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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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avalanche
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avalanche.cpp
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Author
2013-09-26
AVALANCHE: Objectify Sequence. This commit breaks savegames.
Strangerke
2013-09-25
AVALANCHE: Move some variables to Animation, break savegame compatibility
Strangerke
2013-09-25
AVALANCHE: Reduce verbosity in Background, remove a useless variable
Strangerke
2013-09-24
AVALANCHE: Use Room enum instead of byte in misc place
Strangerke
2013-09-24
AVALANCHE: Move 2 enums out of Avalot classes, set private some parser variables
Strangerke
2013-09-23
AVALANCHE: Refactor some variables. This breaks savegame compatibility
Strangerke
2013-09-22
AVALANCHE: Move some variables
Strangerke
2013-09-21
AVALANCHE: Move some variables, fix savegame counter increment when saving
Strangerke
2013-09-21
AVALANCHE: Remove useless comments.
uruk
2013-09-21
AVALANCHE: Merge Gyro, Lucerna and Avalot
Strangerke
2013-09-21
AVALANCHE: Merge Acci and Parser
Strangerke
2013-09-21
AVALANCHE: rename scrolls to dialogs
Strangerke
2013-09-21
AVALANCHE: Remove useless code.
uruk
2013-09-20
AVALANCHE: Remove misc dead or useless code: useless arguments, stubbed ini ↵
Strangerke
file reading, etc
2013-09-20
AVALANCHE: Remove code used for Demo
Strangerke
2013-09-19
AVALANCHE: Rename Celer to Background.
uruk
2013-09-18
AVALANCHE: Add sound class, blip(), playNote() and click()
Strangerke
2013-09-18
AVALANCHE: move some engine init instructions to Gyro
Strangerke
2013-09-18
AVALANCHE: Rename DropDown into Menu, add some access functions
Strangerke
2013-09-16
AVALANCHE: Review all for statements
Strangerke
2013-09-16
AVALANCHE: Repair exit condition of the main loop.
uruk
2013-09-15
AVALANCHE: Get rid of several magic values
Strangerke
2013-09-15
AVALANCHE: Get rid of Enid.
uruk
2013-09-15
AVALANCHE: Rename Gyro::_dogFoodPos. Add comments to clarify it's function.
uruk
2013-09-15
AVALANCHE: Get rid of Visa. Move everything from it to Scrolls.
uruk
2013-09-15
AVALANCHE: Remove comment from AvalancheEngine::expandDate. It works as ↵
uruk
intended, no need to repair.
2013-09-14
AVALANCHE: Reduce verbosity related to animation sprites
Strangerke
2013-09-13
AVALANCHE: Remove duplicated direction enum, move direction to animation class
Strangerke
2013-09-13
AVALANCHE: Remove DNA structure which was essentially a savegame structure ↵
Strangerke
unused in ScummVM
2013-09-12
AVALANCHE: Fix various warnings reported by GCC and/or wjp
Strangerke
2013-09-09
AVALANCHE: harmonize the use of constants for kMagic, kProc, kObject, kPeople
Strangerke
2013-09-09
AVALANCHE: Rework some more strings, identify some dead code in avalanche.cpp
Strangerke
2013-09-08
AVALANCHE: Change type of kSpriteNumbMax to byte
Strangerke
2013-09-08
AVALANCHE: Check function scope in Animation, set a function private
Strangerke
2013-09-08
AVALANCHE: Renaming/refactoring in Animation.
uruk
2013-09-08
AVALANCHE: Rename Timeout into Timer
Strangerke
2013-09-08
AVALANCHE: Some more renaming in Timeout. Add some Doxygen comments
Strangerke
2013-09-08
AVALANCHE: Renaming in timeout2.h
uruk
2013-09-08
AVALANCHE: Do renaming in Sequence.
uruk
2013-09-07
AVALANCHE: More renaming in animation
Strangerke
2013-09-07
AVALANCHE: More renaming, use int16 for loops based on kSpriteNumbMax
Strangerke
2013-09-07
AVALANCHE: Some more renaming in Animation
Strangerke
2013-09-07
AVALANCHE: Do renaming in scrolls2.h.
uruk
2013-09-07
AVALANCHE: Some more renaming in Animation
Strangerke
2013-09-07
AVALANCHE: Rename trip into animation, some more renaming
Strangerke
2013-09-07
AVALANCHE: Introduce a new class: Clock.
uruk
2013-09-07
AVALANCHE: Do renaming/refactoring in Lucerna.
uruk
2013-09-07
AVALANCHE: Rename some constants in trip6
Strangerke
2013-09-07
AVALANCHE: Janitorial - Remove trailing spaces, fix define names
Strangerke
2013-09-06
AVALANCHE: More renaming in gyro2.h.
uruk
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