Age | Commit message (Collapse) | Author | |
---|---|---|---|
2017-12-19 | PORTS: Remove the Yopy PDA port | Bastien Bouclet | |
No official release was ever done for that platform. Production ceased in 2005. | |||
2017-12-03 | ALL: Remove obsolete register keyword | Colin Snover | |
The register keyword was deprecated from the C++11 standard, <http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2014/n4193.html#809>, and removed from the C++17 standard, <http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2015/n4340>, so cannot exist in a well-formed C++17 program. It has never done anything in GCC <https://gcc.gnu.org/ml/gcc/2010-05/msg00113.html> and because of the way it is specified in the standard, it is “as meaningful as whitespace” <http://www.drdobbs.com/keywords-that-arent-or-comments-by-anoth/184403859>. The one remaining use of the register keyword is in the DS backend, where it is used to create a local register variable using the non-standard GCC Extended Asm feature. Closes gh-1079. | |||
2017-11-10 | CGE: Remove garbage character from comments | Colin Snover | |
2017-10-07 | ENGINES: Remove default1x scaler flag | Colin Snover | |
This flag is removed for a few reasons: * Engines universally set this flag to true for widths > 320, which made it redundant everywhere; * This flag functioned primarily as a "force 1x scaler" flag, since its behaviour was almost completely undocumented and users would need to figure out that they'd need an explicit non-default scaler set to get a scaler to operate at widths > 320; * (Most importantly) engines should not be in the business of deciding how the backend may choose to render its virtual screen. The choice of rendering behaviour belongs to the user, and the backend, in that order. A nearby future commit restores the default1x scaler behaviour in the SDL backend code for the moment, but in the future it is my hope that there will be a better configuration UI to allow users to specify how they want scaling to work for high resolutions. | |||
2017-09-20 | CGE: Clean up SearchMan after fallbackDetect | Willem Jan Palenstijn | |
2017-08-06 | JANITORIAL: Silence more GCC 7 warnings | Torbjörn Andersson | |
There were all flagged as intentional fall throughs. I simply changed the comments to something GCC would recognize. | |||
2016-08-24 | ALL: Make simpleSaveNames() a MetaEngineFeature | Alexander Tkachev | |
Added it into hasFeature() of all engines which returned `true` in simpleSaveNames() before. As mentioned in #788, SCI is not always using simple names, so it doesn't have such feature now. | |||
2016-08-24 | ALL: Add MetaEngine::simpleSaveNames() | Alexander Tkachev | |
Engines with "simple" savenames would support "Run in background" in save/load dialog and gradual save slots unlocking. Other engines save/load feature would be locked until save sync is over. | |||
2016-08-24 | GUI: Show "locked" saves during sync | Alexander Tkachev | |
2016-05-29 | Fix CGE copyright sign | Hubert Maier | |
2016-05-17 | ALL: Change main engine header guard defines to <directory>_<engine>_H | Eugene Sandulenko | |
Recently we started to use this as new semantics, although in the past we used simly <engine>_H. Now these guard defines are consistent with rest of the files which are used in the engines. | |||
2016-04-14 | JANITORIAL: Reduce audio header dependencies | Ori Avtalion | |
2016-04-14 | JANITORIAL: Reduce GUI header dependencies | Ori Avtalion | |
2016-03-08 | ENGINES: Make variable names of AdvancedMetaEngine conform to our guidelines. | Johannes Schickel | |
_singleid -> _singleId _gameids -> _gameIds _guioptions -> _guiOptions | |||
2016-02-25 | CGE: Let listSaves return list sorted on slot numbers. | Johannes Schickel | |
2016-02-20 | CGE: Add events.cpp to POTFILE | Thierry Crozat | |
2016-02-20 | CGE: Translate buttons in load and save dialogs. | Thierry Crozat | |
2016-01-26 | CGE: Only request actual save slots in listSaves. | Johannes Schickel | |
2014-10-28 | CGE: Remove trailing whitespace | Filippos Karapetis | |
2014-10-11 | CGE: Add a safeguard in getPage() | Strangerke | |
2014-10-04 | CGE: Add list of files that contain translatable strings | Thierry Crozat | |
2014-09-26 | CGE: Fix a crash when detecting an empty set of VOL files | Strangerke | |
2014-09-17 | CGE: Cleanup detection, implement fallbackDetect | Strangerke | |
2014-09-16 | CGE: Remove fallback detection. | Peter Bozsó | |
2014-08-12 | CGE: Get rid of superflous game name in extra field. | Johannes Schickel | |
2014-08-12 | Merge pull request #488 from urukgit/cge2 | Eugene Sandulenko | |
CGE2: Add Sfinx engine | |||
2014-08-11 | CGE: Fix EncryptedStream::err(). | uruk | |
2014-06-15 | CGE: Remove (broken) variable length specification | Strangerke | |
2014-06-15 | CGE: Use booleans instead of uint16 in flag structure | Strangerke | |
2014-05-30 | Merge branch 'master' of https://github.com/scummvm/scummvm into cge2 | uruk | |
2014-05-27 | ALL: Rename Debugger::DCmd_Register to Debugger::registerCmd. | Johannes Schickel | |
2014-05-27 | ALL: Rename Debugger::DebugPrintf to Debugger::debugPrintf. | Johannes Schickel | |
2014-04-29 | Merge remote-tracking branch 'origin/master' into cge2 | uruk | |
2014-04-29 | CGE: Replace magic numbers with defines. | uruk | |
2014-04-25 | CGE2: Remove detection of Sfinx from CGE1. | uruk | |
2014-03-15 | CGE: Remove a useless structure member, reduce a variable scope | Strangerke | |
2014-03-15 | CGE: Remove a useless variable, remove some associated dead code | Strangerke | |
2014-03-15 | CGE: Reorder CGEEngine constructor | Strangerke | |
2014-03-15 | CGE: Move several variable initializations to the constructor | Strangerke | |
2014-03-11 | CGE: Get rid of a magic value in file seek | Strangerke | |
2014-03-11 | CGE: Remove the useless return value of XCrypt() | Strangerke | |
2014-03-10 | CGE: Fix 2 more obsolete debug messages | Strangerke | |
2014-03-10 | CGE: Fix obsolete debug message | Strangerke | |
2014-03-02 | CGE: Fix some uninitialized variables | Strangerke | |
2014-03-02 | CGE: Add a comment about an intended fall-through | Strangerke | |
2014-03-02 | CGE: Move hero shadow check inside hero check in sceneUp() | Strangerke | |
2014-03-02 | CGE: Add a safeguard in pocFul | Strangerke | |
2014-02-19 | CGE: Some British to American english | Strangerke | |
2014-02-18 | CGE: Make GPL headers consistent in themselves. | Johannes Schickel | |
2014-02-17 | CGE: Indent REGISTER_PLUGIN_* for consistency. | Johannes Schickel | |