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path: root/engines/bladerunner/slice_animations.cpp
AgeCommit message (Expand)Author
2019-07-04BLADERUNNER: Explicit message about missing game filesPeter Kohaut
2019-06-28BLADERUNNER: JANITORIAL: Code formatting fixesThanasis Antoniou
2019-06-20BLADERUNNER: Fix crash in restored mode with CDFRAMESx.DATThanasis Antoniou
2019-04-17BLADERUNNER: Fixed typo in pixelFormat namePeter Kohaut
2019-04-17BLADERUNNER: Abstraction from 555 pixel formatPeter Kohaut
2019-03-22BLADERUNNER: Rephrasing of if clause sequence in getFramePtr()Thanasis Antoniou
2019-03-21BLADERUNNER: Handle gracefully missing HDFRAMES or required CDFRAMESx fileThanasis Antoniou
2019-03-17BLADERUNNER: Fixed CDFRAMES.DAT switchingPeter Kohaut
2019-03-05BLADERUNNER: Prevent assert fault when loading actor with bad frame valueThanasis Antoniou
2019-02-11BLADERUNNER: Improved time managementPeter Kohaut
2019-02-08BLADERUNNER: Removed unnecessary debugging codePeter Kohaut
2018-04-01BLADERUNNER: Remove leftover debug outputEugene Sandulenko
2018-04-01BLADERUNNER: Fix chapter switching with CDFRAMES.DATEugene Sandulenko
2018-04-01BLADERUNNER: Support for CDFRAMES.DATEugene Sandulenko
2018-01-28BLADERUNNER: Added basic KIA interfacePeter Kohaut
2016-09-29BLADERUNNER: added rendering support for lighting and effects, but its not wo...Peter Kohaut
2016-09-29BLADERUNNER: add more logic to actor::tick, added support for looking up scen...Peter Kohaut
2016-09-29BLADERUNNER: added all scene scripts, esper script, kia script, vk script, co...Peter Kohaut
2016-09-29BLADERUNNER: Pull in changes from madmoosePeter Kohaut
2016-09-29BLADERUNNER: added implementation of more script methods added combat structu...Peter Kohaut
2016-09-29BLADERUNNER: still adding structures... and implementing some of script metho...Peter Kohaut
2016-09-29BLADERUNNER: SliceAnimation: Avoid using potentially uninitialized variable i...Thomas Fach-Pedersen
2016-09-29BLADERUNNER: First pass at slice animation rendererThomas Fach-Pedersen