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path: root/engines/avalanche/animation.cpp
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2013-09-19AVALANCHE: Cosmetic modifications.uruk
2013-09-19AVALANCHE: Rename Celer to Background.uruk
2013-09-18AVALANCHE: Rename DropDown into Menu, add some access functionsStrangerke
2013-09-16AVALANCHE: Review all for statementsStrangerke
2013-09-16AVALANCHE: Index conversion related to drawBackgroundSprite()Strangerke
2013-09-16AVALANCHE: fix index in loadMouse, misc cleanupStrangerke
2013-09-16AVALANCHE: More index conversion in inField()Strangerke
2013-09-16AVALANCHE: More index conversion in appearPedStrangerke
2013-09-15AVALANCHE: for consistency, replace fv and ff loop variables by i and j. Remo...Strangerke
2013-09-15AVALANCHE: Get rid of some more magic valuesStrangerke
2013-09-15AVALANCHE: Get rid of several magic valuesStrangerke
2013-09-15Merge branch 'avalanche' of https://github.com/urukgit/scummvm into avalancheuruk
2013-09-15AVALANCHE: Rename room number constans. Repair Lucerna::enterRoom().uruk
2013-09-15AVALANCHE: Convert index use from Pascal to C in appearPed()Strangerke
2013-09-15AVALANCHE: Convert index use from Pascal to C in walkTo()Strangerke
2013-09-15AVALANCHE: Get rid of Enid.uruk
2013-09-15AVALANCHE: Remove the '2' from the source files' names.uruk
2013-09-15AVALANCHE: Get rid of Visa. Move everything from it to Scrolls.uruk
2013-09-15AVALANCHE: Reduce verbosity some moreStrangerke
2013-09-15AVALANCHE: Reduce some more verbosityStrangerke
2013-09-13AVALANCHE: Remove duplicated direction enum, move direction to animation classStrangerke
2013-09-13AVALANCHE: Remove DNA structure which was essentially a savegame structure un...Strangerke
2013-09-13AVALANCHE: Error out when critical files are missingStrangerke
2013-09-12AVALANCHE: Fix various warnings reported by GCC and/or wjpStrangerke
2013-09-09AVALANCHE: harmonize the use of constants for kDir, kDirection, kVerbsStrangerke
2013-09-09AVALANCHE: harmonize the use of constants for kMagic, kProc, kObject, kPeopleStrangerke
2013-09-08AVALANCHE: Rework some more stringsStrangerke
2013-09-08AVALANCHE: Rework some more stringsStrangerke
2013-09-08AVALANCHE: Rework some more string usesStrangerke
2013-09-08AVALANCHE: Merge branch 'avalanche' of https://github.com/urukgit/scummvm int...uruk
2013-09-08AVALANCHE: Rename _tr to _anim.uruk
2013-09-08AVALANCHE: Change type of kSpriteNumbMax to byteStrangerke
2013-09-08AVALANCHE: Merge branch 'avalanche' of https://github.com/urukgit/scummvm int...uruk
2013-09-08AVALANCHE: Check function scope in Animation, set a function privateStrangerke
2013-09-08AVALANCHE: More renaming/refactoring in Animation.uruk
2013-09-08AVALANCHE: Renaming/refactoring in Animation.uruk
2013-09-08AVALANCHE: Renaming/refactoring in Animation.uruk
2013-09-08Merge branch 'avalanche' of https://github.com/urukgit/scummvm into avalancheuruk
2013-09-08AVALANCHE: Some renaming in Animation.uruk
2013-09-08AVALANCHE: Rename Timeout into TimerStrangerke
2013-09-08AVALANCHE: Missing files from last commit...uruk
2013-09-08Merge branch 'avalanche' of https://github.com/urukgit/scummvm into avalancheuruk
2013-09-08AVALANCHE: Renaming in timeout2.huruk
2013-09-08AVALANCHE: Silent some CppCheck warnings, rename some loop variablesStrangerke
2013-09-08AVALANCHE: Everything that is missing from the last commit...uruk
2013-09-08AVALANCHE: Do renaming in Sequence.uruk
2013-09-07AVALANCHE: More renaming in animationStrangerke
2013-09-07AVALANCHE: More renaming, use int16 for loops based on kSpriteNumbMaxStrangerke
2013-09-07AVALANCHE: Missing file from previous commitStrangerke
2013-09-07AVALANCHE: Do renaming in scrolls2.h.uruk