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path: root/engines/cine/cine.cpp
AgeCommit message (Expand)Author
2016-07-28CINE: Move debug channel registration to the first place in the constructorEugene Sandulenko
2015-12-28CINE: Remove superflous default value registration for extra GUI options.Johannes Schickel
2015-12-28CINE: Add support for ScummVM save/load menusFilippos Karapetis
2015-09-17CINE: Show splash screen in CD version of Future WarsTorbjörn Andersson
2015-09-13CINE: Add support for CD music in the CD version of Future Wars.Kirben
2014-03-16CINE: Initialize some unitialized variablesStrangerke
2014-02-18CINE: Make GPL headers consistent in themselves.Johannes Schickel
2013-05-02COMMON: Change kPlatformPC to kPlatformDOSMatthew Hoops
2012-09-07CINE: Workaround disabled menus in FW when loading from launcher/cl.Johannes Schickel
2012-08-13CINE: Fix system menu sometimes not appearing in OSVincent Hamm
2011-11-16COMMON: Rename Common::set_to to Common::fill.Johannes Schickel
2011-05-17COMMON: Registers RandomSources in constructor with the event recorderMax Horn
2011-05-12GIT: Clean up: Suppress SVN tags, now uselessstrangerke
2011-04-28JANITORIAL: Reduce header dependencies in shared codeOri Avtalion
2011-03-19CINE: Init volume levels on startupdhewg
2011-01-02JANITORIAL: Suppress some useless includesArnaud Boutonné
2010-12-31CINE: Fix CollisionPage Uninitialised Reads in Operation Stealth.David Turner
2010-11-07CINE: Added basic debugging console to engineDavid Turner
2010-08-09CINE: eliminate global variablesEugene Sandulenko
2010-07-16CINE: Get rid of some unnecessary g_cine refsMax Horn
2010-07-16CINE: Get rid of g_saveFileManMax Horn
2010-05-19Implement FR #2841445: FW: Restart doesn't workEugene Sandulenko
2010-05-04Move DebugChannel related code to new headerMax Horn
2010-05-04Move initGraphics and initCommonGFX from to new header.Max Horn
2010-04-27COMMON: Move DebugChannel stuff into a new DebugMan singletonMax Horn
2010-04-21CINE: Change Doxygen commands to match our CFCMax Horn
2010-01-12Rename all "Adlib" uses to "AdLib" to match the real name of the sound card /...Johannes Schickel
2009-08-25Fix for bugs #2843081 "FW: Assert starting demo (regression)" and #2843080 "O...Johannes Schickel
2009-08-03Fix for #2824798 (FW: crash when clicking "load" in the GUI):Kari Salminen
2009-07-25Move the event recorder to its own class (EventRecoder inside common/EventRec...Johannes Schickel
2009-05-11Fix bug #2055836: "FW: Music is not restarted when loading a saved game"Eugene Sandulenko
2009-03-01Engines: Fused several init&go methods into a single run methodMax Horn
2009-01-30Renamed SpecialDebugLevel to DebugChannelMax Horn
2009-01-01Whoa! Removing trailing spaces.Eugene Sandulenko
2008-11-14Committed my patch #2123680 "SDL: Backend transaction / rollback support".Johannes Schickel
2008-11-06Switched various Engine APIs to use Common::ErrorMax Horn
2008-10-06Added new type Engine::Feature; pushed down some #include dependenciesMax Horn
2008-09-03Moved check for shouldRTL() from engines to scummvm_mainMax Horn
2008-08-16Merged revisions 33777,33781-33788,33790,33792-33793,33795,33797,33805,33807-...Christopher Page
2008-08-11Moved fontParamTable inside TextHandler struct and made it a constant size as...Kari Salminen
2008-08-11Changed palPtr from a pointer to a Common::Array named palArray. Removed palE...Kari Salminen
2008-08-11Removed textDataPtr pointer as it's not used beyond the loadTextData function...Kari Salminen
2008-08-11Changed partBuffer from a pointer to a Common::Array. Removed numElementInPar...Kari Salminen
2008-08-10Merged revisions 33719,33721-33723,33725-33727,33729-33730,33733,33736,33742,...Christopher Page
2008-08-09Converted zoneData and zoneQuery tables from plain array types to Common::Arr...Kari Salminen
2008-08-09Converted animDataTable from a plain array to a Common::Array. Should help to...Kari Salminen
2008-08-09Converted objectTable from a plain array to a Common::Array. Should help to c...Kari Salminen
2008-08-09Merged revisions 33632-33633,33635,33637,33639-33640,33642-33645,33648,33654-...Christopher Page
2008-08-08Partially fix Adlib volume setting in Cine (Now uses music volume for Adlib v...Kari Salminen
2008-08-07Implemented game speed changing by pressing - or + to e.g. ease testing.Kari Salminen