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2019-03-11BLADERUNNER: Clean-up of PS13 target scriptsPeter Kohaut
2019-03-11BLADERUNNER: Better formatting for police targets instructionsPeter Kohaut
2019-03-11BLADERUNNER: Clean-up of PS12 target scriptsPeter Kohaut
2019-03-11BLADERUNNER: Clean-up of PS10 & PS11 target scriptsPeter Kohaut
2019-03-10BLADERUNNER: Marking cut content with BLADERUNNER_RESTORED_CUT_CONTENT macroThanasis Antoniou
Enabled by default. Currently, only restored content is the death rattle sound for Moraji and Zuben, and the dialogue of Guzza denying McCoy an advance
2019-03-06BLADERUNNER: Fixed panning of speechPeter Kohaut
Cleanup of other sound pannings
2019-03-04BLADERUNNER: Cleanup of TODO notesPeter Kohaut
2019-03-04BLADERUNNER: retirement bounty exploit fixThanasis Antoniou
And small dialogue bits with Guzza when reporting in now only play in Act 1 where they make sense. Also, don't allow McCoy to get the retirement bonus twice in Act 1. Also don't allow him to get money (100 cy) from Guzza if he has enough (>=300).
2019-03-04BLADERUNNER: Add Zuben's death rattleThanasis Antoniou
Other actors are missing their death rattle's (original bug). Will be fixed at later patch on case by case basis.
2019-03-01BLADERUNNER: Sadik dead end fix (BB09 kill)Thanasis Antoniou
Also fixed an flag constistency for kFlagZubenBountyPaid It is no longer possible to kill Sadik at BB09, but shooting him will lower his health (from initial to a fixed HP), and if McCoy also shoots him at UG18 his health will be further lowered (again to a fixed HP).
2019-02-28BLADERUNNER: A better fix for Sebastian's dollThanasis Antoniou
Use just the existing box 31. Implement a way to override object placement. Remove the item 77 (Holden's badge) completely.
2019-02-26BLADERUNNER: Fix for Sebastian's doll in BB06Thanasis Antoniou
Targeting clicking bounding box fixed. Animation weirdness minimized. Also restored explosion animation.
2019-02-24BLADERUNNER: Small clean-up of macrosPeter Kohaut
2019-02-24BLADERUNNER: Fix Moraji death screams and Grayford bugThanasis Antoniou
Death scream in lab changed to his own. Death scream outside lab added. Also, original code had a bug whereby if you clicked through the conversation with Grayford about Moraji's murder, then clicking again on Moraji would restart the same conversation and this could go on infinitely.
2019-02-23BLADERUNNER: CT01 fixed interaction with GordoThanasis Antoniou
Also corrected an original code bug for Gordo acquiring clue that McCoy is BladeRunner
2019-02-23BLADERUNNER: Cleanup of Zuben scriptPeter Kohaut
2019-02-23BLADERUNNER: Cleanup of McCoy scriptPeter Kohaut
2019-02-23BLADERUNNER: Fixed CppCheck warningsPeter Kohaut
Rat interaction at UG15 is now working exactly as in the original game. Before the bridge didn't break if player shot the rat on it.
2019-02-20BLADERUNNER: Fix Coverity issuesPeter Kohaut
2019-02-20BLADERUNNER: Fixed spinner destinations in HF01Peter Kohaut
2019-02-12BLADERUNNER: Removal of memory leaksPeter Kohaut
2019-02-11BLADERUNNER: Added original logic for speech skippingPeter Kohaut
And some small cleanup of unnecessary comments.
2019-02-11BLADERUNNER: Cleanup of audio codePeter Kohaut
Separated audio cache. Fixed bug in the audio cache where still used sound might get freed. Fixes crashes when engine is unloading which were caused by a race condition between the timer code and engine teardown code.
2019-02-10BLADERUNNER: Added sitcom modePeter Kohaut
Available via ScummVM game options
2019-02-10BLADERUNNER: Added auto save featurePeter Kohaut
Also fixed a bug in KIA save screen, where not selecting a save slot can lead to overwriting other save game.
2019-02-10BLADERUNNER: Fixed Gordo animation changePeter Kohaut
He will stop properly after running
2019-02-08BLADERUNNER: Removed unnecessary debugging codePeter Kohaut
2019-02-07BLADERUNNER: Cleanup for drive away endings scriptsPeter Kohaut
All ending are achievable
2019-02-07BLADERUNNER: Cleanup of Mutants scriptsPeter Kohaut
2019-02-07BLADERUNNER: Cleanup of Clovis scripts for chapter 5Peter Kohaut
2019-02-05BLADERUNNER: Cleanup of Maggie scriptPeter Kohaut
2019-02-05BLADERUNNER: Cleanup Steele scripts for endingPeter Kohaut
2019-02-05BLADERUNNER: Gaff scripts cleanupPeter Kohaut
2019-02-03BLADERUNNER: Cleanup of KP03 bomb related scriptsPeter Kohaut
2019-02-03BLADERUNNER: Initial cleanup of Kipple scriptsPeter Kohaut
2019-02-03BLADERUNNER: Cleanup of scripts at start of chapter 5Peter Kohaut
2019-02-03BLADERUNNER: Cleanup for scene at UG18Peter Kohaut
2019-02-03BLADERUNNER: Cleanup Luther & Lance related scriptsPeter Kohaut
2019-02-03BLADERUNNER: Fixed Rat interaction at UG15Peter Kohaut
2019-02-02BLADERUNNER: Cleanup of scripts at start of chapter 4Peter Kohaut
2019-02-02BLADERUNNER: Fixed issue with untargeting objectsPeter Kohaut
2019-02-02BLADERUNNER: Cleanup of walking codePeter Kohaut
Fixed missing "must reach" in a actorwalk::tick
2019-01-31BLADERUNNER: Initial cleanup of underground scriptsPeter Kohaut
2019-01-31BLADERUNNER: Cleanup of Dektora chase related scriptsPeter Kohaut
2019-01-31BLADERUNNER: Clean up of Dektora scriptPeter Kohaut
2019-01-31BLADERUNNER: Clean up NR04 and related scriptsPeter Kohaut
2019-01-29BLADERUNNER: Cleanup of back EarlyQ's scenes scriptsPeter Kohaut
2019-01-29BLADERUNNER: Cleanup of front EarlyQ's scenes scriptsPeter Kohaut
2019-01-29BLADERUNNER: Fixed Gordo death animation after runningPeter Kohaut
2019-01-28BLADERUNNER: Cleanup of Steele animation codePeter Kohaut