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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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agos
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detection.cpp
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Author
2010-01-03
Fixed a bunch of cppcheck warnings. Mostly about checking if a pointer is null
Torbjörn Andersson
2009-09-24
Split the script opcode table for DIMP, since it doesn't match(ie timers) oth...
Travis Howell
2009-08-12
Enable Personal Nightmare by default.
Travis Howell
2009-08-11
Add option to disable later games (Feeble Files, Puzzle Pack) in AGOS game en...
Travis Howell
2009-06-06
Disable load from the launcher button for AGOS and Gob games with use of GUI ...
Eugene Sandulenko
2009-06-06
Added game GUI options to advancedDetector and updated all engines
Eugene Sandulenko
2009-05-29
Changed SaveFileManager methods to take Common::String params (instead of cha...
Max Horn
2009-05-16
Add initial support for DOS non-interactive demos of The Feeble Files.
Travis Howell
2009-03-09
Change Personal Nightmare support to optional, until setjmp/longjmp code is c...
Travis Howell
2009-03-08
Add initial support for Personal Nightmare.
Travis Howell
2009-03-05
Renamed MetaEngine::getCopyright() to getOriginalCopyright() to better match ...
Jordi Vilalta Prat
2009-02-07
Cleanup.
Travis Howell
2009-01-29
Moved AdvancedDetector from common/ to engines/
Max Horn
2009-01-01
Whoa! Removing trailing spaces.
Eugene Sandulenko
2008-11-09
- The GMM save dialog is now working for all engines which support the approp...
Filippos Karapetis
2008-11-05
Got rid of the unused 'filename' attribute in SaveStateDescriptor
Max Horn
2008-11-04
Fixed the EngineFeature vs. MetaEngineFeature mess, clarified some EngineFeat...
Max Horn
2008-10-06
Added new type Engine::Feature; pushed down some #include dependencies
Max Horn
2008-08-16
Added a MetaEngineFeature for RTL support, the RTL button is disabled in the ...
Christopher Page
2008-08-15
Small correction for last commit
Christopher Page
2008-07-24
Implemented listSaves() for AGOS
Christopher Page
2008-05-06
Allow static and dynamic plugins to be used at the same time
Jordi Vilalta Prat
2008-04-05
Advanced detector: replaced kADFlagAugmentPreferredTarget by its inverse, kAD...
Max Horn
2008-03-14
Started to get rid of Common::EncapsulatedADGameDesc (using plain Common::ADG...
Max Horn
2008-03-14
Advanced Detector: Changed fallback detector from a callback function pointer...
Max Horn
2008-02-08
Initial support for plugin types
Jordi Vilalta Prat
2008-02-03
Revised Engine plugin API to only provide a single func which returns a MetaE...
Max Horn
2008-02-03
Changed "COMPATIBLITY" to "COMPATIBILITY".
Torbjörn Andersson
2008-02-02
Moved AdvancedMetaEngine to namespace Common
Max Horn
2008-02-02
Converted the remaining engines to use MetaEngine
Jordi Vilalta Prat
2007-11-03
Patch #1825276: "DETECTION: advanced detector engine simplification"
Eugene Sandulenko
2007-09-19
Merged common/stdafx.h into common/scummsys.h. All referencing files have bee...
Nicola Mettifogo
2007-08-13
Fix linking errors.
Eugene Sandulenko
2007-08-13
Use new AD code in AGOS detection.
Eugene Sandulenko
2007-06-15
ADV detector: Refactored findGameID() a bit, making it possible to use it out...
Max Horn
2007-06-12
Patch #1733764: "Fallback detection patch". GSoC student.
Eugene Sandulenko
2007-05-30
Updated legal headers in source files, based on what Pidgin (the IM client fo...
Max Horn
2007-05-07
Fix bug #1714096 - DIMP: Unable to start (regression).
Travis Howell
2007-04-27
Renamed agosgame.cpp -> detection_tables.h
Max Horn
2007-04-27
Renamed some game.cpp files to detection.cpp
Max Horn