleanup and formatting | Eugene Sandulenko |
2006-05-25 | Made CGA rendering, EGA/VGA palette selectable via render_mode | Eugene Sandulenko |
2006-05-25 | fix out-of-bounds array access | Willem Jan Palenstijn |
2006-05-25 | fixed regression after conversion console | Paweł Kołodziejski |
2006-05-24 | Fixed warning. | Torbjörn Andersson |
2006-05-24 | Fix crash. Console should be created after graphics init | Eugene Sandulenko |
2006-05-24 | converted to scummvm console style | Paweł Kołodziejski |
2006-05-24 | Update only dirty rects instead of fullscreen update | Eugene Sandulenko |
2006-05-24 | Fix a const warning | Max Horn |
2006-05-24 | Fixed most - not all - GCC warnings. | Torbjörn Andersson |
2006-05-24 | From what I understand, the __ prefix is generally reserved for system headers, | Torbjörn Andersson |
2006-05-24 | removed defines USE_PCM_SOUND, AGDS_SUPPORT, USE_HIRES | Paweł Kołodziejski |
2006-05-24 | cleanup | Paweł Kołodziejski |
2006-05-24 | fixed modifier keys | Paweł Kołodziejski |
2006-05-24 | moved addSpecialDebugLevel into constructor | Paweł Kołodziejski |
2006-05-24 | include mouse support always | Paweł Kołodziejski |
2006-05-24 | ops | Paweł Kołodziejski |
2006-05-24 | formating a bit | Paweł Kołodziejski |