Age | Commit message (Collapse) | Author | |
---|---|---|---|
2016-09-29 | BLADERUNNER: forgotten script files.... | Peter Kohaut | |
2016-09-29 | BLADERUNNER: Implement Player_Loses_Control and Player_Gains_Control | Thomas Fach-Pedersen | |
2016-09-29 | BLADERUNNER: Add audio_speech and Actor_Voice_Over | Thomas Fach-Pedersen | |
2016-09-29 | BLADERUNNER: Init globals, game flags, and actor clues | Thomas Fach-Pedersen | |
2016-09-29 | BLADERUNNER: Stub out init script | Thomas Fach-Pedersen | |
2016-09-29 | BLADERUNNER: Add support for ambient sounds, game flags and variables, and ↵ | Thomas Fach-Pedersen | |
use VQA z-buffer when rendering. | |||
2016-09-29 | BLADERUNNER: Fix memory leaks in Script | Thomas Fach-Pedersen | |
2016-09-29 | BLADERUNNER: Resolve argument shadowing | Sven Hesse | |
2016-09-29 | BLADERUNNER: ScriptBase needs a virtual destructor | Sven Hesse | |
2016-09-29 | BLADERUNNER: First easter egg, developer commentary | Thomas Fach-Pedersen | |
2016-09-29 | BLADERUNNER: Add basic Scene, Set, and Script support. | Thomas Fach-Pedersen | |