Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-05-08 | BLADERUNNER: Clarification comment on Steele's ai | antoniou79 | |
Steele can get a clue (officer's statement) that McCoy missed This is so McCoy won't miss this particular clue no matter what. But McCoy can get this clue on his own if the officer is still at the crime scene (he might leave) even if he already got it from the mainframe via Steele. This is intended. | |||
2019-05-06 | BLADERUNNER: Restore fans comment in BB11 only | Thanasis Antoniou | |
And some small preparation (comments) for restoring Rachael scenes | |||
2019-04-09 | BLADERUNNER: Fix Officer Leary crowd interrogation | Thanasis Antoniou | |
He will now resume interrogation after McCoy interrupts him Also used named constants for timers | |||
2019-04-05 | BLADERUNNER: SFX named constants and MissSound fix | Thanasis Antoniou | |
Still pending cleaning up Ambient_Sounds_Add_Sound and Ambient_Sounds_Add_Looping_Sound calls | |||
2019-03-26 | BLADERUNNER: Resolve dead end state with Zuben | Thanasis Antoniou | |
McCoy should now always be able to gather enough clues to trigger Zuben throwing the soup (via the VK test question if he does not have the Lucy photo clue). | |||
2019-02-20 | BLADERUNNER: Fix Coverity issues | Peter Kohaut | |
2019-02-07 | BLADERUNNER: Cleanup of Clovis scripts for chapter 5 | Peter Kohaut | |
2019-02-05 | BLADERUNNER: Cleanup Steele scripts for ending | Peter Kohaut | |
2019-02-03 | BLADERUNNER: Cleanup of KP03 bomb related scripts | Peter Kohaut | |
2019-02-03 | BLADERUNNER: Initial cleanup of Kipple scripts | Peter Kohaut | |
2019-02-03 | BLADERUNNER: Cleanup of scripts at start of chapter 5 | Peter Kohaut | |
2019-01-31 | BLADERUNNER: Cleanup of Dektora chase related scripts | Peter Kohaut | |
2019-01-31 | BLADERUNNER: Clean up of Dektora script | Peter Kohaut | |
2019-01-29 | BLADERUNNER: Cleanup of back EarlyQ's scenes scripts | Peter Kohaut | |
2019-01-29 | BLADERUNNER: Cleanup of front EarlyQ's scenes scripts | Peter Kohaut | |
2019-01-28 | BLADERUNNER: Cleanup of Steele animation code | Peter Kohaut | |
2019-01-28 | BLADERUNNER: Cleanup of scripts for Gordo chase | Peter Kohaut | |
2019-01-27 | BLADERUNNER: Initial cleanup of NR01, NR02 & related scripts | Peter Kohaut | |
2019-01-27 | BLADERUNNER: Cleanup of Steele scripts for Lucy chase | Peter Kohaut | |
2019-01-27 | BLADERUNNER: Cleanup & fix of Lucy chase scripts | Peter Kohaut | |
First wait-point in Hystersia Maze was incorrectly triggered | |||
2019-01-27 | BLADERUNNER: Cleanup of Steele scripts for chapter 1 | Peter Kohaut | |
2019-01-25 | BLADERUNNER: Cleanup of actor scripts for a fight in BB11 | Peter Kohaut | |
Also named goal for McCoy arrest | |||
2019-01-25 | BLADERUNNER: Cleanup of BBxx scripts | Peter Kohaut | |
Removed issue where McCoy went to jail for no reason at start of 3rd act | |||
2019-01-24 | BLADERUNNER: Fixes for game scripts & cleanup | Peter Kohaut | |
2019-01-21 | BLADERUNNER: More game constants | Peter Kohaut | |
Added Region_Check functionality Code cleanup | |||
2019-01-19 | BLADERUNNER: More variable names in the game scripts | Peter Kohaut | |
Fixed some errors as well | |||
2019-01-15 | BLADERUNNER: More variable names in the game scripts | Peter Kohaut | |
2019-01-13 | BLADERUNNER: More variable names in the game scripts | Peter Kohaut | |
2019-01-12 | BLADERUNNER: Added debugging output for scripts | Peter Kohaut | |
Also added last few missing script commands. | |||
2018-11-25 | BLADERUNNER: Add in-game loading screen | Peter Kohaut | |
It is also possible to start new game from it. | |||
2018-03-17 | BLADERUNNER: Added combat | Peter Kohaut | |
Math cleanup Fixed obstacle detection | |||
2018-03-11 | BLADERUNNER: Finished Steele actor | Eugene Sandulenko | |
2018-03-11 | BLADERUNNER: Added most of Steele actor | Eugene Sandulenko | |
ChangeAnimationMode is NOT done |