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path: root/engines/cine/main_loop.cpp
AgeCommit message (Expand)Author
2008-04-21Patch #1941066: "CinE sprite overlay rewrite" courtsey of next_ghostEugene Sandulenko
2008-04-07Patch #1913862: "CinE Script system"Eugene Sandulenko
2008-01-28Fixed the spaces before tabs.Jordi Vilalta Prat
2007-12-14renamed several structures, variables and functionsGregory Montoir
2007-12-09- minor screen fix for OSGregory Montoir
2007-12-08made timing closer to the original interpreter and simplified manageEvents fu...Gregory Montoir
2007-12-07backported some changes for OSGregory Montoir
2007-11-04fix buffer overflow (globalVars is int16 -> index/=2)Gregory Montoir
2007-09-19Merged common/stdafx.h into common/scummsys.h. All referencing files have bee...Nicola Mettifogo
2007-06-22Cleaning up after myself (I blame it on, err, uhh... the Vogons?)Max Horn
2007-06-22Changed more code to use Common::KEYCODE_ enumMax Horn
2007-05-30Updated legal headers in source files, based on what Pidgin (the IM client fo...Max Horn
2007-05-29added code for freePartRange, freePartEntry and freeOverlay (also renamed som...Gregory Montoir
2007-05-19removed 4 unused offscreen buffers ; also changed several 64k buffers to be d...Gregory Montoir
2007-05-19added basic support for Amiga music playbackGregory Montoir
2007-05-13added basic support for sounds playback in Amiga versions (only tested with t...Gregory Montoir
2007-03-18CINE: Make use of EventManager::getMousePosMax Horn
2007-03-17Moved Event/EventType/keyboard enum from common/system.h (part of class OSyst...Max Horn
2007-03-17Force all code to use EventManager::pollEvent instead of OSystem::pollEventMax Horn
2006-11-25Support loading saves from command line.Eugene Sandulenko
2006-11-24Let F10 work in all expected cases.Eugene Sandulenko
2006-11-19Don't allow the F9 and F10 keys to open menus if a menu is already open. (MightTorbjörn Andersson
2006-11-19Added keyboard shortcuts for left and right mouse button.Torbjörn Andersson
2006-11-18Make input string truly editableEugene Sandulenko
2006-11-18Implement naming save games in cinE. See also FR #1579780: "FW: naming saveEugene Sandulenko
2006-11-14Added per game target saves.Eugene Sandulenko
2006-11-08Fix bug #1579776: "FW: Save does not work properly"Eugene Sandulenko
2006-10-15Add proper game detection to CinE engine.Eugene Sandulenko
2006-05-29Only call OSystem::updateScreen() every other frame, so no more than 50 times...Joost Peters
2006-04-11Add F1-F10 keymappings like in original engine.Eugene Sandulenko
2006-04-08Some more Operation Stealth changes. Mostly stubs.Torbjörn Andersson
2006-03-23uint8 -> byteEugene Sandulenko
2006-03-23Made mouse more responsiveEugene Sandulenko
2006-03-16- added defines to handle the different mouse cursorsGregory Montoir
2006-03-15added mouse cursorsGregory Montoir
2006-03-09minor cleanup.Gregory Montoir
2006-03-09oo'ified sound code and added basic support for OS adlib music.Gregory Montoir
2006-03-02fixed compilation.Gregory Montoir
2006-03-02Breaking cine, in the hopes that somebody will fix this obviously totally bog...Max Horn
2006-02-27cleanupGregory Montoir
2006-02-25Some more cine header cleanupMax Horn
2006-02-25Reducing the header dependencies in cine a bit moreMax Horn
2006-02-25Moved cine engine into namespace CineMax Horn
2006-02-24cleanupGregory Montoir
2006-02-23formating codePaweł Kołodziejski
2006-02-23Cleanup to remove duplicate type definesTravis Howell
2006-02-23Don't call exit() directly. Instead, use the backend's quit() method for normalTorbjörn Andersson
2006-02-22Initial version of Cinematique engine evo 1.Eugene Sandulenko