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path: root/engines/avalanche/graphics.h
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2014-03-06AVALANCHE: Implement MainMenu::wait().uruk
Rework other pieces of the engine to fit to it's mechanism.
2014-03-05AVALANCHE: Implement MainMenu::centre().uruk
Also rework connected functions.
2014-03-04AVALANCHE: Implement MainMenu::option().uruk
Rework and implement a lot of connected functions.
2014-03-04AVALANCHE: Implement loadMenu(). Unify it with menuLoadIcons().uruk
Also rename menuLoadIcons to menuLoadPictures after the unifying.
2014-03-04AVALANCHE: Move to graphics and implement GraphicManager::menuLoadIcons().uruk
Add and implement necessary graphical functions for the main menu during the process.
2014-03-03AVALANCHE: Implement the status leds on the toolbar.uruk
2014-02-25AVALANCHE: Rework use of Common::Rect.uruk
Now the right and bottom coordinates of the rectangles aren't included in them.
2014-02-21AVALANCHE: Repair ShootEmUp::plotThem().uruk
2014-02-19AVALANCHE: Implement ShootEmUp::plotThem() and connected functions.uruk
2014-02-18AVALANCHE: Rework GraphicManager::loadPictureSign().uruk
2014-02-18AVALANCHE: Introduce GraphicManager::blackOutScreen().uruk
2014-02-18AVALANCHE: Reimplement the rectangle drawing methods.uruk
2014-02-18AVALANCHE: Make GPL headers consistent in themselves.Johannes Schickel
2014-02-16AVALANCHE: Janitorial - Remove trailing spacesStrangerke
2014-02-16AVALANCHE: Implement ShootEmUp::instructions().uruk
Also implement connected functions and add fundamental parts to ShootEmUp::run() during the process.
2014-02-14AVALANCHE: Move/rename/implement SEU::titles().uruk
2014-02-14AVALANCHE: Implement mouse control in Help.uruk
2014-02-11AVALANCHE: Move/rename/implement Help::plotButton().uruk
2014-02-11AVALANCHE: Partially implement Help::getMe().uruk
The drawing of the buttons are still missing.
2014-02-10AVALANCHE: Implement 'winning_pic'.uruk
2014-02-08AVALANCHE: Implement the animation of the ghost.uruk
Modify GraphicManager::ghostDrawGhost() to do so.
2014-02-05AVALANCHE: Implement the floating eyeballs and the "Glerk"s animation.uruk
2014-02-05AVALANCHE: Add ghostDrawGlerk().uruk
2014-02-04AVALANCHE: Implement rest of the loading in Ghostroom.uruk
Also move it to it's own function: loadPictures(). Remove some unused variables and change the order of declaration of the remaining ones during the implementation. Change void * types to Graphics::Surface.
2014-02-04AVALANCHE: Rename/move/implement plainGrab().uruk
2014-02-04AVALANCHE: Some renaming connected to Ghostroom.uruk
2014-02-04AVALANCHE: Rename/move/implement getMe().uruk
2014-02-04AVALANCHE: Implement loading and drawing of the picture of the ghost.uruk
2014-01-22AVALANCHE: Remove/move variables.uruk
2014-01-15AVALANCHE: Implement wobble, move it to Animation.uruk
2014-01-15AVALANCHE: Implement, rename, move zonk() and connected functions.uruk
Implementations: zonk(), zl(). Renames: zonk() -> thunder(), zl() -> drawLightning(). Moved: the 2 above from Pingo to Animation. Addition: GraphicManager::drawLine().
2014-01-15AVALANCHE: Implement setBackgroundColor().uruk
2013-12-21AVALANCHE: Move freeing of the used surfaces in Nim to a better place.uruk
2013-12-21AVALANCHE: Rename graphic functions connected to Nim.uruk
2013-12-17AVALANCHE: Implement drawing of stones in Nim.uruk
2013-12-17AVALANCHE: Implement text drawing and setup in Nim.uruk
2013-12-17AVALANCHE: Implement picture loading/drawing in Nim.uruk
2013-12-17AVALANCHE: Add some graphic functions for Nim.uruk
2013-10-15AVALANCHE: Get rid of SpriteInfoStrangerke
2013-10-14AVALANCHE: Remove GraphicManager::fleshColors(), move everything from it to ↵urukgit
GraphicManager::init().
2013-10-04AVALANCHE: Start cleaning includes - remove useless include in header filesStrangerke
2013-10-04AVALANCHE: Remove file variable from AvalancheEngineStrangerke
2013-10-03AVALANCHE: Use Doxygen comments in GraphicsStrangerke
2013-10-02AVALANCHE: Make _surface privateStrangerke
2013-10-01AVALANCHE: some more work on variablesStrangerke
2013-10-01AVALANCHE: Rename getIcon() to drawIcon(), move it to Graphics from Dialogs, ↵uruk
implement it. Repair Dialogs::scrollModeDialogue().
2013-10-01AVALANCHE: Move drawSign() from Dialogs to Graphics. Implement it.uruk
2013-10-01AVALANCHE: Move some more variables out of AvalancheStrangerke
2013-09-29AVALANCHE: Move debug display of magic lines to debuggerStrangerke
2013-09-29AVALANCHE: Set drawArc privateStrangerke