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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
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engines
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bladerunner
/
bladerunner.cpp
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Author
2019-11-26
BLADERUNNER: Fixed crossplatform thumbnails in saves
Peter Kohaut
2019-11-10
BLADERUNNER: Add a engine checkbox to target 120 fps
Thanasis Antoniou
2019-10-13
BLADERUNNER: Group shapes loading
Peter Kohaut
2019-09-18
BLADERUNNER: Fix crash for some devices for Android SDL port
Thanasis Antoniou
2019-09-16
BLADERUNNER: Add engine gui option to avoid use of delayMillis()
Thanasis Antoniou
2019-09-15
BLADERUNNER: Remove redundant initializations
Thanasis Antoniou
2019-09-12
BLADERUNNER: Remove use of unaligned memory access (#1839)
Cameron Cawley
2019-09-10
BLADERUNNER: Move shutdown() in Engine destructor
Thanasis Antoniou
2019-09-10
BLADERUNNER: Add DebugMan.clearAllDebugChannels() in shutdown
Thanasis Antoniou
2019-09-08
BLADERUNNER: Debugger output x,y 2d co-ordinate for mouse click info
Thanasis Antoniou
2019-09-07
BLADERUNNER: Improved support for Russian translations
Peter Kohaut
2019-09-04
BLADERUNNER: Framelimiter simplification
Peter Kohaut
2019-09-01
BLADERUNNER: Isolate new frame limiter code in new class
Thanasis Antoniou
2019-08-31
BLADERUNNER: Use best pixel format on every platform
Peter Kohaut
2019-08-31
BLADERUNNER: Replace delayMillis(10) calls with software timers
Thanasis Antoniou
2019-07-28
BLADERUNNER: Close MODE.MIX if ScummVM is closed during ESPER
Thanasis Antoniou
2019-07-28
BLADERUNNER: Clean up KIA at endgame and playerDied
Thanasis Antoniou
2019-07-28
BLADERUNNER: prevent seg fault in ESPER
Thanasis Antoniou
2019-07-22
BLADERUNNER: Revert uint32 vars to int32 if they could be init to -1
Thanasis Antoniou
2019-07-17
BLADERUNNER: Use unsigned 32bit diff for time durations
Thanasis Antoniou
2019-07-16
BLADERUNNER: Added TTF & UTF8 support for subtitles
Peter Kohaut
2019-07-16
BLADERUNNER: Ajdust font interface to ScummVM's one
Peter Kohaut
2019-07-14
BLADERUNNER: Fix Rats resurrecting
Thanasis Antoniou
2019-07-14
BLADERUNNER: Fix seg fault at load from ScummVM menu
Thanasis Antoniou
2019-07-04
BLADERUNNER: Explicit message about missing game files
Peter Kohaut
2019-06-29
BLADERUNNER: JANITORIAL: Fix a compiler warning with a const cast. (#1719)
jepael
2019-06-28
BLADERUNNER: JANITORIAL: Code formatting fixes
Thanasis Antoniou
2019-06-25
BLADERUNNER: Keydown should be ignored in VK
Thanasis Antoniou
2019-06-24
BLADERUNNER: Fixed alpha channel issues
Peter Kohaut
2019-06-24
BLADERUNNER: Switch to forced key down after modal dialogue
Thanasis Antoniou
2019-06-22
BLADERUNNER: Switch all keyUp events to keyDown
Peter Kohaut
2019-06-22
BLADERUNNER: Skip movies on keydown not keyup (#1696)
Tarek Soliman
2019-06-22
BLADERUNNER: Skip videos with Esc key only (#1690)
Tarek Soliman
2019-06-21
BLADERUNNER: Fix max volume in VQAs with audio stream
Thanasis Antoniou
2019-06-19
BLADERUNNER: Removed unnecessary warning about support
Peter Kohaut
2019-06-18
BLADERUNNER: Fixed actors update timer
Peter Kohaut
2019-05-31
BLADERUNNER: Fix bad timer initialization for actors after LOAD
Thanasis Antoniou
2019-05-29
BLADERUNNER: Added click debugger command
Thanasis Antoniou
2019-05-27
BLADERUNNER: Show saved game creation date and add play time
David Fioramonti
2019-05-23
BLADERUNNER: Fix mouse in KIA after moonbus massacre ending
Thanasis Antoniou
2019-05-22
BLADERUNNER: Don't exit to desktop after end credits
Thanasis Antoniou
2019-05-21
BLADERUNNER: Add methods to skip screen effects
Thanasis Antoniou
2019-05-18
BLADERUNNER: Split game to two different versions
Peter Kohaut
2019-05-16
BLADERUNNER: Add POTFILES and encapsulate message strings
Thanasis Antoniou
2019-05-15
BLADERUNNER: Warning if loading restored cut content save in original mode
Thanasis Antoniou
2019-05-15
BLADERUNNER: Fix sounds persist after load or end state
Thanasis Antoniou
2019-05-09
BLADERUNNER: Fix bad new game pos for player
Thanasis Antoniou
2019-05-05
BLADERUNNER: Disable END_GAME_STATE auto-save
Peter Kohaut
2019-04-25
BLADERUNNER: Make the cut content a runtime option
Peter Kohaut
2019-04-17
BLADERUNNER: Fixed typo in pixelFormat name
Peter Kohaut
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