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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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bbvs
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Author
2020-01-11
ENGINES: Reduce winexe_*.h header includes
Cameron Cawley
2019-11-03
ENGINES: Stop using 'single id'
Bastien Bouclet
2019-11-03
ENGINES: Add an engine ID to all the engines
Bastien Bouclet
2019-10-16
BBVS: Fix Missing Default Switch Cases
D G Turner
2019-09-29
BBVS: The game doesn't use midi. Mark it as such.
Henrik "Henke37" Andersson
2018-04-07
ALL: Load savegame thumbnail only when necessary
Adrian Frühwirth
2017-11-10
BBVS: Remove all bit shifts of potentially negative integers
Colin Snover
2017-10-07
ENGINES: Remove default1x scaler flag
Colin Snover
2017-09-11
BBVS: Fix UB shifting negative signed integers
Colin Snover
2016-11-24
BBVS: Remove guitar minigame strings from translation.
Eugene Sandulenko
2016-09-03
JANITORIAL: Make GPL headers uniform
Eugene Sandulenko
2016-08-24
ALL: Make simpleSaveNames() a MetaEngineFeature
Alexander Tkachev
2016-08-24
ALL: Add MetaEngine::simpleSaveNames()
Alexander Tkachev
2016-07-04
BBVS: Remove some uses of g_system
Torbjörn Andersson
2016-06-12
BBVS: Initialize SpriteModule class
Eugene Sandulenko
2016-04-14
JANITORIAL: Reduce audio header dependencies
Ori Avtalion
2016-04-14
JANITORIAL: Reduce GUI header dependencies
Ori Avtalion
2016-03-14
BBVS: Move much of engine initialization to newGame()
Torbjörn Andersson
2016-03-08
ENGINES: Make variable names of AdvancedMetaEngine conform to our guidelines.
Johannes Schickel
2016-02-28
BBVS: Remove ADGF_TESTING from Beavis and Butt-head in Virtual Stupidity.
Kirben
2016-02-26
BBVS: Move dialog to avoid bevel being drawn offscreen
Willem Jan Palenstijn
2016-02-25
BBVS: Let listSaves return list sorted on slot numbers.
Johannes Schickel
2016-01-26
BBVS: Only request actual save slots in listSaves.
Johannes Schickel
2015-12-31
BBVS: Hide noisy debug
Eugene Sandulenko
2015-12-21
BBVS: Fix compilation without translation enabled
Matthew Hoops
2015-11-30
BBVS: Use memmove(), not memcpy(), for overlapping memory areas
Torbjörn Andersson
2015-11-23
BBVS: Fix bug #6954: Pathfinding bug in Prison
johndoe123
2015-11-18
BBVS: Mark games as testing
Eugene Sandulenko
2015-11-18
BBVS: Since we're using GUI for menus, switch iGUI to the relevant language
Eugene Sandulenko
2015-11-18
BBVS: Fix game title
Eugene Sandulenko
2015-11-16
BBVS: Fix recent video player memory leak (CID 1339416)
Torbjörn Andersson
2015-11-16
BBVS: Add debug output
Eugene Sandulenko
2015-11-16
BBVS: Fix 16bpp video output
Eugene Sandulenko
2015-11-15
BBVS: Enable engine by default
Eugene Sandulenko
2015-11-14
BBVS: Fix typo in array size
Willem Jan Palenstijn
2015-11-14
BBVS: Added Russian BBVS
Eugene Sandulenko
2015-11-07
BBVS: Implement file chooser for Air Guitar minigame
Eugene Sandulenko
2015-06-06
AUDIO: Make makeAIFFStream return a RewindableAudioStream
Matthew Hoops
2015-02-01
BBVS: Fix out-of-bounds array access in air guitar minigame as reported by Co...
johndoe123
2015-01-29
BBVS: Implement loading and saving in the air guitar minigame
johndoe123
2014-10-28
BBVS: Remove trailing whitespace
Filippos Karapetis
2014-06-02
BBVS: Use floating point constants of type float.
Johannes Schickel
2014-06-02
BBVS: Silence double->float conversion warning.
Johannes Schickel
2014-06-01
BBVS: Silence gcc conversion warnings
Matthew Hoops
2014-03-20
BVBS: Use a constant instead of a variable for the snapshot size
Strangerke
2014-03-20
BVBS: Fix some uninitialized variables
Strangerke
2014-02-28
BBVS: Fix compilation.
Kirben
2014-02-28
BBVS: Use a boolean for _gameResult. Adapt function declarations accordingly
Strangerke
2014-02-28
BBVS: Initialize a pointer to nullptr instead of 0
Strangerke
2014-02-28
BBVS: Fix uninitialized variables in Minigame
Strangerke
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