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path: root/engines/agos/res_snd.cpp
AgeCommit message (Expand)Author
2011-02-09AUDIO: Rename sound/ dir to audio/Max Horn
2010-11-19COMMON: Split common/stream.h into several headersMax Horn
2010-11-08COMMON: Push #include audiocd.h in system.h out to .cpp filesMax Horn
2010-11-08BACKENDS: Partial merge of gsoc2010-opengl: Audio CD changes onlyMax Horn
2010-11-01ENGINES: Remove some 'using' statementsMax Horn
2010-06-15Renamed getAudioCD to getAudioCDManager.Alejandro Marzini
2010-06-09- Revised abstract AudioCDManager.Alejandro Marzini
2010-04-12Apply patch #2982163 - CONFIG: Use HE keyword instead of HB for the Hebrew la...Ori Avtalion
2010-04-12AUDIO: Rename Mixer::playInputStream to playStreamMax Horn
2010-01-19Get rid of Mixer::playRaw for goodMax Horn
2009-07-19Add patch #2823590 - Fix music crashes in Waxworks (PC).Travis Howell
2009-07-14Remove last ioFailed() usage in AGOS game engine.Travis Howell
2009-07-07Set the correct sound rate for Personal Nightmare.Travis Howell
2009-04-29Add support for unpacked data files, in the PC version of PN.Travis Howell
2009-04-20Fix sound effects regression in Waxworks.Travis Howell
2009-03-08Add initial support for Personal Nightmare.Travis Howell
2008-12-22Cleanup.Travis Howell
2008-12-14Cleanup.Travis Howell
2008-03-26And don't attempt to play sound, when the sound file isn't loaded in The Feeb...Travis Howell
2008-03-26Remove error for missing sound files in The Feeble Files, due to fault in Fre...Travis Howell
2008-03-22Add support for room states in Waxworks (DOS).Travis Howell
2007-09-19Merged common/stdafx.h into common/scummsys.h. All referencing files have bee...Nicola Mettifogo
2007-07-28Add support for multi-tune Protracker modules used in the Amiga version of Wa...Travis Howell
2007-06-21Minor cleanup.Travis Howell
2007-06-20Fix regressions, due to playSpeech() no longer been virtual match.Travis Howell
2007-06-19Cleanup, could cause regressions.Travis Howell
2007-06-07Limit MIDI driver, to games using MIDI music only.Travis Howell
2007-06-04Only call MIDI code, in games which use MIDI based music.Travis Howell
2007-06-04Virtualise a few sound functions.Travis Howell
2007-05-30Updated legal headers in source files, based on what Pidgin (the IM client fo...Max Horn
2007-05-28Add sound effects code for Amiga and AtariST versions of Elvira 2.Travis Howell
2007-05-16Add idle code for DIMP.Travis Howell
2007-05-13free decrunch buffer once protracker module is loadedGregory Montoir
2007-04-14Renamed AGOSEngine::midi to AGOSEngine::_midiMax Horn
2007-03-14Update error messages in loadModule().Travis Howell
2007-02-23Fix bug #1600999 - SIMON2: Crash while talking to Bingo Bongo. A regression d...Travis Howell
2007-02-21Skip music track 35 in CD releases of Simon 1, since it was replace by sound ...Travis Howell
2007-02-21White space changes.Travis Howell
2007-02-19Correct playing back music 0 in Simon the Sorcerer 1, when using replacment s...Travis Howell
2007-02-16Some very obvious cleanups.Torbjörn Andersson
2007-02-16Add support for using soundtrack from the Simon the Sorcerer 1 - Music Enhanc...Travis Howell
2007-02-13Whitespace changes.Torbjörn Andersson
2007-02-11Add Acorn disk version of Simon the Sorcerer 1.Travis Howell
2006-11-09Fix bug #1592914 - SIMON1: Crash in Dwarf CaveTravis Howell
2006-10-27CleanupTravis Howell
2006-10-23Add patch to make ProTracker a subclass of AudioStream, from madmooseTravis Howell
2006-10-22Only instantiate ProtrackerPlayer if it is actually neededMax Horn
2006-10-21CleanupTravis Howell